[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1932] trunk/py/scripts/addons: update for changes in blender module layout, also add global axis conversion to FBX.

Campbell Barton ideasman42 at gmail.com
Mon May 16 09:52:45 CEST 2011


Revision: 1932
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-extensions&revision=1932
Author:   campbellbarton
Date:     2011-05-16 07:52:45 +0000 (Mon, 16 May 2011)
Log Message:
-----------
update for changes in blender module layout, also add global axis conversion to FBX.

Modified Paths:
--------------
    trunk/py/scripts/addons/add_mesh_ant_landscape.py
    trunk/py/scripts/addons/add_mesh_extra_objects/add_mesh_3d_function_surface.py
    trunk/py/scripts/addons/add_mesh_extra_objects/add_mesh_extra_objects.py
    trunk/py/scripts/addons/add_mesh_extra_objects/add_mesh_gears.py
    trunk/py/scripts/addons/add_mesh_extra_objects/add_mesh_gemstones.py
    trunk/py/scripts/addons/add_mesh_extra_objects/add_mesh_twisted_torus.py
    trunk/py/scripts/addons/add_mesh_pipe_joint.py
    trunk/py/scripts/addons/add_mesh_solid.py
    trunk/py/scripts/addons/io_anim_bvh/__init__.py
    trunk/py/scripts/addons/io_anim_camera.py
    trunk/py/scripts/addons/io_convert_image_to_mesh_img/__init__.py
    trunk/py/scripts/addons/io_curve_svg/__init__.py
    trunk/py/scripts/addons/io_export_anim_mesh_xna/export_xna.py
    trunk/py/scripts/addons/io_export_pc2.py
    trunk/py/scripts/addons/io_import_images_as_planes.py
    trunk/py/scripts/addons/io_import_scene_mhx.py
    trunk/py/scripts/addons/io_mesh_ply/__init__.py
    trunk/py/scripts/addons/io_mesh_ply/import_ply.py
    trunk/py/scripts/addons/io_mesh_raw/import_raw.py
    trunk/py/scripts/addons/io_mesh_stl/__init__.py
    trunk/py/scripts/addons/io_scene_3ds/__init__.py
    trunk/py/scripts/addons/io_scene_3ds/export_3ds.py
    trunk/py/scripts/addons/io_scene_3ds/import_3ds.py
    trunk/py/scripts/addons/io_scene_fbx/__init__.py
    trunk/py/scripts/addons/io_scene_fbx/export_fbx.py
    trunk/py/scripts/addons/io_scene_m3/__init__.py
    trunk/py/scripts/addons/io_scene_m3/import_m3.py
    trunk/py/scripts/addons/io_scene_obj/__init__.py
    trunk/py/scripts/addons/io_scene_obj/export_obj.py
    trunk/py/scripts/addons/io_scene_obj/import_obj.py
    trunk/py/scripts/addons/io_scene_x3d/__init__.py
    trunk/py/scripts/addons/io_scene_x3d/export_x3d.py
    trunk/py/scripts/addons/io_scene_x3d/import_x3d.py
    trunk/py/scripts/addons/io_shape_mdd/__init__.py
    trunk/py/scripts/addons/object_cloud_gen.py
    trunk/py/scripts/addons/system_demo_mode/__init__.py
    trunk/py/scripts/addons/texture_paint_layer_manager.py

Modified: trunk/py/scripts/addons/add_mesh_ant_landscape.py
===================================================================
--- trunk/py/scripts/addons/add_mesh_ant_landscape.py	2011-05-15 21:56:30 UTC (rev 1931)
+++ trunk/py/scripts/addons/add_mesh_ant_landscape.py	2011-05-16 07:52:45 UTC (rev 1932)
@@ -94,8 +94,8 @@
     # Update mesh geometry after adding stuff.
     mesh.update()
 
