[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [2943] contrib/py/scripts/addons: SVN maintenance.

gsr b3d gsr.b3d at infernal-iceberg.com
Mon Jan 23 21:21:12 CET 2012


Revision: 2943
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-extensions&revision=2943
Author:   gsrb3d
Date:     2012-01-23 20:20:58 +0000 (Mon, 23 Jan 2012)
Log Message:
-----------
SVN maintenance.

Modified Paths:
--------------
    contrib/py/scripts/addons/btrace/bTrace.py
    contrib/py/scripts/addons/io_directx_bel/__init__.py
    contrib/py/scripts/addons/io_directx_bel/bel/__init__.py
    contrib/py/scripts/addons/io_directx_bel/bel/fs.py
    contrib/py/scripts/addons/io_directx_bel/bel/image.py
    contrib/py/scripts/addons/io_directx_bel/bel/material.py
    contrib/py/scripts/addons/io_directx_bel/bel/mesh.py
    contrib/py/scripts/addons/io_directx_bel/bel/ob.py
    contrib/py/scripts/addons/io_directx_bel/bel/uv.py
    contrib/py/scripts/addons/io_directx_bel/import_x.py
    contrib/py/scripts/addons/io_directx_bel/templates_x.py

Property Changed:
----------------
    contrib/py/scripts/addons/io_directx_bel/__init__.py
    contrib/py/scripts/addons/io_directx_bel/bel/__init__.py
    contrib/py/scripts/addons/io_directx_bel/bel/fs.py
    contrib/py/scripts/addons/io_directx_bel/bel/image.py
    contrib/py/scripts/addons/io_directx_bel/bel/material.py
    contrib/py/scripts/addons/io_directx_bel/bel/mesh.py
    contrib/py/scripts/addons/io_directx_bel/bel/ob.py
    contrib/py/scripts/addons/io_directx_bel/bel/uv.py
    contrib/py/scripts/addons/io_directx_bel/import_x.py
    contrib/py/scripts/addons/io_directx_bel/templates_x.py

Modified: contrib/py/scripts/addons/btrace/bTrace.py
===================================================================
--- contrib/py/scripts/addons/btrace/bTrace.py	2012-01-23 18:23:34 UTC (rev 2942)
+++ contrib/py/scripts/addons/btrace/bTrace.py	2012-01-23 20:20:58 UTC (rev 2943)
@@ -1111,4 +1111,4 @@
         bpy.utils.unregister_class(c)
     del bpy.types.WindowManager.curve_tracer
 if __name__ == "__main__":
-    register()
\ No newline at end of file
+    register()

