[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1729] contrib/py/scripts/addons/ space_view3d_screencast_keys.py: Version 1.2
Bart Crouch
bartius.crouch at gmail.com
Tue Mar 22 11:00:17 CET 2011
Revision: 1729
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-extensions&revision=1729
Author: crouch
Date: 2011-03-22 10:00:17 +0000 (Tue, 22 Mar 2011)
Log Message:
-----------
Version 1.2
Added graphical representation of the mouse.
Modified Paths:
--------------
contrib/py/scripts/addons/space_view3d_screencast_keys.py
Modified: contrib/py/scripts/addons/space_view3d_screencast_keys.py
===================================================================
--- contrib/py/scripts/addons/space_view3d_screencast_keys.py 2011-03-22 01:42:06 UTC (rev 1728)
+++ contrib/py/scripts/addons/space_view3d_screencast_keys.py 2011-03-22 10:00:17 UTC (rev 1729)
@@ -22,9 +22,9 @@
bl_info = {
'name': 'Display Keys Status for Screencasting',
'author': 'Paulo Gomes, Bart Crouch, John E. Herrenyo',
- 'version': (1, 1),
- 'blender': (2, 5, 6),
- 'api': 35457,
+ 'version': (1, 2),
+ 'blender': (2, 5, 7),
+ 'api': 35658,
'location': 'View3D > Properties panel > Display tab',
'warning': '',
'description': 'Display keys pressed in the 3d-view, '\
@@ -44,32 +44,241 @@
def draw_callback_px(self, context):
wm = context.window_manager
- if wm.display_keys:
- # draw text in the 3d-view
- blf.size(0, wm.display_font_size, 72)
- r, g, b = wm.display_color
+ if not wm.display_keys:
+ return
+
+ # draw text in the 3d-view
+ blf.size(0, wm.display_font_size, 72)
+ r, g, b = wm.display_color
+ final = 0
+ for i in range(len(self.key)):
+ label_time = time.time() - self.time[i]
+ if label_time < 2: # only display key-presses of last 2 seconds
+ blf.position(0, wm.display_pos_x,
+ wm.display_pos_y + wm.display_font_size*i, 0)
+ alpha = min(1.0, max(0.0, 2 * (2 - label_time)))
+ bgl.glColor4f(r, g, b, alpha)
+ blf.draw(0, self.key[i])
+ final = i
+ else:
+ break
+
+ # get rid of status texts that aren't displayed anymore
+ self.key = self.key[:final+1]
+ self.time = self.time[:final+1]
+
+ # draw graphical representation of the mouse
+ if wm.display_mouse == 'graphic':
+ for shape in ["mouse", "left_button", "middle_button", "right_button"]:
+ draw_mouse(context, shape, "outline", 0.5)
final = 0
-
- # only display key-presses of last 2 seconds
- for i in range(len(self.key)):
- label_time = time.time() - self.time[i]
- if label_time < 2:
- blf.position(0, wm.display_pos_x,
- wm.display_pos_y + wm.display_font_size*i, 0)
- alpha = min(1.0, max(0.0, 2 * (2 - label_time)))
- bgl.glColor4f(r, g, b, alpha)
- blf.draw(0, self.key[i])
+ for i in range(len(self.mouse)):
+ click_time = time.time() - self.mouse_time[i]
+ if click_time < 2:
+ shape = map_mouse_event(self.mouse[i])
+ if shape:
+ alpha = min(1.0, max(0.0, 2 * (2 - click_time)))
+ draw_mouse(context, shape, "filled", alpha)
final = i
else:
