[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [2445] branches/geodesic_domes/gui_259. py: names adjusted parameters of 'geodesic' got so to say\
Peter K.H. Gragert
pkhgragert at gmail.com
Fri Oct 14 19:39:57 CEST 2011
Revision: 2445
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-extensions&revision=2445
Author: pkhg
Date: 2011-10-14 17:39:57 +0000 (Fri, 14 Oct 2011)
Log Message:
-----------
names adjusted parameters of 'geodesic' got so to say\
the prefic geodesic_
Modified Paths:
--------------
branches/geodesic_domes/gui_259.py
Modified: branches/geodesic_domes/gui_259.py
===================================================================
--- branches/geodesic_domes/gui_259.py 2011-10-14 14:10:59 UTC (rev 2444)
+++ branches/geodesic_domes/gui_259.py 2011-10-14 17:39:57 UTC (rev 2445)
@@ -100,13 +100,13 @@
description="Class nr 2",
default=False)
-bpy.types.Scene.dual = BoolProperty(
+bpy.types.Scene.geodesic_dual = BoolProperty(
name="Dual",
description="Dual object",
default=False)
-bpy.types.Scene.spherical = EnumProperty(
+bpy.types.Scene.geodesic_spherical = EnumProperty(
name="one of two",
description="Choose between spherical or flat ",
items=[("0","spherical","Generate spherical"),
@@ -115,12 +115,12 @@
default='0')
bpy.types.Scene.geodesic_frequency = IntProperty(name="Frequency",min = 1, soft_max=5, max = 10, default = 3)
-bpy.types.Scene.radius = FloatProperty(name="Radius",min = 0.001, soft_min=0.1, soft_max=4,max = 5, default = 1.0)
+bpy.types.Scene.geodesic_radius = FloatProperty(name="Radius",min = 0.001, soft_min=0.1, soft_max=4,max = 5, default = 1.0)
bpy.types.Scene.geodesic_eccentricity = FloatProperty(name="Eccentricity",min = 0.001, soft_min=0.1, soft_max=4,max = 5, default = 1.0)
-bpy.types.Scene.flatten = FloatProperty(name="Flatten",min = 0.001, soft_min=0.1, soft_max=4,max = 5, default = 1.0)
-bpy.types.Scene.square = FloatProperty(name="Square",min = 0.001, soft_min=0.1, soft_max=4,max = 5, default = 1.0)
+bpy.types.Scene.geodesic_flatten = FloatProperty(name="Flatten",min = 0.001, soft_min=0.1, soft_max=4,max = 5, default = 1.0)
+bpy.types.Scene.geodesic_square = FloatProperty(name="Square",min = 0.001, soft_min=0.1, soft_max=4,max = 5, default = 1.0)
bpy.types.Scene.super_rotate = FloatProperty(name="Super_rotate",min = 0.001, soft_min=0.1, soft_max=4,max = 5, default = 1.0)
-bpy.types.Scene.square_z = FloatProperty(name="Square Z",min = 0.001, soft_min=0.1, soft_max=4,max = 5, default = 1.0)
+bpy.types.Scene.geodesic_square_z = FloatProperty(name="Square Z",min = 0.001, soft_min=0.1, soft_max=4,max = 5, default = 1.0)
bpy.types.Scene.super_rotate_nr2 = FloatProperty(name="2nd Super_rotate",min = 0.001, soft_min=0.1, soft_max=4,max = 5, default = 1.0)
bpy.types.Scene.choose_type = EnumProperty(
@@ -197,22 +197,22 @@
col.prop(context.scene, "orientation")
row = layout.row()
- row.prop(context.scene,"dual")
- row.prop(context.scene,"spherical")
+ row.prop(context.scene,"geodesic_dual")
+ row.prop(context.scene,"geodesic_spherical")
row = layout.row()
row.prop(context.scene,"geodesic_frequency")
- row.prop(context.scene,"radius")
+ row.prop(context.scene,"geodesic_radius")
row = layout.row()
row.prop(context.scene,"geodesic_eccentricity")
- row.prop(context.scene,"flatten")
+ row.prop(context.scene,"geodesic_flatten")
row = layout.row()
- row.prop(context.scene,"square")
+ row.prop(context.scene,"geodesic_square")
row.prop(context.scene,"super_rotate")
row = layout.row()
- row.prop(context.scene,"square_z")
+ row.prop(context.scene,"geodesic_square_z")
row.prop(context.scene,"super_rotate_nr2")
- elif tmp == 1:
+ elif tmp == 1: #grid
row = layout.row()
row.prop(context.scene,"grid_xres")
row.prop(context.scene,"grid_yres")
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