[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [2357] trunk/py/scripts/addons/ add_mesh_extra_objects: added object type 'super toroid'

Brendon Murphy meta.androcto1 at gmail.com
Mon Sep 26 13:55:12 CEST 2011


Revision: 2357
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-extensions&revision=2357
Author:   meta-androcto
Date:     2011-09-26 11:55:11 +0000 (Mon, 26 Sep 2011)
Log Message:
-----------
added object type 'super toroid'

Modified Paths:
--------------
    trunk/py/scripts/addons/add_mesh_extra_objects/__init__.py

Added Paths:
-----------
    trunk/py/scripts/addons/add_mesh_extra_objects/add_mesh_supertoroid.py

Modified: trunk/py/scripts/addons/add_mesh_extra_objects/__init__.py
===================================================================
--- trunk/py/scripts/addons/add_mesh_extra_objects/__init__.py	2011-09-25 22:03:35 UTC (rev 2356)
+++ trunk/py/scripts/addons/add_mesh_extra_objects/__init__.py	2011-09-26 11:55:11 UTC (rev 2357)
@@ -41,6 +41,7 @@
     imp.reload(add_mesh_gears)
     imp.reload(add_mesh_3d_function_surface)
     imp.reload(add_mesh_polysphere)
+    imp.reload(add_mesh_supertoroid)
 else:
     from . import add_mesh_extra_objects
     from . import add_mesh_twisted_torus
@@ -48,6 +49,7 @@
     from . import add_mesh_gears
     from . import add_mesh_3d_function_surface
     from . import add_mesh_polysphere
+    from . import add_mesh_supertoroid
 
 import bpy
 
@@ -68,6 +70,8 @@
             text="Twisted Torus")
         layout.operator("mesh.primitive_polysphere_add",
             text="Polysphere")
+        layout.operator("mesh.primitive_supertoroid_add",
+            text="Supertoroid")
 
 
 class INFO_MT_mesh_gemstones_add(bpy.types.Menu):

