[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [2334] trunk/py/scripts/addons: /trunk: Removed final points in UI strings and messages.
Bastien Montagne
montagne29 at wanadoo.fr
Mon Sep 19 17:08:06 CEST 2011
Revision: 2334
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-extensions&revision=2334
Author: mont29
Date: 2011-09-19 15:08:06 +0000 (Mon, 19 Sep 2011)
Log Message:
-----------
/trunk: Removed final points in UI strings and messages.
Plus a few styling enhancements.
Modified Paths:
--------------
contrib/py/scripts/addons/render_copy_settings/__init__.py
contrib/py/scripts/addons/render_copy_settings/operator.py
trunk/py/scripts/addons/add_curve_ivygen.py
trunk/py/scripts/addons/add_curve_torus_knots.py
trunk/py/scripts/addons/add_mesh_BoltFactory/createMesh.py
trunk/py/scripts/addons/add_mesh_BoltFactory/original_script_add_mesh_bolt.py
trunk/py/scripts/addons/add_mesh_ant_landscape.py
trunk/py/scripts/addons/add_mesh_extra_objects/add_mesh_3d_function_surface.py
trunk/py/scripts/addons/add_mesh_extra_objects/add_mesh_extra_objects.py
trunk/py/scripts/addons/add_mesh_extra_objects/add_mesh_gemstones.py
trunk/py/scripts/addons/add_mesh_pipe_joint.py
trunk/py/scripts/addons/game_engine_save_as_runtime.py
trunk/py/scripts/addons/io_anim_bvh/__init__.py
trunk/py/scripts/addons/io_coat3D/__init__.py
trunk/py/scripts/addons/io_convert_image_to_mesh_img/__init__.py
trunk/py/scripts/addons/io_export_directx_x.py
trunk/py/scripts/addons/io_export_unreal_psk_psa.py
trunk/py/scripts/addons/io_import_images_as_planes.py
trunk/py/scripts/addons/io_import_scene_lwo.py
trunk/py/scripts/addons/io_import_scene_mhx.py
trunk/py/scripts/addons/io_import_scene_unreal_psk.py
trunk/py/scripts/addons/io_mesh_raw/__init__.py
trunk/py/scripts/addons/io_scene_3ds/__init__.py
trunk/py/scripts/addons/io_scene_fbx/export_fbx.py
trunk/py/scripts/addons/io_scene_obj/__init__.py
trunk/py/scripts/addons/mesh_bsurfaces.py
trunk/py/scripts/addons/mesh_looptools.py
trunk/py/scripts/addons/object_cloud_gen.py
trunk/py/scripts/addons/object_fracture/fracture_ops.py
trunk/py/scripts/addons/render_povray/__init__.py
trunk/py/scripts/addons/render_povray/update_files.py
trunk/py/scripts/addons/render_renderfarmfi.py
trunk/py/scripts/addons/rigify/__init__.py
trunk/py/scripts/addons/rigify/rigs/basic/copy.py
trunk/py/scripts/addons/rigify/rigs/basic/copy_chain.py
trunk/py/scripts/addons/rigify/rigs/biped/arm/__init__.py
trunk/py/scripts/addons/rigify/rigs/biped/arm/deform.py
trunk/py/scripts/addons/rigify/rigs/biped/arm/fk.py
trunk/py/scripts/addons/rigify/rigs/biped/arm/ik.py
trunk/py/scripts/addons/rigify/rigs/biped/leg/__init__.py
trunk/py/scripts/addons/rigify/rigs/biped/leg/deform.py
trunk/py/scripts/addons/rigify/rigs/biped/leg/fk.py
trunk/py/scripts/addons/rigify/rigs/biped/leg/ik.py
trunk/py/scripts/addons/rigify/rigs/finger.py
trunk/py/scripts/addons/rigify/rigs/misc/delta.py
trunk/py/scripts/addons/rigify/rigs/neck_short.py
trunk/py/scripts/addons/rigify/rigs/palm.py
trunk/py/scripts/addons/rigify/rigs/spine.py
trunk/py/scripts/addons/rigify/utils.py
trunk/py/scripts/addons/space_view3d_panel_measure.py
trunk/py/scripts/addons/space_view3d_screencast_keys.py
trunk/py/scripts/addons/space_view3d_spacebar_menu.py
trunk/py/scripts/addons/system_blend_info.py
trunk/py/scripts/addons/system_demo_mode/__init__.py
trunk/py/scripts/addons/system_property_chart.py
Modified: contrib/py/scripts/addons/render_copy_settings/__init__.py
===================================================================
--- contrib/py/scripts/addons/render_copy_settings/__init__.py 2011-09-19 13:03:43 UTC (rev 2333)
+++ contrib/py/scripts/addons/render_copy_settings/__init__.py 2011-09-19 15:08:06 UTC (rev 2334)
@@ -87,11 +87,6 @@
from bpy.props import StringProperty, BoolProperty, IntProperty, CollectionProperty
-# XXX This should be somehow a BPY-wide class…
-class TemplateListControl(bpy.types.PropertyGroup):
- identifier = StringProperty()
-
-
####################################################################################################
