[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1968] trunk/py/scripts/addons: - 3ds now selects all objects on import
Campbell Barton
ideasman42 at gmail.com
Thu May 26 10:51:06 CEST 2011
Revision: 1968
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-extensions&revision=1968
Author: campbellbarton
Date: 2011-05-26 08:51:05 +0000 (Thu, 26 May 2011)
Log Message:
-----------
- 3ds now selects all objects on import
- fbx default use_selected to False
Modified Paths:
--------------
trunk/py/scripts/addons/io_scene_3ds/import_3ds.py
trunk/py/scripts/addons/io_scene_fbx/__init__.py
Modified: trunk/py/scripts/addons/io_scene_3ds/import_3ds.py
===================================================================
--- trunk/py/scripts/addons/io_scene_3ds/import_3ds.py 2011-05-26 08:45:31 UTC (rev 1967)
+++ trunk/py/scripts/addons/io_scene_3ds/import_3ds.py 2011-05-26 08:51:05 UTC (rev 1968)
@@ -788,6 +788,9 @@
print("importing 3DS: %r..." % (filepath), end="")
+ if bpy.ops.object.select_all.poll():
+ bpy.ops.object.select_all(action='DESELECT')
+
time1 = time.clock()
# time1 = Blender.sys.time()
@@ -844,6 +847,8 @@
if ob.parent is None:
ob.matrix_world = ob.matrix_world * global_matrix
+ for ob in importedObjects:
+ ob.select = True
# Done DUMMYVERT
"""
Modified: trunk/py/scripts/addons/io_scene_fbx/__init__.py
===================================================================
--- trunk/py/scripts/addons/io_scene_fbx/__init__.py 2011-05-26 08:45:31 UTC (rev 1967)
+++ trunk/py/scripts/addons/io_scene_fbx/__init__.py 2011-05-26 08:51:05 UTC (rev 1968)
@@ -56,7 +56,7 @@
# List of operator properties, the attributes will be assigned
# to the class instance from the operator settings before calling.
- use_selection = BoolProperty(name="Selected Objects", description="Export selected objects on visible layers", default=True)
+ use_selection = BoolProperty(name="Selected Objects", description="Export selected objects on visible layers", default=False)
# EXP_OBS_SCENE = BoolProperty(name="Scene Objects", description="Export all objects in this scene", default=True)
global_scale = FloatProperty(name="Scale", description="Scale all data, (Note! some imports dont support scaled armatures)", min=0.01, max=1000.0, soft_min=0.01, soft_max=1000.0, default=1.0)
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