Added: trunk/py/scripts/addons/add_mesh_extra_objects/add_mesh_supertoroid.py
===================================================================
--- trunk/py/scripts/addons/add_mesh_extra_objects/add_mesh_supertoroid.py	                        (rev 0)
+++ trunk/py/scripts/addons/add_mesh_extra_objects/add_mesh_supertoroid.py	2011-09-26 11:55:11 UTC (rev 2357)
@@ -0,0 +1,229 @@
+'''
+bl_addon_info = {
+    'name': 'Add Mesh: SuperToroid',
+    'author': 'DreamPainter',
+    'version': '1',
+    'blender': (2, 5, 3),
+    'location': 'View3D > Add > Mesh > SuperToroid',
+    'description': 'Add a SuperToroid mesh',
+    'url': 'http://wiki.blender.org/index.php/Extensions:2.5/Py/' \
+        'Scripts/Add_Mesh/',  # no url
+    'category': 'Add Mesh'}
+'''
+import bpy
+from bpy.props import FloatProperty,BoolProperty,IntProperty
+from math import pi, cos, sin
+from mathutils import Vector
+from bpy_extras import object_utils
+
+# Create a new mesh (object) from verts/edges/faces.
+# verts/edges/faces ... List of vertices/edges/faces for the
+#                       new mesh (as used in from_pydata).
+# name ... Name of the new mesh (& object).
+def create_mesh_object(context, verts, edges, faces, name):
+
+    # Create new mesh
+    mesh = bpy.data.meshes.new(name)
+
+    # Make a mesh from a list of verts/edges/faces.
+    mesh.from_pydata(verts, edges, faces)
+
+    # Update mesh geometry after adding stuff.
+    mesh.update()
+
+    from bpy_extras import object_utils
+    return object_utils.object_data_add(context, mesh, operator=None)
+	
+# A very simple "bridge" tool.
+# Connects two equally long vertex rows with faces.
+# Returns a list of the new faces (list of  lists)
+#
+# vertIdx1 ... First vertex list (list of vertex indices).
+# vertIdx2 ... Second vertex list (list of vertex indices).
+# closed ... Creates a loop (first & last are closed).
+# flipped ... Invert the normal of the face(s).
+#
+# Note: You can set vertIdx1 to a single vertex index to create
+#       a fan/star of faces.
+# Note: If both vertex idx list are the same length they have
+#       to have at least 2 vertices.
+def createFaces(vertIdx1, vertIdx2, closed=False, flipped=False):
+    faces = []
+
+    if not vertIdx1 or not vertIdx2:
+        return None
+
+    if len(vertIdx1) < 2 and len(vertIdx2) < 2:
+        return None
+
+    fan = False
+    if (len(vertIdx1) != len(vertIdx2)):
+        if (len(vertIdx1) == 1 and len(vertIdx2) > 1):
+            fan = True
+        else:
+            return None
+
+    total = len(vertIdx2)
+
+    if closed:
+        # Bridge the start with the end.
+        if flipped:
+            face = [
+                vertIdx1[0],
+                vertIdx2[0],
+                vertIdx2[total - 1]]
+            if not fan:
+                face.append(vertIdx1[total - 1])
+            faces.append(face)
+
+        else:
+            face = [vertIdx2[0], vertIdx1[0]]
+            if not fan:
+                face.append(vertIdx1[total - 1])
+            face.append(vertIdx2[total - 1])
+            faces.append(face)
+
+    # Bridge the rest of the faces.
+    for num in range(total - 1):
+        if flipped:
+            if fan:
+                face = [vertIdx2[num], vertIdx1[0], vertIdx2[num + 1]]
+            else:
+                face = [vertIdx2[num], vertIdx1[num],
+                    vertIdx1[num + 1], vertIdx2[num + 1]]
+            faces.append(face)
+        else:
+            if fan:
+                face = [vertIdx1[0], vertIdx2[num], vertIdx2[num + 1]]
+            else:
+                face = [vertIdx1[num], vertIdx2[num],
+                    vertIdx2[num + 1], vertIdx1[num + 1]]
+            faces.append(face)
+
+    return faces
+	
+def power(a,b):
+    if a < 0:
+        return -((-a)**b)
+    return a**b
+    
+def supertoroid(R,r,u,v,n1,n2):
+    """
+    R = big radius
+    r = small radius
+    u = lateral segmentation
+    v = radial segmentation
+    n1 = value determines the shape of the torus
+    n2 = value determines the shape of the cross-section
+    """
+
+    # create the necessary constants
+    a = 2*pi/u
+    b = 2*pi/v
+
+    verts = []
+    faces = []
+    
+    # create each cross-section by calculating each vector on the 
+    # the wannabe circle
+    # x = (cos(theta)**n1)*(R+r*(cos(phi)**n2))
+    # y = (sin(theta)**n1)*(R+r*(cos(phi)**n2))
+    # z = (r*sin(phi)**n2) 
+    # with theta and phi rangeing from 0 to 2pi
+    for i in range(u):
+        s = power(sin(i*a),n1)
+        c = power(cos(i*a),n1)
+        for j in range(v):
+            c2 = R+r*power(cos(j*b),n2)
+            s2 = r*power(sin(j*b),n2)
+            verts.append(Vector((c*c2,s*c2,s2)))
+        # bridge the last circle with the previous circle
+        if i > 0:   # but not for the first circle, 'cus there's no previous before the first
+            f = createFaces(range((i-1)*v,i*v),range(i*v,(i+1)*v),closed = True)
+            faces.extend(f)
+    # bridge the last circle with the first
+    f = createFaces(range((u-1)*v,u*v),range(v),closed=True)
+    faces.extend(f)
+
+    return verts, faces
+
+class add_supertoroid(bpy.types.Operator):
+    """Add a SuperToroid"""
+    bl_idname = "mesh.primitive_supertoroid_add"
+    bl_label = "Add SuperToroid"
+    bl_description = "Create a SuperToroid"
+    bl_options = {'REGISTER', 'UNDO'}
+
+    R = FloatProperty(name = "big radius",
+                      description = "The radius inside the tube",
+                      default = 1.0, min = 0.01, max = 100.0)
+    r = FloatProperty(name = "small radius",
+                      description = "The radius of the tube",
+                      default = 0.3, min = 0.01, max = 100.0)
+    u = IntProperty(name = "U-segments",
+                    description = "radial segmentation",
+                    default = 16, min = 3, max = 265)
+    v = IntProperty(name = "V-segments",
+                    description = "lateral segmentation",
+                    default = 8, min = 3, max = 265)
+    n1 = FloatProperty(name = "Ring manipulator",
+                      description = "Manipulates the shape of the Ring",
+                      default = 1.0, min = 0.01, max = 100.0)
+    n2 = FloatProperty(name = "Cross manipulator",
+                      description = "Manipulates the shape of the cross-section",
+                      default = 1.0, min = 0.01, max = 100.0)
+    ie = BoolProperty(name = "Use Int.+Ext. radii",
+                      description = "Use internal and external radii",
+                      default = False)
+    edit = BoolProperty(name="",
+                        description="",
+                        default=False,
+                        options={'HIDDEN'})
+
+    def execute(self,context):
+        props = self.properties
+
+        # check how the radii properties must be used
+        if props.ie:
+            rad1 = (props.R+props.r)/2
+            rad2 = (props.R-props.r)/2
+            # for consistency in the mesh, ie no crossing faces, make the largest of the two
+            # the outer radius
+            if rad2 > rad1:
+                [rad1,rad2] = [rad2,rad1]
+        else:
+            rad1 = props.R
+            rad2 = props.r
+            # again for consistency, make the radius in the tube, 
+            # at least as big as the radius of the tube
+            if rad2 > rad1:
+                rad1 = rad2
+
+        # create mesh
+        verts,faces = supertoroid(rad1,
+                                  rad2,
+                                  props.u,
+                                  props.v,
+                                  props.n1,
+                                  props.n2)
+
+        # create the object
+        obj = create_mesh_object(context, verts, [], faces, "SuperToroid")
+
+
+        return {'FINISHED'}
+'''
+menu_func = lambda self, context: self.layout.operator(add_supertoroid.bl_idname,
+                                    text = "SuperToroid", icon = 'PLUGIN')
+
+def register():
+    bpy.types.register(add_supertoroid)
+    bpy.types.INFO_MT_mesh_add.append(menu_func)
+
+def unregister():
+    bpy.types.unregister(add_supertoroid)
+    bpy.types.INFO_MT_mesh_add.remove(menu_func)
+
+if __name__ == "__main__":
+    register()
+'''
\ No newline at end of file



More information about the Bf-extensions-cvs mailing list