[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [2621] contrib/py/scripts/addons/ add_mesh_rocks: Small bug fix plus added the ability to enable and configure some transparency settings .
Paul Marshall
portsidepaul at hotmail.com
Thu Nov 17 22:13:47 CET 2011
Revision: 2621
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-extensions&revision=2621
Author: brikbot
Date: 2011-11-17 21:13:46 +0000 (Thu, 17 Nov 2011)
Log Message:
-----------
Small bug fix plus added the ability to enable and configure some transparency settings. This allows the add-on to generate jems/ice.
Modified Paths:
--------------
contrib/py/scripts/addons/add_mesh_rocks/__init__.py
contrib/py/scripts/addons/add_mesh_rocks/add_mesh_rocks.xml
contrib/py/scripts/addons/add_mesh_rocks/factory.xml
contrib/py/scripts/addons/add_mesh_rocks/rockgen.py
contrib/py/scripts/addons/add_mesh_rocks/settings.py
Modified: contrib/py/scripts/addons/add_mesh_rocks/__init__.py
===================================================================
--- contrib/py/scripts/addons/add_mesh_rocks/__init__.py 2011-11-17 18:52:23 UTC (rev 2620)
+++ contrib/py/scripts/addons/add_mesh_rocks/__init__.py 2011-11-17 21:13:46 UTC (rev 2621)
@@ -1,6 +1,6 @@
# Paul "BrikBot" Marshall
# Created: July 1, 2011
-# Last Modified: September 16, 2011
+# Last Modified: November 17, 2011
# Homepage (blog): http://post.darkarsenic.com/
# //blog.darkarsenic.com/
# Thanks to Meta-Androco, RickyBlender, Ace Dragon, and PKHG for ideas
@@ -36,8 +36,8 @@
"name": "Rock Generator",
"author": "Paul Marshall (brikbot)",
"version": (1, 3),
- "blender": (2, 5, 9),
- "api": 40246,
+ "blender": (2, 6, 0),
+ "api": 41875,
"location": "View3D > Add > Rock Generator",
"description": "Adds a mesh rock to the Add Mesh menu",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.5"\
Modified: contrib/py/scripts/addons/add_mesh_rocks/add_mesh_rocks.xml
===================================================================
--- contrib/py/scripts/addons/add_mesh_rocks/add_mesh_rocks.xml 2011-11-17 18:52:23 UTC (rev 2620)
+++ contrib/py/scripts/addons/add_mesh_rocks/add_mesh_rocks.xml 2011-11-17 21:13:46 UTC (rev 2621)
@@ -20,13 +20,17 @@
<!ELEMENT display_detail (#PCDATA)>
<!ELEMENT smooth_fac (#PCDATA)>
<!ELEMENT smooth_it (#PCDATA)>
-<!ELEMENT material (mat_enable,mat_color,mat_bright,mat_rough,mat_spec,mat_hard,mat_mossy)>
+<!ELEMENT material (mat_enable,mat_color,mat_bright,mat_rough,mat_spec,mat_hard,mat_use_trans,mat_alpha,mat_cloudy,mat_IOR,mat_mossy)>
<!ELEMENT mat_enable (#PCDATA)>
<!ELEMENT mat_color (#PCDATA)>
<!ELEMENT mat_bright (#PCDATA)>
<!ELEMENT mat_rough (#PCDATA)>
<!ELEMENT mat_spec (#PCDATA)>
<!ELEMENT mat_hard (#PCDATA)>
