[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [2876] contrib/py/scripts/addons/ space_view3d_add_surround_cameras.py: replace use of bpy.ops.object. select_name()
Campbell Barton
ideasman42 at gmail.com
Wed Jan 11 05:01:27 CET 2012
Revision: 2876
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-extensions&revision=2876
Author: campbellbarton
Date: 2012-01-11 04:01:18 +0000 (Wed, 11 Jan 2012)
Log Message:
-----------
replace use of bpy.ops.object.select_name()
Modified Paths:
--------------
contrib/py/scripts/addons/space_view3d_add_surround_cameras.py
Modified: contrib/py/scripts/addons/space_view3d_add_surround_cameras.py
===================================================================
--- contrib/py/scripts/addons/space_view3d_add_surround_cameras.py 2012-01-10 23:47:31 UTC (rev 2875)
+++ contrib/py/scripts/addons/space_view3d_add_surround_cameras.py 2012-01-11 04:01:18 UTC (rev 2876)
@@ -34,6 +34,8 @@
from math import pi
import re
+CAMERA_ORIGIN_NAME = "CameraOrigin"
+
# property for how many screens to add
bpy.types.WindowManager.num_surround_screens = IntProperty(
name="Number of screens",
@@ -98,22 +100,16 @@
def execute(self, context):
+ scene = context.scene
numScreens = context.window_manager.num_surround_screens
# add an empty for the camera origin if not already present
- originExists = False
- for object in bpy.data.objects:
- if object.name == "CameraOrigin":
- bpy.ops.object.select_name(name="CameraOrigin")
- origin = context.active_object
- originExists = True
- break
-
- if not originExists:
+ obj_origin = scene.objects.get(CAMERA_ORIGIN_NAME)
+ if not obj_origin:
bpy.ops.object.add()
- origin = context.active_object
- origin.name = "CameraOrigin"
- origin.location = context.scene.cursor_location
+ obj_origin = context.active_object
+ obj_origin.name = CAMERA_ORIGIN_NAME
+ obj_origin.location = scene.cursor_location
for i in range(0,numScreens):
@@ -136,9 +132,13 @@
cam.data.angle = (2*pi)/numScreens
# make the parent of the camera the origin
- cam.parent = origin
+ cam.parent = obj_origin
- bpy.ops.object.select_name(name="CameraOrigin")
+ # sel/activate origin
+ bpy.ops.object.select_all(action='DESELECT')
+ obj_origin.select = True
+ scene.objects.active = obj_origin
+
context.window_manager.previous_num_surround_screens = numScreens
return {'FINISHED'}
@@ -220,13 +220,15 @@
return False
def execute(self, context):
- numScreens = context.window_manager.previous_num_surround_screens
- for object in bpy.data.objects:
- if object.type == 'CAMERA':
- bpy.ops.object.select_name(name=object.name)
- bpy.ops.object.delete()
+ scene = context.scene
+ # XXX. shouldnt there be some less general way to do this?
+ # like check if they are the child of origin? - campbell
+ for obj in scene.objects[:]:
+ if obj.type == 'CAMERA':
+ scene.objects.unlink(obj)
+
context.window_manager.previous_num_surround_screens = -1
return {'FINISHED'}
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