-    import add_object_utils
-    return add_object_utils.object_data_add(context, mesh, operator=None)
+    from bpy_extras import object_utils
+    return object_utils.object_data_add(context, mesh, operator=None)
 
 # A very simple "bridge" tool.
 # Connects two equally long vertex rows with faces.

Modified: trunk/py/scripts/addons/add_mesh_extra_objects/add_mesh_3d_function_surface.py
===================================================================
--- trunk/py/scripts/addons/add_mesh_extra_objects/add_mesh_3d_function_surface.py	2011-05-15 21:56:30 UTC (rev 1931)
+++ trunk/py/scripts/addons/add_mesh_extra_objects/add_mesh_3d_function_surface.py	2011-05-16 07:52:45 UTC (rev 1932)
@@ -140,8 +140,8 @@
     # Update mesh geometry after adding stuff.
     mesh.update()
 
-    import add_object_utils
-    return add_object_utils.object_data_add(context, mesh, operator=None)
+    from bpy_extras import object_utils
+    return object_utils.object_data_add(context, mesh, operator=None)
 
 
 # A very simple "bridge" tool.

Modified: trunk/py/scripts/addons/add_mesh_extra_objects/add_mesh_extra_objects.py
===================================================================
--- trunk/py/scripts/addons/add_mesh_extra_objects/add_mesh_extra_objects.py	2011-05-15 21:56:30 UTC (rev 1931)
+++ trunk/py/scripts/addons/add_mesh_extra_objects/add_mesh_extra_objects.py	2011-05-16 07:52:45 UTC (rev 1932)
@@ -38,8 +38,8 @@
     # Update mesh geometry after adding stuff.
     mesh.update()
 
-    import add_object_utils
-    return add_object_utils.object_data_add(context, mesh, operator=None)
+    from bpy_extras import object_utils
+    return object_utils.object_data_add(context, mesh, operator=None)
 
 
 # A very simple "bridge" tool.

Modified: trunk/py/scripts/addons/add_mesh_extra_objects/add_mesh_gears.py
===================================================================
--- trunk/py/scripts/addons/add_mesh_extra_objects/add_mesh_gears.py	2011-05-15 21:56:30 UTC (rev 1931)
+++ trunk/py/scripts/addons/add_mesh_extra_objects/add_mesh_gears.py	2011-05-16 07:52:45 UTC (rev 1932)
@@ -87,8 +87,8 @@
     # Update mesh geometry after adding stuff.
     mesh.update()
 
-    import add_object_utils
-    return add_object_utils.object_data_add(context, mesh, operator=None)
+    from bpy_extras import object_utils
+    return object_utils.object_data_add(context, mesh, operator=None)
 
 
 # A very simple "bridge" tool.

Modified: trunk/py/scripts/addons/add_mesh_extra_objects/add_mesh_gemstones.py
===================================================================
--- trunk/py/scripts/addons/add_mesh_extra_objects/add_mesh_gemstones.py	2011-05-15 21:56:30 UTC (rev 1931)
+++ trunk/py/scripts/addons/add_mesh_extra_objects/add_mesh_gemstones.py	2011-05-16 07:52:45 UTC (rev 1932)
@@ -53,8 +53,8 @@
     # Update mesh geometry after adding stuff.
     mesh.update()
 
-    import add_object_utils
-    return add_object_utils.object_data_add(context, mesh, operator=None)
+    from bpy_extras import object_utils
+    return object_utils.object_data_add(context, mesh, operator=None)
 
 
 # A very simple "bridge" tool.

Modified: trunk/py/scripts/addons/add_mesh_extra_objects/add_mesh_twisted_torus.py
===================================================================
--- trunk/py/scripts/addons/add_mesh_extra_objects/add_mesh_twisted_torus.py	2011-05-15 21:56:30 UTC (rev 1931)
+++ trunk/py/scripts/addons/add_mesh_extra_objects/add_mesh_twisted_torus.py	2011-05-16 07:52:45 UTC (rev 1932)
@@ -68,8 +68,8 @@
     # Update mesh geometry after adding stuff.
     mesh.update()
 