+<!ELEMENT mat_use_trans (#PCDATA)>
+<!ELEMENT mat_alpha (#PCDATA)>
+<!ELEMENT mat_cloudy (#PCDATA)>
+<!ELEMENT mat_IOR (#PCDATA)>
<!ELEMENT mat_mossy (#PCDATA)>
<!ELEMENT random (use_random_seed,user_seed)>
<!ELEMENT use_random_seed (#PCDATA)>
@@ -83,6 +87,10 @@
<mat_rough>1.0</mat_rough>
<mat_spec>0.2</mat_spec>
<mat_hard>50</mat_hard>
+ <mat_use_trans>False</mat_use_trans>
+ <mat_alpha>0.0</mat_alpha>
+ <mat_cloudy>0.0</mat_cloudy>
+ <mat_IOR>1.0</mat_IOR>
<mat_mossy>0.0</mat_mossy>
</material>
<random>
@@ -132,12 +140,16 @@
<smooth_it>2</smooth_it>
</shape>
<material>
- <mat_enable>False</mat_enable>
+ <mat_enable>True</mat_enable>
<mat_color>[0.5, 0.5, 0.5]</mat_color>
<mat_bright>0.85</mat_bright>
<mat_rough>0.125</mat_rough>
<mat_spec>0.5</mat_spec>
<mat_hard>50</mat_hard>
+ <mat_use_trans>False</mat_use_trans>
+ <mat_alpha>0.0</mat_alpha>
+ <mat_cloudy>0.0</mat_cloudy>
+ <mat_IOR>1.0</mat_IOR>
<mat_mossy>0.0</mat_mossy>
</material>
<random>
@@ -187,12 +199,16 @@
<smooth_it>0</smooth_it>
</shape>
<material>
- <mat_enable>False</mat_enable>
+ <mat_enable>True</mat_enable>
<mat_color>[0.3, 0.25, 0.2]</mat_color>
<mat_bright>0.85</mat_bright>
<mat_rough>1.5</mat_rough>
<mat_spec>0.25</mat_spec>
<mat_hard>30</mat_hard>
+ <mat_use_trans>False</mat_use_trans>
+ <mat_alpha>0.0</mat_alpha>
+ <mat_cloudy>0.0</mat_cloudy>
+ <mat_IOR>1.0</mat_IOR>
<mat_mossy>0.0</mat_mossy>
</material>
<random>
@@ -242,12 +258,16 @@
<smooth_it>2</smooth_it>
</shape>
<material>
- <mat_enable>False</mat_enable>
+ <mat_enable>True</mat_enable>
<mat_color>[0.5, 0.4, 0.35]</mat_color>
<mat_bright>0.85</mat_bright>
<mat_rough>0.1</mat_rough>
<mat_spec>0.2</mat_spec>
<mat_hard>50</mat_hard>
+ <mat_use_trans>False</mat_use_trans>
+ <mat_alpha>0.0</mat_alpha>
+ <mat_cloudy>0.0</mat_cloudy>
+ <mat_IOR>1.0</mat_IOR>
<mat_mossy>0.0</mat_mossy>
</material>
<random>
@@ -255,4 +275,122 @@
<user_seed>1</user_seed>
</random>
</preset>
+ <preset id="4">
+ <title>Ice</title>
+ <size>
+ <scale>
+ <axis>X</axis>
+ <lower>0.0</lower>
+ <upper>2.0</upper>
+ </scale>
+ <scale>
+ <axis>Y</axis>
+ <lower>0.0</lower>
+ <upper>2.0</upper>
+ </scale>
+ <scale>
+ <axis>Z</axis>
+ <lower>0.0</lower>
+ <upper>2.0</upper>
+ </scale>
+ <skew>
+ <axis>X</axis>
+ <value>0.0</value>
+ </skew>
+ <skew>
+ <axis>Y</axis>
+ <value>0.0</value>
+ </skew>
+ <skew>
+ <axis>Z</axis>
+ <value>0.0</value>
+ </skew>
+ <use_scale_dis>False</use_scale_dis>
+ <scale_fac>[1.0, 1.0, 1.0]</scale_fac>
+ </size>
+ <shape>
+ <deform>5.0</deform>
+ <rough>1.0</rough>
+ <detail>3</detail>
+ <display_detail>2</display_detail>
+ <smooth_fac>2.0</smooth_fac>
+ <smooth_it>1</smooth_it>
+ </shape>
+ <material>