break
+
+ # get rid of mouse clicks that aren't displayed anymore
+ self.mouse = self.mouse[:final+1]
+ self.mouse_time = self.mouse_time[:final+1]
- # get rid of statuses that aren't displayed anymore
- self.key = self.key[:final+1]
- self.time = self.time[:final+1]
- else:
- return
+def draw_mouse(context, shape, style, alpha):
+ # shape and position
+ wm = context.window_manager
+ size = wm.display_font_size * 3
+ offset_x = context.region.width - wm.display_pos_x - (size*0.535)
+ offset_y = wm.display_pos_y
+ shape_data = get_shape_data(shape)
+ bgl.glTranslatef(offset_x, offset_y, 0)
+ # colour
+ r, g, b = wm.display_color
+ bgl.glEnable(bgl.GL_BLEND)
+ #bgl.glBlendFunc(bgl.GL_SRC_ALPHA, bgl.GL_ONE_MINUS_SRC_ALPHA)
+ #bgl.glColor4f(r, g, b, alpha)
+
+ # inner shape for filled style
+ if style == "filled":
+ inner_shape = []
+ for i in shape_data:
+ inner_shape.append(i[0])
+
+ # outer shape
+ for i in shape_data:
+ shape_segment = i
+ shape_segment[0] = [size * k for k in shape_segment[0]]
+ shape_segment[1] = [size * k for k in shape_segment[1]]
+ shape_segment[2] = [size * k for k in shape_segment[2]]
+ shape_segment[3] = [size * k for k in shape_segment[3]]
+
+ # create the buffer
+ shape_buffer = bgl.Buffer(bgl.GL_FLOAT, [4, 3], shape_segment)
+
+ # create the map and draw the triangle fan
+ bgl.glMap1f(bgl.GL_MAP1_VERTEX_3, 0.0, 1.0, 3, 4, shape_buffer)
+ bgl.glEnable(bgl.GL_MAP1_VERTEX_3)
+ bgl.glColor4f(r, g, b, alpha)
+
+ if style == "outline":
+ bgl.glBegin(bgl.GL_LINE_STRIP)
+ else: # style == "filled"
+ bgl.glBegin(bgl.GL_TRIANGLE_FAN)
+ for j in range(10):
+ bgl.glEvalCoord1f(j / 10.0)
+ x, y, z = shape_segment[3]
+
+ # make sure the last vertex is indeed the last one, to avoid gaps
+ bgl.glVertex3f(x, y, z)
+ bgl.glEnd()
+ bgl.glDisable(bgl.GL_MAP1_VERTEX_3)
+
+ # draw interior
+ if style == "filled":
+ bgl.glColor4f(r, g, b, alpha)
+ bgl.glBegin(bgl.GL_TRIANGLE_FAN)
+ for i in inner_shape:
+ j = [size * k for k in i]
+ x, y, z = j
+ bgl.glVertex3f(x, y, z)
+ bgl.glEnd()
+
+ bgl.glTranslatef(-offset_x, -offset_y, 0)
+
+# hardcoded data to draw the graphical represenation of the mouse
+def get_shape_data(shape):
+ data = []
+ if shape == "mouse":
+ data = [[[0.264, 0.002, 0.0],
+ [0.096, 0.002, 0.0],
+ [0.059, 0.226, 0.0],
+ [0.04, 0.313, 0.0]],
+ [[0.04, 0.313, 0.0],
+ [-0.015, 0.565, 0.0],
+ [-0.005, 0.664, 0.0],
+ [0.032, 0.87, 0.0]],
+ [[0.032, 0.87, 0.0],
+ [0.05, 0.973, 0.0],
+ [0.16, 1.002, 0.0],
+ [0.264, 1.002, 0.0]],
+ [[0.264, 1.002, 0.0],
+ [0.369, 1.002, 0.0],
+ [0.478, 0.973, 0.0],
+ [0.497, 0.87, 0.0]],
+ [[0.497, 0.87, 0.0],
+ [0.533, 0.664, 0.0],
+ [0.544, 0.565, 0.0],
+ [0.489, 0.313, 0.0]],
+ [[0.489, 0.313, 0.0],
+ [0.47, 0.226, 0.0],
+ [0.432, 0.002, 0.0],
+ [0.264, 0.002, 0.0]]]
+ elif shape == "left_button":
+ data = [[[0.154, 0.763, 0.0],
+ [0.126, 0.755, 0.0],
+ [0.12, 0.754, 0.0],
+ [0.066, 0.751, 0.0]],
+ [[0.066, 0.751, 0.0],
