[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [2648] trunk/py/scripts/addons: Fix #29368: export uv layout fails after recent image settings changes.

Brecht Van Lommel brechtvanlommel at pandora.be
Wed Nov 23 15:40:23 CET 2011


Revision: 2648
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-extensions&revision=2648
Author:   blendix
Date:     2011-11-23 14:40:23 +0000 (Wed, 23 Nov 2011)
Log Message:
-----------
Fix #29368: export uv layout fails after recent image settings changes.

Modified Paths:
--------------
    trunk/py/scripts/addons/io_mesh_uv_layout/export_uv_png.py
    trunk/py/scripts/addons/render_povray/render.py
    trunk/py/scripts/addons/texture_paint_layer_manager.py

Modified: trunk/py/scripts/addons/io_mesh_uv_layout/export_uv_png.py
===================================================================
--- trunk/py/scripts/addons/io_mesh_uv_layout/export_uv_png.py	2011-11-23 00:32:15 UTC (rev 2647)
+++ trunk/py/scripts/addons/io_mesh_uv_layout/export_uv_png.py	2011-11-23 14:40:23 UTC (rev 2648)
@@ -115,7 +115,7 @@
     # scene render settings
     scene.render.use_raytrace = False
     scene.render.alpha_mode = 'STRAIGHT'
-    scene.render.color_mode = 'RGBA'
+    scene.render.image_settings.color_mode = 'RGBA'
 
     scene.render.resolution_x = image_width
     scene.render.resolution_y = image_height

Modified: trunk/py/scripts/addons/render_povray/render.py
===================================================================
--- trunk/py/scripts/addons/render_povray/render.py	2011-11-23 00:32:15 UTC (rev 2647)
+++ trunk/py/scripts/addons/render_povray/render.py	2011-11-23 14:40:23 UTC (rev 2648)
@@ -2052,11 +2052,11 @@
 ##WIP output format
 ##        if r.image_settings.file_format == 'OPENEXR':
 ##            fformat = 'EXR'
-##            render.color_mode = 'RGBA'
+##            render.image_settings.color_mode = 'RGBA'
 ##        else:
 ##            fformat = 'TGA'
 ##            r.image_settings.file_format = 'TARGA'
-##            r.color_mode = 'RGBA'
+##            r.image_settings.color_mode = 'RGBA'
 
         blendSceneName = bpy.data.filepath.split(os.path.sep)[-1].split(".")[0]
         povSceneName = ""

Modified: trunk/py/scripts/addons/texture_paint_layer_manager.py
===================================================================
--- trunk/py/scripts/addons/texture_paint_layer_manager.py	2011-11-23 00:32:15 UTC (rev 2647)
+++ trunk/py/scripts/addons/texture_paint_layer_manager.py	2011-11-23 14:40:23 UTC (rev 2648)
@@ -558,7 +558,7 @@
                     elif i.file_format =='TARGA':   
                         name = name +'.tga' 
                         
-                    bpy.context.scene.render.color_mode = 'RGBA'                          
+                    bpy.context.scene.render.image_settings.color_mode = 'RGBA'                          
                     fp =bpy.path.abspath('//textures' + sep + name)
                     try:
                         i.save_render(fp)



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