+ <mat_enable>True</mat_enable>
+ <mat_color>[0.9, 0.95, 1.0]</mat_color>
+ <mat_bright>0.85</mat_bright>
+ <mat_rough>0.25</mat_rough>
+ <mat_spec>0.2</mat_spec>
+ <mat_hard>50</mat_hard>
+ <mat_use_trans>True</mat_use_trans>
+ <mat_alpha>0.9</mat_alpha>
+ <mat_cloudy>0.1</mat_cloudy>
+ <mat_IOR>1.31</mat_IOR>
+ <mat_mossy>0.0</mat_mossy>
+ </material>
+ <random>
+ <use_random_seed>True</use_random_seed>
+ <user_seed>1</user_seed>
+ </random>
+ </preset>
+ <preset id="5">
+ <title>Fake Ocean</title>
+ <size>
+ <scale>
+ <axis>X</axis>
+ <lower>10.0</lower>
+ <upper>10.0</upper>
+ </scale>
+ <scale>
+ <axis>Y</axis>
+ <lower>10.0</lower>
+ <upper>10.0</upper>
+ </scale>
+ <scale>
+ <axis>Z</axis>
+ <lower>0.0</lower>
+ <upper>0.0</upper>
+ </scale>
+ <skew>
+ <axis>X</axis>
+ <value>0.0</value>
+ </skew>
+ <skew>
+ <axis>Y</axis>
+ <value>0.0</value>
+ </skew>
+ <skew>
+ <axis>Z</axis>
+ <value>0.0</value>
+ </skew>
+ <use_scale_dis>False</use_scale_dis>
+ <scale_fac>[1.0, 1.0, 1.0]</scale_fac>
+ </size>
+ <shape>
+ <deform>7.5</deform>
+ <rough>3.0</rough>
+ <detail>4</detail>
+ <display_detail>3</display_detail>
+ <smooth_fac>0.0</smooth_fac>
+ <smooth_it>0</smooth_it>
+ </shape>
+ <material>
+ <mat_enable>True</mat_enable>
+ <mat_color>[0.1, 0.12, 0.125]</mat_color>
+ <mat_bright>0.85</mat_bright>
+ <mat_rough>1.5</mat_rough>
+ <mat_spec>0.25</mat_spec>
+ <mat_hard>30</mat_hard>
+ <mat_use_trans>True</mat_use_trans>
+ <mat_alpha>0.5</mat_alpha>
+ <mat_cloudy>0.5</mat_cloudy>
+ <mat_IOR>1.333</mat_IOR>
+ <mat_mossy>0.0</mat_mossy>
+ </material>
+ <random>
+ <use_random_seed>True</use_random_seed>
+ <user_seed>1</user_seed>
+ </random>
+ </preset>
</settings>
\ No newline at end of file
Modified: contrib/py/scripts/addons/add_mesh_rocks/factory.xml
===================================================================
--- contrib/py/scripts/addons/add_mesh_rocks/factory.xml 2011-11-17 18:52:23 UTC (rev 2620)
+++ contrib/py/scripts/addons/add_mesh_rocks/factory.xml 2011-11-17 21:13:46 UTC (rev 2621)
@@ -20,13 +20,17 @@
<!ELEMENT display_detail (#PCDATA)>
<!ELEMENT smooth_fac (#PCDATA)>
<!ELEMENT smooth_it (#PCDATA)>
-<!ELEMENT material (mat_enable,mat_color,mat_bright,mat_rough,mat_spec,mat_hard,mat_mossy)>
+<!ELEMENT material (mat_enable,mat_color,mat_bright,mat_rough,mat_spec,mat_hard,mat_use_trans,mat_alpha,mat_cloudy,mat_IOR,mat_mossy)>
<!ELEMENT mat_enable (#PCDATA)>
<!ELEMENT mat_color (#PCDATA)>
<!ELEMENT mat_bright (#PCDATA)>
<!ELEMENT mat_rough (#PCDATA)>
<!ELEMENT mat_spec (#PCDATA)>
<!ELEMENT mat_hard (#PCDATA)>
+<!ELEMENT mat_use_trans (#PCDATA)>
+<!ELEMENT mat_alpha (#PCDATA)>
+<!ELEMENT mat_cloudy (#PCDATA)>
+<!ELEMENT mat_IOR (#PCDATA)>