-    import add_object_utils
-    return add_object_utils.object_data_add(context, mesh, operator=None)
+    from bpy_extras import object_utils
+    return object_utils.object_data_add(context, mesh, operator=None)
 
 # A very simple "bridge" tool.
 # Connects two equally long vertex rows with faces.

Modified: trunk/py/scripts/addons/add_mesh_pipe_joint.py
===================================================================
--- trunk/py/scripts/addons/add_mesh_pipe_joint.py	2011-05-15 21:56:30 UTC (rev 1931)
+++ trunk/py/scripts/addons/add_mesh_pipe_joint.py	2011-05-16 07:52:45 UTC (rev 1932)
@@ -148,8 +148,8 @@
     # Update mesh geometry after adding stuff.
     mesh.update()
 
-    import add_object_utils
-    return add_object_utils.object_data_add(context, mesh, operator=None)
+    from bpy_extras import object_utils
+    return object_utils.object_data_add(context, mesh, operator=None)
 
 # A very simple "bridge" tool.
 # Connects two equally long vertex rows with faces.

Modified: trunk/py/scripts/addons/add_mesh_solid.py
===================================================================
--- trunk/py/scripts/addons/add_mesh_solid.py	2011-05-15 21:56:30 UTC (rev 1931)
+++ trunk/py/scripts/addons/add_mesh_solid.py	2011-05-16 07:52:45 UTC (rev 1932)
@@ -37,7 +37,7 @@
 from math import sqrt
 from mathutils import Vector,Matrix
 from functools import reduce
-from add_object_utils import object_data_add
+from bpy_extras.object_utils import object_data_add
 
 # this function creates a chain of quads and, when necessary, a remaining tri
 # for each polygon created in this script. be aware though, that this function

Modified: trunk/py/scripts/addons/io_anim_bvh/__init__.py
===================================================================
--- trunk/py/scripts/addons/io_anim_bvh/__init__.py	2011-05-15 21:56:30 UTC (rev 1931)
+++ trunk/py/scripts/addons/io_anim_bvh/__init__.py	2011-05-16 07:52:45 UTC (rev 1932)
@@ -42,7 +42,7 @@
 
 import bpy
 from bpy.props import StringProperty, FloatProperty, IntProperty, BoolProperty, EnumProperty
-from io_utils import ImportHelper, ExportHelper
+from bpy_extras.io_utils import ImportHelper, ExportHelper
 
 
 class ImportBVH(bpy.types.Operator, ImportHelper):

Modified: trunk/py/scripts/addons/io_anim_camera.py
===================================================================
--- trunk/py/scripts/addons/io_anim_camera.py	2011-05-15 21:56:30 UTC (rev 1931)
+++ trunk/py/scripts/addons/io_anim_camera.py	2011-05-16 07:52:45 UTC (rev 1932)
@@ -115,7 +115,7 @@
 
 
 from bpy.props import StringProperty, IntProperty, BoolProperty
-from io_utils import ExportHelper
+from bpy_extras.io_utils import ExportHelper
 
 
 class CameraExporter(bpy.types.Operator, ExportHelper):

Modified: trunk/py/scripts/addons/io_convert_image_to_mesh_img/__init__.py
===================================================================
--- trunk/py/scripts/addons/io_convert_image_to_mesh_img/__init__.py	2011-05-15 21:56:30 UTC (rev 1931)
+++ trunk/py/scripts/addons/io_convert_image_to_mesh_img/__init__.py	2011-05-16 07:52:45 UTC (rev 1932)
@@ -50,7 +50,7 @@
 
 import bpy
 from bpy.props import *
-from io_utils import ImportHelper
+from bpy_extras.io_utils import ImportHelper
 
 
 class ImportHiRISEIMGDTM(bpy.types.Operator, ImportHelper):