+ [0.043, 0.75, 0.0],
+ [0.039, 0.757, 0.0],
+ [0.039, 0.767, 0.0]],
+ [[0.039, 0.767, 0.0],
+ [0.047, 0.908, 0.0],
+ [0.078, 0.943, 0.0],
+ [0.155, 0.97, 0.0]],
+ [[0.155, 0.97, 0.0],
+ [0.174, 0.977, 0.0],
+ [0.187, 0.975, 0.0],
+ [0.191, 0.972, 0.0]],
+ [[0.191, 0.972, 0.0],
+ [0.203, 0.958, 0.0],
+ [0.205, 0.949, 0.0],
+ [0.199, 0.852, 0.0]],
+ [[0.199, 0.852, 0.0],
+ [0.195, 0.77, 0.0],
+ [0.18, 0.771, 0.0],
+ [0.154, 0.763, 0.0]]]
+ elif shape == "middle_button":
+ data = [[[0.301, 0.8, 0.0],
+ [0.298, 0.768, 0.0],
+ [0.231, 0.768, 0.0],
+ [0.228, 0.8, 0.0]],
+ [[0.228, 0.8, 0.0],
+ [0.226, 0.817, 0.0],
+ [0.225, 0.833, 0.0],
+ [0.224, 0.85, 0.0]],
+ [[0.224, 0.85, 0.0],
+ [0.222, 0.873, 0.0],
+ [0.222, 0.877, 0.0],
+ [0.224, 0.9, 0.0]],
+ [[0.224, 0.9, 0.0],
+ [0.225, 0.917, 0.0],
+ [0.226, 0.933, 0.0],
+ [0.228, 0.95, 0.0]],
+ [[0.228, 0.95, 0.0],
+ [0.231, 0.982, 0.0],
+ [0.298, 0.982, 0.0],
+ [0.301, 0.95, 0.0]],
+ [[0.301, 0.95, 0.0],
+ [0.302, 0.933, 0.0],
+ [0.303, 0.917, 0.0],
+ [0.305, 0.9, 0.0]],
+ [[0.305, 0.9, 0.0],
+ [0.307, 0.877, 0.0],
+ [0.307, 0.873, 0.0],
+ [0.305, 0.85, 0.0]],
+ [[0.305, 0.85, 0.0],
+ [0.303, 0.833, 0.0],
+ [0.302, 0.817, 0.0],
+ [0.301, 0.8, 0.0]]]
+ elif shape == "right_button":
+ data = [[[0.375, 0.763, 0.0],
+ [0.402, 0.755, 0.0],
+ [0.408, 0.754, 0.0],
+ [0.462, 0.751, 0.0]],
+ [[0.462, 0.751, 0.0],
+ [0.486, 0.75, 0.0],
+ [0.49, 0.757, 0.0],
+ [0.489, 0.767, 0.0]],
+ [[0.489, 0.767, 0.0],
+ [0.481, 0.908, 0.0],
+ [0.451, 0.943, 0.0],
+ [0.374, 0.97, 0.0]],
+ [[0.374, 0.97, 0.0],
+ [0.354, 0.977, 0.0],
+ [0.341, 0.975, 0.0],
+ [0.338, 0.972, 0.0]],
+ [[0.338, 0.972, 0.0],
+ [0.325, 0.958, 0.0],
+ [0.324, 0.949, 0.0],
+ [0.329, 0.852, 0.0]],
+ [[0.329, 0.852, 0.0],
+ [0.334, 0.77, 0.0],
+ [0.348, 0.771, 0.0],
+ [0.375, 0.763, 0.0]]]
+
+ return(data)
+
+
+# return the shape that belongs to the given event
+def map_mouse_event(event):
+ shape = False
+
+ if event == 'LEFTMOUSE':
+ shape = "left_button"
+ elif event == 'MIDDLEMOUSE':
+ shape = "middle_button"
+ elif event == 'RIGHTMOUSE':
+ shape = "right_button"
+
+ return(shape)
+
+
class ScreencastKeysStatus(bpy.types.Operator):
bl_idname = "view3d.screencast_keys"
bl_label = "Screencast Key Status Tool"
@@ -78,12 +287,13 @@
def modal(self, context, event):
if context.area:
context.area.tag_redraw()
+ wm = context.window_manager
# keys that shouldn't show up in the 3d-view
mouse_keys = ['MOUSEMOVE','MIDDLEMOUSE','LEFTMOUSE',
'RIGHTMOUSE', 'WHEELDOWNMOUSE','WHEELUPMOUSE']
ignore_keys = ['LEFT_SHIFT', 'RIGHT_SHIFT', 'LEFT_ALT',
'RIGHT_ALT', 'LEFT_CTRL', 'RIGHT_CTRL', 'TIMER']
- if not context.window_manager.display_mouse:
+ if wm.display_mouse != 'text':
ignore_keys.extend(mouse_keys)
if event.value == 'PRESS':
@@ -115,6 +325,10 @@
sc_keys.append(event.type)
@@ Diff output truncated at 10240 characters. @@
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