<!ELEMENT mat_mossy (#PCDATA)>
<!ELEMENT random (use_random_seed,user_seed)>
<!ELEMENT use_random_seed (#PCDATA)>
@@ -83,6 +87,10 @@
<mat_rough>1.0</mat_rough>
<mat_spec>0.2</mat_spec>
<mat_hard>50</mat_hard>
+ <mat_use_trans>False</mat_use_trans>
+ <mat_alpha>0.0</mat_alpha>
+ <mat_cloudy>0.0</mat_cloudy>
+ <mat_IOR>1.0</mat_IOR>
<mat_mossy>0.0</mat_mossy>
</material>
<random>
@@ -132,12 +140,16 @@
<smooth_it>2</smooth_it>
</shape>
<material>
- <mat_enable>False</mat_enable>
+ <mat_enable>True</mat_enable>
<mat_color>[0.5, 0.5, 0.5]</mat_color>
<mat_bright>0.85</mat_bright>
<mat_rough>0.125</mat_rough>
<mat_spec>0.5</mat_spec>
<mat_hard>50</mat_hard>
+ <mat_use_trans>False</mat_use_trans>
+ <mat_alpha>0.0</mat_alpha>
+ <mat_cloudy>0.0</mat_cloudy>
+ <mat_IOR>1.0</mat_IOR>
<mat_mossy>0.0</mat_mossy>
</material>
<random>
@@ -187,12 +199,16 @@
<smooth_it>0</smooth_it>
</shape>
<material>
- <mat_enable>False</mat_enable>
+ <mat_enable>True</mat_enable>
<mat_color>[0.3, 0.25, 0.2]</mat_color>
<mat_bright>0.85</mat_bright>
<mat_rough>1.5</mat_rough>
<mat_spec>0.25</mat_spec>
<mat_hard>30</mat_hard>
+ <mat_use_trans>False</mat_use_trans>
+ <mat_alpha>0.0</mat_alpha>
+ <mat_cloudy>0.0</mat_cloudy>
+ <mat_IOR>1.0</mat_IOR>
<mat_mossy>0.0</mat_mossy>
</material>
<random>
@@ -242,12 +258,16 @@
<smooth_it>2</smooth_it>
</shape>
<material>
- <mat_enable>False</mat_enable>
+ <mat_enable>True</mat_enable>
<mat_color>[0.5, 0.4, 0.35]</mat_color>
<mat_bright>0.85</mat_bright>
<mat_rough>0.1</mat_rough>
<mat_spec>0.2</mat_spec>
<mat_hard>50</mat_hard>
+ <mat_use_trans>False</mat_use_trans>
+ <mat_alpha>0.0</mat_alpha>
+ <mat_cloudy>0.0</mat_cloudy>
+ <mat_IOR>1.0</mat_IOR>
<mat_mossy>0.0</mat_mossy>
</material>
<random>
@@ -255,4 +275,122 @@
<user_seed>1</user_seed>
</random>
</preset>
+ <preset id="4">
+ <title>Ice</title>
+ <size>
+ <scale>
+ <axis>X</axis>
+ <lower>0.0</lower>
+ <upper>2.0</upper>
+ </scale>
+ <scale>
+ <axis>Y</axis>
+ <lower>0.0</lower>
+ <upper>2.0</upper>
+ </scale>
+ <scale>
+ <axis>Z</axis>
+ <lower>0.0</lower>
+ <upper>2.0</upper>
+ </scale>
+ <skew>
+ <axis>X</axis>
+ <value>0.0</value>
+ </skew>
+ <skew>
+ <axis>Y</axis>
+ <value>0.0</value>
+ </skew>
+ <skew>
+ <axis>Z</axis>
+ <value>0.0</value>
+ </skew>
+ <use_scale_dis>False</use_scale_dis>
+ <scale_fac>[1.0, 1.0, 1.0]</scale_fac>
+ </size>
+ <shape>
+ <deform>5.0</deform>
+ <rough>1.0</rough>
+ <detail>3</detail>
+ <display_detail>2</display_detail>
+ <smooth_fac>2.0</smooth_fac>
+ <smooth_it>1</smooth_it>
+ </shape>
+ <material>
+ <mat_enable>True</mat_enable>
@@ Diff output truncated at 10240 characters. @@
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