[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [3602] trunk/py/scripts/addons/ io_scene_3ds/export_3ds.py: 3ds export addon: Correct own mistake from previous commit, accidentally turned file from utf8 into ascii, causing python error because of 2 non-ascii chars in credits.
Sebastian Nell
codemanx at gmx.de
Mon Jul 9 20:47:55 CEST 2012
Revision: 3602
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-extensions&revision=3602
Author: codemanx
Date: 2012-07-09 18:47:55 +0000 (Mon, 09 Jul 2012)
Log Message:
-----------
3ds export addon: Correct own mistake from previous commit, accidentally turned file from utf8 into ascii, causing python error because of 2 non-ascii chars in credits.
Modified Paths:
--------------
trunk/py/scripts/addons/io_scene_3ds/export_3ds.py
Modified: trunk/py/scripts/addons/io_scene_3ds/export_3ds.py
===================================================================
--- trunk/py/scripts/addons/io_scene_3ds/export_3ds.py 2012-07-09 17:16:33 UTC (rev 3601)
+++ trunk/py/scripts/addons/io_scene_3ds/export_3ds.py 2012-07-09 18:47:55 UTC (rev 3602)
@@ -19,7 +19,7 @@
# <pep8 compliant>
# Script copyright (C) Bob Holcomb
-# Contributors: Campbell Barton, Bob Holcomb, Richard L\xE4rk\xE4ng, Damien McGinnes, Mark Stijnman
+# Contributors: Campbell Barton, Bob Holcomb, Richard Lärkäng, Damien McGinnes, Mark Stijnman
"""
Exporting is based on 3ds loader from www.gametutorials.com(Thanks DigiBen) and using information
@@ -463,12 +463,10 @@
col1 = _3ds_chunk(RGB1)
col1.add_variable("color1", _3ds_rgb_color(color))
mat_sub.add_subchunk(col1)
-
- """optional:
- col2 = _3ds_chunk(RGB1)
- col2.add_variable("color2", _3ds_rgb_color(color))
- mat_sub.add_subchunk(col2)
- """
+ # optional:
+ #col2 = _3ds_chunk(RGB1)
+ #col2.add_variable("color2", _3ds_rgb_color(color))
+ #mat_sub.add_subchunk(col2)
return mat_sub
@@ -1130,7 +1128,7 @@
if not blender_mesh.users:
bpy.data.meshes.remove(blender_mesh)
- #blender_mesh.vertices = None
+ #blender_mesh.vertices = None
i += i
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