[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [2974] trunk/py/scripts/addons: code cleanup: style and typo - some edits to bypass the comments spell checker.

Campbell Barton ideasman42 at gmail.com
Wed Feb 8 05:38:53 CET 2012


Revision: 2974
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-extensions&revision=2974
Author:   campbellbarton
Date:     2012-02-08 04:38:51 +0000 (Wed, 08 Feb 2012)
Log Message:
-----------
code cleanup: style and typo - some edits to bypass the comments spell checker.

Modified Paths:
--------------
    trunk/py/scripts/addons/add_mesh_BoltFactory/createMesh.py
    trunk/py/scripts/addons/io_anim_bvh/import_bvh.py
    trunk/py/scripts/addons/rigify/ui.py

Modified: trunk/py/scripts/addons/add_mesh_BoltFactory/createMesh.py
===================================================================
--- trunk/py/scripts/addons/add_mesh_BoltFactory/createMesh.py	2012-02-07 20:42:43 UTC (rev 2973)
+++ trunk/py/scripts/addons/add_mesh_BoltFactory/createMesh.py	2012-02-08 04:38:51 UTC (rev 2974)
@@ -20,7 +20,7 @@
 import mathutils
 
 from math import *
-from itertools import * 
+from itertools import *
 
 NARROW_UI = 180
 MAX_INPUT_NUMBER = 50
@@ -47,14 +47,14 @@
 
         if len(face) != 3 and len(face) != 4:
             raise RuntimeError("{0} vertices in face".format(len(face)))
-        
+
         # rotate indices if the 4th is 0
         if len(face) == 4 and face[3] == 0:
             face = [face[3], face[0], face[1], face[2]]
 
         if len(face) == 3:
             face.append(0)
-            
+
         l.extend(face)
 
     return l
@@ -76,7 +76,7 @@
     new_faces = []
     dict_verts = {}
     Rounded_Verts = []
-    
+
     for v in verts:
         Rounded_Verts.append([round(v[0],Decimal_Places),round(v[1],Decimal_Places),round(v[2],Decimal_Places)])
 
@@ -89,12 +89,12 @@
             if Rounded_co not in dict_verts:
                 dict_verts[Rounded_co] = len(dict_verts)
                 new_verts.append(Real_co)
-            if dict_verts[Rounded_co] not in new_face: 
+            if dict_verts[Rounded_co] not in new_face:
                 new_face.append(dict_verts[Rounded_co])
         if len(new_face) == 3 or len(new_face) == 4:
             new_faces.append(new_face)
 
-    return new_verts,new_faces 
+    return new_verts,new_faces
 
 
 
@@ -123,13 +123,13 @@
 #        * axis (Vector object. (optional)) - The arbitrary axis of rotation used with "R"
 #
 #Returns: Matrix object.
-#    A new rotation matrix. 
+#    A new rotation matrix.
 def Simple_RotationMatrix(angle, matSize, axisFlag):
     if matSize != 4 :
         print ("Simple_RotationMatrix can only do 4x4")
-        
+
     q = radians(angle)  #make the rotation go clockwise
-    
+
     if axisFlag == 'x':
         matrix = mathutils.Matrix.Rotation(q, 4, 'X')
     elif  axisFlag == 'y':
@@ -143,7 +143,7 @@
 
 ##########################################################################################
 ##########################################################################################
-##                    Converter Functions For Bolt Factory 
+##                    Converter Functions For Bolt Factory
 ##########################################################################################
 ##########################################################################################
 
@@ -157,7 +157,7 @@
     Bit_Rad = Bit_Dia / 2.0
     x = Bit_Rad - Flat_Width_half
     y = tan(radians(60))*x
-    return float(y) 
+    return float(y)
 
 
 ##########################################################################################
@@ -168,11 +168,11 @@
 
 # Returns a list of verts rotated by the given matrix. Used by SpinDup
 def Rot_Mesh(verts, matrix):
-    Vector = mathutils.Vector
+    from mathutils import Vector
     return [(matrix * Vector(v))[:] for v in verts]
 
 
-# Returns a list of faces that has there index incremented by offset 
+# Returns a list of faces that has there index incremented by offset
 def Copy_Faces(faces,offset):
     return [[(i + offset) for i in f] for f in faces]
 