# Global properties for the script, for UI (as there’s no way to let them in the operator…).
####################################################################################################
@@ -99,37 +94,19 @@
class RenderCopySettingsScene(bpy.types.PropertyGroup):
allowed = BoolProperty(default=True)
- # A collection of identifiers (as strings) which property’s controls should be displayed
+ # A string of identifiers (colon delimited) which property’s controls should be displayed
# in a template_list.
- # XXX: The initialization of this collection is done via a dedicated
- # init_TemplateListControls() func.
- # This isn’t really nice, but there seems to be no ways to specify a default set of
- # items for a collection. User has to define and call this func manually…
- # There should be a way to automatize all this, but I’m not skilled enough with BPY
- # to figure it (seems inheritance and/or __init__ and/or __new__ don’t work here…).
- template_list_controls = CollectionProperty(type=TemplateListControl, options={"HIDDEN"})
+ template_list_controls = StringProperty(default="allowed", options={"HIDDEN"})
- def init_TemplateListControls(self):
- self.template_list_controls.add().identifier = "allowed"
-
class RenderCopySettingsSetting(bpy.types.PropertyGroup):
copy = BoolProperty(default=False)
- # A collection of identifiers (as strings) which property’s controls should be displayed
+ # A string of identifiers (colon delimited) which property’s controls should be displayed
# in a template_list.
- # XXX: The initialization of this collection is done via a dedicated
- # init_TemplateListControls() func.
- # This isn’t really nice, but there seems to be no ways to specify a default set of
- # items for a collection. User has to define and call this func manually…
- # There should be a way to automatize all this, but I’m not skilled enough with BPY
- # to figure it (seems inheritance and/or __init__ and/or __new__ don’t work here…).
- template_list_controls = CollectionProperty(type=TemplateListControl, options={"HIDDEN"})
+ template_list_controls = StringProperty(default="copy", options={"HIDDEN"})
- def init_TemplateListControls(self):
- self.template_list_controls.add().identifier = "copy"
-
class RenderCopySettings(bpy.types.PropertyGroup):
# XXX: The consistency of this collection is delegated to the UI code.
# It should only contain one element for each render setting.
@@ -154,7 +131,6 @@
def register():
# Register properties.
- bpy.utils.register_class(TemplateListControl)
bpy.utils.register_class(RenderCopySettingsScene)
bpy.utils.register_class(RenderCopySettingsSetting)
bpy.utils.register_class(RenderCopySettings)
@@ -166,7 +142,6 @@
def unregister():