Modified: contrib/py/scripts/addons/io_directx_bel/__init__.py
===================================================================
--- contrib/py/scripts/addons/io_directx_bel/__init__.py	2012-01-23 18:23:34 UTC (rev 2942)
+++ contrib/py/scripts/addons/io_directx_bel/__init__.py	2012-01-23 20:20:58 UTC (rev 2943)
@@ -1,303 +1,303 @@
-# Blender directX importer
-bl_info = {
-    "name": "DirectX Importer",
-    "description": "Import directX Model Format (.x)",
-    "author": "Littleneo (Jerome Mahieux)",
-    "version": (0, 16),
-    "blender": (2, 6, 1),
-    "location": "File > Import > DirectX (.x)",
-    "warning": "",
-    "wiki_url": "https://github.com/littleneo/directX_blender/wiki",
-    "tracker_url": "https://github.com/littleneo/directX_blender/issues",
-    "category": "Import-Export",
-    "dependencies": ""
-}
-
-if "bpy" in locals():
-    import imp
-    if "import_x" in locals():
-        imp.reload(import_x)
-    #if "export_x" in locals():
-    #    imp.reload(export_x)
-
-
-import bpy
-from bpy.props import (BoolProperty,
-                       FloatProperty,
-                       StringProperty,
-                       EnumProperty,
-                       )
-from bpy_extras.io_utils import (ExportHelper,
-                                 ImportHelper,
-                                 path_reference_mode,
-                                 axis_conversion,
-                                 )
-
-'''
-class DisplayTree(bpy.types.Operator) :
-    bl_idname = 'city.selector'
-    bl_label = 'preview'
-
-    def execute(self,context) :
-'''
-    
-    
-class ImportX(bpy.types.Operator, ImportHelper):
-    '''Load a Direct x File'''
-    bl_idname = "import_scene.x"
-    bl_label = "Import X"
-    bl_options = {'PRESET', 'UNDO'}
-
-    filename_ext = ".x"
-    filter_glob = StringProperty(
-            default="*.x",
-            options={'HIDDEN'},
-            )
-    show_tree = BoolProperty(
-            name="Show x tokens tree",
-            description="display relationships between x items in the console",
-            default=False,
-            )
-    show_templates = BoolProperty(
-            name="Show x templates",
-            description="display templates defined in the .x file",
-            default=False,
-            )
-    show_geninfo = BoolProperty(
-            name="Show processing",
-            description="display details for each imported thing",
-            default=False,
-            )
-    
-    quickmode = BoolProperty(
-            name="Quick mode",
-            description="only retrieve mesh basics",
-            default=False,
-            )
-    
-    parented = BoolProperty(
-            name="Object Relationships",
-            description="import armatures, empties, rebuild parent-childs relations",
-            default=True,
-            )
-    
-    bone_maxlength = FloatProperty(
-            name="Bone length",
-            description="Bones max length",
-            min=0.1, max=10.0,
-            soft_min=0.1, soft_max=10.0,
-            default=1.0,
-            )
-    
-    chunksize = EnumProperty(
-            name="Chunksize",
-            items=(('0', "all", ""),
-                   ('4096', "4KB", ""),
-                   ('2048', "2KB", ""),
-                   ('1024', "1KB", ""),
-                   ),
-            default='2048',
-            description="number of bytes red in a row",
-            )
-    naming_method = EnumProperty(
-            name="Naming method",
-            items=(('0', "increment name if exists", "blender default"),
-                   ('1', "use existing", "this only append new elements"),
-                   ('2', "rename existing", "names are forced"),
-                   ('3', "replace existing", ""),
-                   ),
-            default='0',
-            description="behaviour when a name already exists in Blender Data",
-            )
-    use_ngons = BoolProperty(
-            name="NGons",
-            description="Import faces with more then 4 verts as fgons",
-            default=True,
-            )
-    use_edges = BoolProperty(
-            name="Lines",
-            description="Import lines and faces with 2 verts as edge",
-            default=True,
-            )
-    use_smooth_groups = BoolProperty(
-            name="Smooth Groups",
-            description="Surround smooth groups by sharp edges",
-            default=True,
-            )
-
-    use_split_objects = BoolProperty(
-            name="Object",
-            description="Import OBJ Objects into Blender Objects",
-            default=True,
-            )
-    use_split_groups = BoolProperty(
-            name="Group",
-            description="Import OBJ Groups into Blender Objects",
-            default=True,
-            )
-
-    use_groups_as_vgroups = BoolProperty(
-            name="Poly Groups",
-            description="Import OBJ groups as vertex groups",
-            default=False,
-            )
-
-    use_image_search = BoolProperty(
-            name="Image Search",
