[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [2508] trunk/py/scripts/addons: Minor set of UI messages fixes and tweaks! No functional changes.

Bastien Montagne montagne29 at wanadoo.fr
Sun Oct 23 21:57:37 CEST 2011


Revision: 2508
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-extensions&revision=2508
Author:   mont29
Date:     2011-10-23 19:57:37 +0000 (Sun, 23 Oct 2011)
Log Message:
-----------
Minor set of UI messages fixes and tweaks! No functional changes.

Modified Paths:
--------------
    trunk/py/scripts/addons/animation_animall.py
    trunk/py/scripts/addons/animation_rotobezier.py
    trunk/py/scripts/addons/development_icon_get.py
    trunk/py/scripts/addons/io_import_scene_dxf.py
    trunk/py/scripts/addons/io_import_scene_mhx.py
    trunk/py/scripts/addons/io_mesh_uv_layout/__init__.py
    trunk/py/scripts/addons/io_scene_fbx/__init__.py

Modified: trunk/py/scripts/addons/animation_animall.py
===================================================================
--- trunk/py/scripts/addons/animation_animall.py	2011-10-23 19:35:55 UTC (rev 2507)
+++ trunk/py/scripts/addons/animation_animall.py	2011-10-23 19:57:37 UTC (rev 2508)
@@ -79,7 +79,7 @@
     bl_region_type = 'TOOLS'
     bl_label = 'AnimAll'
 
-    # show this add-on only in the Camera-Data-Panel
+    # show this addon only in the Camera-Data-Panel
     @classmethod
     def poll(self, context):
         if context.active_object:

Modified: trunk/py/scripts/addons/animation_rotobezier.py
===================================================================
--- trunk/py/scripts/addons/animation_rotobezier.py	2011-10-23 19:35:55 UTC (rev 2507)
+++ trunk/py/scripts/addons/animation_rotobezier.py	2011-10-23 19:57:37 UTC (rev 2508)
@@ -78,7 +78,7 @@
     bl_region_type = 'TOOLS'
     bl_label = 'RotoBezier'
 
-    # show this add-on only in the Camera-Data-Panel
+    # show this addon only in the Camera-Data-Panel
     @classmethod
     def poll(self, context):
         if context.active_object:

Modified: trunk/py/scripts/addons/development_icon_get.py
===================================================================
--- trunk/py/scripts/addons/development_icon_get.py	2011-10-23 19:35:55 UTC (rev 2507)
+++ trunk/py/scripts/addons/development_icon_get.py	2011-10-23 19:57:37 UTC (rev 2508)
@@ -232,7 +232,7 @@
     except:
         pass
     if __name__ == "__main__":
-        # unregistering is only done automatically when run as add-on
+        # unregistering is only done automatically when run as addon
         bpy.utils.unregister_class(OBJECT_PT_icons)
         bpy.utils.unregister_class(CONSOLE_HT_icons)
 

Modified: trunk/py/scripts/addons/io_import_scene_dxf.py
===================================================================
--- trunk/py/scripts/addons/io_import_scene_dxf.py	2011-10-23 19:35:55 UTC (rev 2507)
+++ trunk/py/scripts/addons/io_import_scene_dxf.py	2011-10-23 19:57:37 UTC (rev 2508)
@@ -54,7 +54,7 @@
 Installation:
 Place this file to Blender addons directory
   (on Windows it is %Blender_directory%\2.53\scripts\addons\)
-You must activate the script in the "Add-Ons" tab (user preferences).
+You must activate the script in the "Addons" tab (user preferences).
 Access it from File > Import menu.
 
 History:

Modified: trunk/py/scripts/addons/io_import_scene_mhx.py
===================================================================
--- trunk/py/scripts/addons/io_import_scene_mhx.py	2011-10-23 19:35:55 UTC (rev 2507)
+++ trunk/py/scripts/addons/io_import_scene_mhx.py	2011-10-23 19:57:37 UTC (rev 2508)
@@ -30,7 +30,7 @@
 
 This script should be distributed with Blender.
 If not, place it in the .blender/scripts/addons dir
-Activate the script in the "Add-Ons" tab (user preferences).
+Activate the script in the "Addons" tab (user preferences).
 Access from the File > Import menu.
 
 Alternatively, run the script in the script editor (Alt-P), and access from the File > Import menu
@@ -2543,7 +2543,7 @@
         success = False
     if not success:
         MyError("Unable to create advanced human. \n" \
-                "Make sure that the Rigify add-on is enabled. \n" \
+                "Make sure that the Rigify addon is enabled. \n" \
                 "It is found under Rigging.")
         return
 

Modified: trunk/py/scripts/addons/io_mesh_uv_layout/__init__.py
===================================================================
--- trunk/py/scripts/addons/io_mesh_uv_layout/__init__.py	2011-10-23 19:35:55 UTC (rev 2507)
+++ trunk/py/scripts/addons/io_mesh_uv_layout/__init__.py	2011-10-23 19:57:37 UTC (rev 2508)
@@ -76,7 +76,7 @@
             options={'HIDDEN'},
             )
     export_all = BoolProperty(
-            name="All UV's",
+            name="All UVs",
             description="Export all UVs in this mesh (not just visible ones)",
             default=False,
             )
@@ -86,7 +86,7 @@
                    ('EPS', "Encapsulate PostScript (.eps)",
                     "Export the UV layout to a vector EPS file"),
                    ('PNG', "PNG Image (.png)",
-                    "Export the UV layout a bitmap image"),
+                    "Export the UV layout to a bitmap image"),
                    ),
             name="Format",
             description="File format to export the UV layout to",

Modified: trunk/py/scripts/addons/io_scene_fbx/__init__.py
===================================================================
--- trunk/py/scripts/addons/io_scene_fbx/__init__.py	2011-10-23 19:35:55 UTC (rev 2507)
+++ trunk/py/scripts/addons/io_scene_fbx/__init__.py	2011-10-23 19:57:37 UTC (rev 2508)
@@ -72,8 +72,8 @@
             )
     global_scale = FloatProperty(
             name="Scale",
-            description=("Scale all data. "
-                         "Some importers do not support scaled armatures!"),
+            description=("Scale all data "
+                         "(Some importers do not support scaled armatures!)"),
             min=0.01, max=1000.0,
             soft_min=0.01, soft_max=1000.0,
             default=1.0,



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