@@ -181,60 +181,60 @@
 def SpinDup(VERTS,FACES,DEGREE,DIVISIONS,AXIS):
     verts=[]
     faces=[]
-    
+
     if DIVISIONS == 0:
-        DIVISIONS = 1  
-  
+        DIVISIONS = 1
+
     step = DEGREE/DIVISIONS # set step so pieces * step = degrees in arc
-    
+
     for i in range(int(DIVISIONS)):
         rotmat = Simple_RotationMatrix(step*i, 4, AXIS) # 4x4 rotation matrix, 30d about the x axis.
         Rot = Rot_Mesh(VERTS,rotmat)
-        faces.extend(Copy_Faces(FACES,len(verts)))    
+        faces.extend(Copy_Faces(FACES,len(verts)))
         verts.extend(Rot)
     return verts,faces
 
 
 
 # Returns a list of verts that have been moved up the z axis by DISTANCE
-def Move_Verts_Up_Z(VERTS,DISTANCE):        
+def Move_Verts_Up_Z(VERTS,DISTANCE):
     ret = []
     for v in VERTS:
         ret.append([v[0],v[1],v[2]+DISTANCE])
     return ret
 
 
-# Returns a list of verts and faces that has been mirrored in the AXIS 
+# Returns a list of verts and faces that has been mirrored in the AXIS
 def Mirror_Verts_Faces(VERTS,FACES,AXIS,FLIP_POINT =0):
     ret_vert = []
     ret_face = []
-    offset = len(VERTS)    
+    offset = len(VERTS)
     if AXIS == 'y':
         for v in VERTS:
             Delta = v[0] - FLIP_POINT
-            ret_vert.append([FLIP_POINT-Delta,v[1],v[2]]) 
+            ret_vert.append([FLIP_POINT-Delta,v[1],v[2]])
     if AXIS == 'x':
         for v in VERTS:
             Delta = v[1] - FLIP_POINT
-            ret_vert.append([v[0],FLIP_POINT-Delta,v[2]]) 
+            ret_vert.append([v[0],FLIP_POINT-Delta,v[2]])
     if AXIS == 'z':
         for v in VERTS:
             Delta = v[2] - FLIP_POINT
-            ret_vert.append([v[0],v[1],FLIP_POINT-Delta]) 
-            
+            ret_vert.append([v[0],v[1],FLIP_POINT-Delta])
+
     for f in FACES:
         fsub = []
         for i in range(len(f)):
             fsub.append(f[i]+ offset)
         fsub.reverse() # flip the order to make norm point out
         ret_face.append(fsub)
-            
+
     return ret_vert,ret_face
 
 
 
-# Returns a list of faces that 
-# make up an array of 4 point polygon. 
+# Returns a list of faces that
+# make up an array of 4 point polygon.
 def Build_Face_List_Quads(OFFSET,COLUM,ROW,FLIP = 0):
     Ret =[]
     RowStart = 0;
@@ -252,7 +252,7 @@
     return Ret
 
 
-# Returns a list of faces that makes up a fill pattern for a 
+# Returns a list of faces that makes up a fill pattern for a
 # circle
 def Fill_Ring_Face(OFFSET,NUM,FACE_DOWN = 0):
     Ret =[]
@@ -275,7 +275,7 @@
         else:
             TempFace[0] =Face[C];
             if Face[C] == 0:
-                TempFace[1] = NUM-1; 
+                TempFace[1] = NUM-1;
             else:
                 TempFace[1] = Face[C] - 1;
             TempFace[2] = Face[B];
@@ -283,12 +283,12 @@
                 Ret.append([OFFSET+Face[0],OFFSET+Face[1],OFFSET+Face[2]])
             else:
                 Ret.append([OFFSET+Face[2],OFFSET+Face[1],OFFSET+Face[0]])
-        
+
         Face[0] = TempFace[0]
         Face[1] = TempFace[1]
         Face[2] = TempFace[2]
     return Ret
-    
+
 ######################################################################################
 ##########################################################################################
 ##########################################################################################
@@ -309,16 +309,16 @@
               [20,7,6],
               [20,8,7],
               [20,9,8],
-              
+
               [20,21,9],
-              
+
               [21,10,9],
               [21,11,10],
               [21,12,11],
               [21,13,12],
               [21,14,13],
               [21,15,14],
-              
+
               [21,22,15],
               [22,16,15],
               [22,17,16],
@@ -329,62 +329,62 @@
             faces.append([OFFSET+i[2],OFFSET+i[1],OFFSET+i[0]])
         else:
             faces.append([OFFSET+i[0],OFFSET+i[1],OFFSET+i[2]])
-            
+
     return faces
 
 def Allen_Bit_Dia(FLAT_DISTANCE):
     Flat_Radius = (float(FLAT_DISTANCE)/2.0)/cos(radians(30))
     return (Flat_Radius * 1.05) * 2.0
-    
+
 def Allen_Bit_Dia_To_Flat(DIA):
     Flat_Radius = (DIA/2.0)/1.05
     return (Flat_Radius * cos (radians(30)))* 2.0
-    
-    
 