-            description="Search subdirs for any assosiated images " \
-                        "(Warning, may be slow)",
-            default=True,
-            )
-
-    split_mode = EnumProperty(
-            name="Split",
-            items=(('ON', "Split", "Split geometry, omits unused verts"),
-                   ('OFF', "Keep Vert Order", "Keep vertex order from file"),
-                   ),
-            )
-
-    global_clamp_size = FloatProperty(
-            name="Clamp Scale",
-            description="Clamp the size to this maximum (Zero to Disable)",
-            min=0.0, max=1000.0,
-            soft_min=0.0, soft_max=1000.0,
-            default=0.0,
-            )
-    
-    axis_forward = EnumProperty(
-            name="Forward",
-            items=(('X', "Left (x)", ""),
-                   ('Y', "Same (y)", ""),
-                   ('Z', "Bottom (z)", ""),
-                   ('-X', "Right (-x)", ""),
-                   ('-Y', "Back (-y)", ""),
-                   ('-Z', "Up (-z)", ""),
-                   ),
-            default='-Z',
-            )
-
-    axis_up = EnumProperty(
-            name="Up",
-            items=(('X', "Right (x)", ""),
-                   ('Y', "Back (y)", ""),
-                   ('Z', "Same (z)", ""),
-                   ('-X', "Left (-x)", ""),
-                   ('-Y', "Front (-y)", ""),
-                   ('-Z', "Bottom (-z)", ""),
-                   ),
-            default='Y',
-            )
-
+# Blender directX importer
+bl_info = {
+    "name": "DirectX Importer",
+    "description": "Import directX Model Format (.x)",
+    "author": "Littleneo (Jerome Mahieux)",
+    "version": (0, 16),
+    "blender": (2, 6, 1),
+    "location": "File > Import > DirectX (.x)",
+    "warning": "",
+    "wiki_url": "https://github.com/littleneo/directX_blender/wiki",
+    "tracker_url": "https://github.com/littleneo/directX_blender/issues",
+    "category": "Import-Export",
+    "dependencies": ""
+}
+
+if "bpy" in locals():
+    import imp
+    if "import_x" in locals():
+        imp.reload(import_x)
+    #if "export_x" in locals():
+    #    imp.reload(export_x)
+
+
+import bpy
+from bpy.props import (BoolProperty,
+                       FloatProperty,
+                       StringProperty,
+                       EnumProperty,
+                       )
+from bpy_extras.io_utils import (ExportHelper,
+                                 ImportHelper,
+                                 path_reference_mode,
+                                 axis_conversion,
+                                 )
+
+'''
+class DisplayTree(bpy.types.Operator) :
+    bl_idname = 'city.selector'
+    bl_label = 'preview'
+
+    def execute(self,context) :
+'''
+    
+    
+class ImportX(bpy.types.Operator, ImportHelper):
+    '''Load a Direct x File'''
+    bl_idname = "import_scene.x"
+    bl_label = "Import X"
+    bl_options = {'PRESET', 'UNDO'}
+
+    filename_ext = ".x"
+    filter_glob = StringProperty(
+            default="*.x",
+            options={'HIDDEN'},
+            )
+    show_tree = BoolProperty(
+            name="Show x tokens tree",
+            description="display relationships between x items in the console",
+            default=False,
+            )
+    show_templates = BoolProperty(
+            name="Show x templates",
+            description="display templates defined in the .x file",
+            default=False,
+            )
+    show_geninfo = BoolProperty(
+            name="Show processing",
+            description="display details for each imported thing",
+            default=False,
+            )
+    
+    quickmode = BoolProperty(
+            name="Quick mode",
+            description="only retrieve mesh basics",
+            default=False,
+            )
+    
+    parented = BoolProperty(
+            name="Object Relationships",
+            description="import armatures, empties, rebuild parent-childs relations",
+            default=True,
+            )
+    
+    bone_maxlength = FloatProperty(
+            name="Bone length",
+            description="Bones max length",
+            min=0.1, max=10.0,
+            soft_min=0.1, soft_max=10.0,
+            default=1.0,
+            )
+    
+    chunksize = EnumProperty(
+            name="Chunksize",
+            items=(('0', "all", ""),
+                   ('4096', "4KB", ""),
+                   ('2048', "2KB", ""),
+                   ('1024', "1KB", ""),
+                   ),
+            default='2048',
+            description="number of bytes red in a row",
+            )
+    naming_method = EnumProperty(
+            name="Naming method",
+            items=(('0', "increment name if exists", "blender default"),
+                   ('1', "use existing", "this only append new elements"),
+                   ('2', "rename existing", "names are forced"),
+                   ('3', "replace existing", ""),
+                   ),
+            default='0',

@@ Diff output truncated at 10240 characters. @@


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