# Unregister properties.
- bpy.utils.unregister_class(TemplateListControl)
bpy.utils.unregister_class(RenderCopySettingsScene)
bpy.utils.unregister_class(RenderCopySettingsSetting)
bpy.utils.unregister_class(RenderCopySettings)
Modified: contrib/py/scripts/addons/render_copy_settings/operator.py
===================================================================
--- contrib/py/scripts/addons/render_copy_settings/operator.py 2011-09-19 13:03:43 UTC (rev 2333)
+++ contrib/py/scripts/addons/render_copy_settings/operator.py 2011-09-19 15:08:06 UTC (rev 2334)
@@ -78,7 +78,7 @@
for prop in props:
sett = cp_sett.affected_settings.add()
sett.name = prop
- sett.init_TemplateListControls()
+# sett.init_TemplateListControls()
collection_property_sort(cp_sett.affected_settings, "name")
# Get all available scenes, and update accordingly allowed_scenes…
@@ -113,7 +113,7 @@
for scene in scenes:
sett = cp_sett.allowed_scenes.add()
sett.name = scene
- sett.init_TemplateListControls()
+# sett.init_TemplateListControls()
collection_property_sort(cp_sett.allowed_scenes, "name")
return {'FINISHED'}
@@ -229,8 +229,7 @@
cp_sett = context.scene.render_copy_settings
affected_settings = set([sett.name for sett in cp_sett.affected_settings if sett.copy])
allowed_scenes = set([sce.name for sce in cp_sett.allowed_scenes if sce.allowed])
- do_copy(context, affected_settings=affected_settings,
- allowed_scenes=allowed_scenes)
+ do_copy(context, affected_settings=affected_settings, allowed_scenes=allowed_scenes)
return {'FINISHED'}
Modified: trunk/py/scripts/addons/add_curve_ivygen.py
===================================================================
--- trunk/py/scripts/addons/add_curve_ivygen.py 2011-09-19 13:03:43 UTC (rev 2333)
+++ trunk/py/scripts/addons/add_curve_ivygen.py 2011-09-19 15:08:06 UTC (rev 2334)
@@ -26,7 +26,7 @@
"api": 39307,
"location": "View3D > Add > Curve",
"description": "Adds generated ivy to a mesh object starting at the 3D"\
- " cursor.",
+ " cursor",
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.5/Py/"\
"Scripts/Curve/Ivy_Gen",
@@ -448,45 +448,45 @@
bl_options = {'REGISTER', 'UNDO'}
maxIvyLength = FloatProperty(name="Max Ivy Length",
- description="Maximum ivy length in Blender Units.",
+ description="Maximum ivy length in Blender Units",
default=1.0,
min=0.0,
soft_max=3.0,
subtype='DISTANCE',
unit='LENGTH')
primaryWeight = FloatProperty(name="Primary Weight",
- description="Weighting given to the current direction.",
+ description="Weighting given to the current direction",
default=0.5,
min=0.0,
soft_max=1.0)
randomWeight = FloatProperty(name="Random Weight",
- description="Weighting given to the random direction.",
+ description="Weighting given to the random direction",
default=0.2,
min=0.0,
soft_max=1.0)
gravityWeight = FloatProperty(name="Gravity Weight",
- description="Weighting given to the gravity direction.",
+ description="Weighting given to the gravity direction",
default=1.0,
min=0.0,
soft_max=1.0)
adhesionWeight = FloatProperty(name="Adhesion Weight",
- description="Weighting given to the adhesion direction.",
+ description="Weighting given to the adhesion direction",
default=0.1,
min=0.0,
soft_max=1.0)
branchingProbability = FloatProperty(name="Branching Probability",
- description="Probability of a new branch forming.",
+ description="Probability of a new branch forming",
default=0.05,
min=0.0,
soft_max=1.0)
leafProbability = FloatProperty(name="Leaf Probability",
- description="Probability of a leaf forming.",
+ description="Probability of a leaf forming",
default=0.35,
min=0.0,
soft_max=1.0)
ivySize = FloatProperty(name="Ivy Size",
description=("The length of an ivy segment in Blender"
- " Units."),
+ " Units"),
default=0.02,
min=0.0,
soft_max=1.0,
@@ -505,19 +505,19 @@
precision=4)
maxFloatLength = FloatProperty(name="Max Float Length",
description=("The maximum distance that a branch "
- "can live while floating."),
+ "can live while floating"),
default=0.5,
min=0.0,
soft_max=1.0)
maxAdhesionDistance = FloatProperty(name="Max Adhesion Length",
description=("The maximum distance that a branch "
- "will feel the effects of adhesion."),
+ "will feel the effects of adhesion"),
default=1.0,
min=0.0,
soft_max=2.0,
precision=2)
randomSeed = IntProperty(name="Random Seed",
- description="The seed governing random generation.",
+ description="The seed governing random generation",
default=0,
min=0)
maxTime = FloatProperty(name="Maximum Time",
@@ -527,7 +527,7 @@
min=0.0,
soft_max=10)
growLeaves = BoolProperty(name="Grow Leaves",
- description="Grow leaves or not.",
+ description="Grow leaves or not",
default=True)
updateIvy = BoolProperty(name="Update Ivy", default=False)
Modified: trunk/py/scripts/addons/add_curve_torus_knots.py
===================================================================
--- trunk/py/scripts/addons/add_curve_torus_knots.py 2011-09-19 13:03:43 UTC (rev 2333)
+++ trunk/py/scripts/addons/add_curve_torus_knots.py 2011-09-19 15:08:06 UTC (rev 2334)
@@ -107,7 +107,7 @@
@@ Diff output truncated at 10240 characters. @@
More information about the Bf-extensions-cvs
mailing list