+
+
 def Create_Allen_Bit(FLAT_DISTANCE,HEIGHT):
     Div = 36
     verts = []
     faces = []
-    
+
     Flat_Radius = (float(FLAT_DISTANCE)/2.0)/cos(radians(30))
     OUTTER_RADIUS = Flat_Radius * 1.05
     Outter_Radius_Height = Flat_Radius * (0.1/5.77)
     FaceStart_Outside = len(verts)
     Deg_Step = 360.0 /float(Div)
-    
+
     for i in range(int(Div/2)+1):    # only do half and mirror later
         x = sin(radians(i*Deg_Step))*OUTTER_RADIUS
         y = cos(radians(i*Deg_Step))*OUTTER_RADIUS
         verts.append([x,y,0])
-    
+
     FaceStart_Inside = len(verts)
-        
-    Deg_Step = 360.0 /float(6) 
-    for i in range(int(6/2)+1): 
+
+    Deg_Step = 360.0 /float(6)
+    for i in range(int(6/2)+1):
         x = sin(radians(i*Deg_Step))* Flat_Radius
         y = cos(radians(i*Deg_Step))* Flat_Radius
-        verts.append([x,y,0-Outter_Radius_Height])     
-     
+        verts.append([x,y,0-Outter_Radius_Height])
+
     faces.extend(Allen_Fill(FaceStart_Outside,0))
-    
-    
+
+
     FaceStart_Bottom = len(verts)
-    
-    Deg_Step = 360.0 /float(6) 
-    for i in range(int(6/2)+1): 
+
+    Deg_Step = 360.0 /float(6)
+    for i in range(int(6/2)+1):
         x = sin(radians(i*Deg_Step))* Flat_Radius
         y = cos(radians(i*Deg_Step))* Flat_Radius
-        verts.append([x,y,0-HEIGHT])     
-        
+        verts.append([x,y,0-HEIGHT])
+
     faces.extend(Build_Face_List_Quads(FaceStart_Inside,3,1,True))
     faces.extend(Fill_Ring_Face(FaceStart_Bottom,4))
-    
-    
+
+
     M_Verts,M_Faces = Mirror_Verts_Faces(verts,faces,'y')
     verts.extend(M_Verts)
     faces.extend(M_Faces)
-    
+
     return verts,faces,OUTTER_RADIUS * 2.0
 
 
@@ -401,32 +401,32 @@
               [1,11,10],
               [1,2,11],
               [2,12,11],
-              
+
               [2,3,12],
               [3,4,12],
               [4,5,12],
               [5,6,12],
               [6,7,12],
-              
+
               [7,13,12],
               [7,8,13],
               [8,14,13],
               [8,9,14],
-              
-              
+
+
               [10,11,16,15],
               [11,12,16],
               [12,13,16],
               [13,14,17,16],
               [15,16,17,18]
-              
-              
+
+
               ]
     for i in Lookup:
         if FLIP:
             if len(i) == 3:
                 faces.append([OFFSET+i[2],OFFSET+i[1],OFFSET+i[0]])
-            else:    
+            else:
                 faces.append([OFFSET+i[3],OFFSET+i[2],OFFSET+i[1],OFFSET+i[0]])
         else:
             if len(i) == 3:
@@ -441,20 +441,20 @@
     Div = 36
     verts = []
     faces = []
-    
+
     FLAT_RADIUS = FLAT_DIA * 0.5
     OUTTER_RADIUS = FLAT_RADIUS * 1.05
-    
+
     Flat_Half = float(FLAT_WIDTH)/2.0
-        
+
     FaceStart_Outside = len(verts)
     Deg_Step = 360.0 /float(Div)

@@ Diff output truncated at 10240 characters. @@


More information about the Bf-extensions-cvs mailing list