[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1709] trunk/py/scripts/addons: pep8 cleanup

Campbell Barton ideasman42 at gmail.com
Tue Mar 15 00:52:14 CET 2011


Revision: 1709
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-extensions&revision=1709
Author:   campbellbarton
Date:     2011-03-14 23:52:13 +0000 (Mon, 14 Mar 2011)
Log Message:
-----------
pep8 cleanup

Modified Paths:
--------------
    trunk/py/scripts/addons/io_mesh_uv_layout/__init__.py
    trunk/py/scripts/addons/io_mesh_uv_layout/export_uv_eps.py
    trunk/py/scripts/addons/io_mesh_uv_layout/export_uv_png.py
    trunk/py/scripts/addons/io_mesh_uv_layout/export_uv_svg.py
    trunk/py/scripts/addons/io_scene_fbx/export_fbx.py
    trunk/py/scripts/addons/space_view3d_copy_attributes.py

Modified: trunk/py/scripts/addons/io_mesh_uv_layout/__init__.py
===================================================================
--- trunk/py/scripts/addons/io_mesh_uv_layout/__init__.py	2011-03-14 13:04:17 UTC (rev 1708)
+++ trunk/py/scripts/addons/io_mesh_uv_layout/__init__.py	2011-03-14 23:52:13 UTC (rev 1709)
@@ -155,7 +155,6 @@
             from . import export_uv_svg
             func = export_uv_svg.write
 
-
         func(fw, mesh, self.size[0], self.size[1], self.opacity, lambda: self._face_uv_iter(context))
 
         if is_editmode:

Modified: trunk/py/scripts/addons/io_mesh_uv_layout/export_uv_eps.py
===================================================================
--- trunk/py/scripts/addons/io_mesh_uv_layout/export_uv_eps.py	2011-03-14 13:04:17 UTC (rev 1708)
+++ trunk/py/scripts/addons/io_mesh_uv_layout/export_uv_eps.py	2011-03-14 23:52:13 UTC (rev 1709)
@@ -20,6 +20,7 @@
 
 import bpy
 
+
 def write(fw, mesh, image_width, image_height, opacity, face_iter_func):
     fw("%!PS-Adobe-3.0 EPSF-3.0\n")
     fw("%%%%Creator: Blender %s\n" % bpy.app.version_string)

Modified: trunk/py/scripts/addons/io_mesh_uv_layout/export_uv_png.py
===================================================================
--- trunk/py/scripts/addons/io_mesh_uv_layout/export_uv_png.py	2011-03-14 13:04:17 UTC (rev 1708)
+++ trunk/py/scripts/addons/io_mesh_uv_layout/export_uv_png.py	2011-03-14 23:52:13 UTC (rev 1709)
@@ -20,6 +20,7 @@
 
 import bpy
 
+
 def write(fw, mesh_source, image_width, image_height, opacity, face_iter_func):
     filepath = fw.__self__.name
     fw.__self__.close()

Modified: trunk/py/scripts/addons/io_mesh_uv_layout/export_uv_svg.py
===================================================================
--- trunk/py/scripts/addons/io_mesh_uv_layout/export_uv_svg.py	2011-03-14 13:04:17 UTC (rev 1708)
+++ trunk/py/scripts/addons/io_mesh_uv_layout/export_uv_svg.py	2011-03-14 23:52:13 UTC (rev 1709)
@@ -20,6 +20,7 @@
 
 import bpy
 
+
 def write(fw, mesh, image_width, image_height, opacity, face_iter_func):
     # for making an XML compatible string
     from xml.sax.saxutils import escape
@@ -60,4 +61,4 @@
             fw('%.3f,%.3f ' % (x * image_width, y * image_height))
         fw('" />\n')
     fw('\n')
-    fw('</svg>\n')
\ No newline at end of file
+    fw('</svg>\n')

Modified: trunk/py/scripts/addons/io_scene_fbx/export_fbx.py
===================================================================
--- trunk/py/scripts/addons/io_scene_fbx/export_fbx.py	2011-03-14 13:04:17 UTC (rev 1708)
+++ trunk/py/scripts/addons/io_scene_fbx/export_fbx.py	2011-03-14 23:52:13 UTC (rev 1709)
@@ -1829,7 +1829,7 @@
 
     tmp_ob_type = ob_type = None  # incase no objects are exported, so as not to raise an error
 
-## XXX 
+## XXX
 
     if EXP_ARMATURE:
         # This is needed so applying modifiers dosnt apply the armature deformation, its also needed
@@ -2820,7 +2820,7 @@
     return {'FINISHED'}
 
 
-def save(operator, context, 
+def save(operator, context,
           filepath="",
           use_selection=True,
           batch_mode='OFF',
@@ -2837,7 +2837,7 @@
             kwargs_mod["context_objects"] = context.selected_objects
         else:
             kwargs_mod["context_objects"] = scene.objects
-        
+
         return save_single(operator, context.scene, filepath, **kwargs_mod)
     else:
         fbxpath = filepath
@@ -2879,7 +2879,7 @@
                 # group, so objects update properly, add a dummy scene.
                 scene = bpy.data.scenes.new(name="FBX_Temp")
                 scene.layers = [True] * 20
-                # bpy.data.scenes.active = scene # XXX, cant switch 
+                # bpy.data.scenes.active = scene # XXX, cant switch
                 for ob_base in data.objects:
                     scene.objects.link(ob_base)
 

Modified: trunk/py/scripts/addons/space_view3d_copy_attributes.py
===================================================================
--- trunk/py/scripts/addons/space_view3d_copy_attributes.py	2011-03-14 13:04:17 UTC (rev 1708)
+++ trunk/py/scripts/addons/space_view3d_copy_attributes.py	2011-03-14 23:52:13 UTC (rev 1709)
@@ -643,7 +643,7 @@
     bl_idname = 'mesh.copy_face_settings'
     bl_label = "Copy Face Settings"
     bl_options = {'REGISTER', 'UNDO'}
-    
+
     mode = bpy.props.StringProperty(name="mode")
     layer = bpy.props.StringProperty(name="layer")
 



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