Modified: trunk/py/scripts/addons/io_curve_svg/__init__.py
===================================================================
--- trunk/py/scripts/addons/io_curve_svg/__init__.py	2011-05-15 21:56:30 UTC (rev 1931)
+++ trunk/py/scripts/addons/io_curve_svg/__init__.py	2011-05-16 07:52:45 UTC (rev 1932)
@@ -43,7 +43,7 @@
 
 import bpy
 from bpy.props import StringProperty
-from io_utils import ImportHelper, ExportHelper
+from bpy_extras.io_utils import ImportHelper, ExportHelper
 
 
 class ImportSVG(bpy.types.Operator, ImportHelper):

Modified: trunk/py/scripts/addons/io_export_anim_mesh_xna/export_xna.py
===================================================================
--- trunk/py/scripts/addons/io_export_anim_mesh_xna/export_xna.py	2011-05-15 21:56:30 UTC (rev 1931)
+++ trunk/py/scripts/addons/io_export_anim_mesh_xna/export_xna.py	2011-05-16 07:52:45 UTC (rev 1932)
@@ -2777,9 +2777,8 @@
 # ** User interface
 
 from bpy.props import *
-from io_utils import ExportHelper
+from bpy_extras.io_utils import ExportHelper
 
-# io_utils is in the user folder .../2.55/scripts/modules 
 
 class ExportFBXmodel(bpy.types.Operator, ExportHelper):
     '''Export model data to an ASCII Autodesk FBX for import in to XNA'''

Modified: trunk/py/scripts/addons/io_export_pc2.py
===================================================================
--- trunk/py/scripts/addons/io_export_pc2.py	2011-05-15 21:56:30 UTC (rev 1931)
+++ trunk/py/scripts/addons/io_export_pc2.py	2011-05-16 07:52:45 UTC (rev 1932)
@@ -44,7 +44,7 @@
 import mathutils, math, struct
 from os import remove
 import time
-from io_utils import ExportHelper
+from bpy_extras.io_utils import ExportHelper
 
 def getSampling(start, end, sampling):
     samples = [start - sampling

Modified: trunk/py/scripts/addons/io_import_images_as_planes.py
===================================================================
--- trunk/py/scripts/addons/io_import_images_as_planes.py	2011-05-15 21:56:30 UTC (rev 1931)
+++ trunk/py/scripts/addons/io_import_images_as_planes.py	2011-05-16 07:52:45 UTC (rev 1932)
@@ -35,7 +35,7 @@
 import bpy, os, mathutils
 from bpy.props import *
 from add_utils import *
-from io_utils import ImportHelper, load_image
+from bpy_extras.io_utils import ImportHelper, load_image
 
 ## GLOBAL VARS ##
 EXT_LIST = {

Modified: trunk/py/scripts/addons/io_import_scene_mhx.py
===================================================================
--- trunk/py/scripts/addons/io_import_scene_mhx.py	2011-05-15 21:56:30 UTC (rev 1931)
+++ trunk/py/scripts/addons/io_import_scene_mhx.py	2011-05-16 07:52:45 UTC (rev 1932)
@@ -2617,7 +2617,7 @@
 
 DEBUG = False
 from bpy.props import StringProperty, FloatProperty, EnumProperty, BoolProperty
-from io_utils import ImportHelper
+from bpy_extras.io_utils import ImportHelper
 
 
 MhxBoolProps = [

Modified: trunk/py/scripts/addons/io_mesh_ply/__init__.py
===================================================================
--- trunk/py/scripts/addons/io_mesh_ply/__init__.py	2011-05-15 21:56:30 UTC (rev 1931)
+++ trunk/py/scripts/addons/io_mesh_ply/__init__.py	2011-05-16 07:52:45 UTC (rev 1932)
@@ -44,7 +44,7 @@
 import os
 import bpy

@@ Diff output truncated at 10240 characters. @@


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