[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [2055] trunk/py/scripts/addons: pep8 compliance
Campbell Barton
ideasman42 at gmail.com
Tue Jun 21 19:18:40 CEST 2011
Revision: 2055
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-extensions&revision=2055
Author: campbellbarton
Date: 2011-06-21 17:18:40 +0000 (Tue, 21 Jun 2011)
Log Message:
-----------
pep8 compliance
Modified Paths:
--------------
trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M10.py
trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M12.py
trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M3.py
trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M4.py
trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M5.py
trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M6.py
trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M8.py
trunk/py/scripts/addons/io_mesh_ply/import_ply.py
trunk/py/scripts/addons/io_scene_map/__init__.py
trunk/py/scripts/addons/io_scene_map/export_map.py
trunk/py/scripts/addons/io_scene_x3d/export_x3d.py
trunk/py/scripts/addons/render_povray/render.py
trunk/py/scripts/addons/render_povray/update_files.py
trunk/py/scripts/addons/space_view3d_copy_attributes.py
Modified: trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M10.py
===================================================================
--- trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M10.py 2011-06-21 17:02:44 UTC (rev 2054)
+++ trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M10.py 2011-06-21 17:18:40 UTC (rev 2055)
@@ -1,6 +1,6 @@
props.bf_Shank_Dia = 10.0
-#props.bf_Pitch = 1.5 #Coarse
-props.bf_Pitch = 1.25 #Fine
+#props.bf_Pitch = 1.5 # Coarse
+props.bf_Pitch = 1.25 # Fine
props.bf_Crest_Percent = 10
props.bf_Root_Percent = 10
props.bf_Major_Dia = 10.0
@@ -14,7 +14,7 @@
props.bf_Allen_Bit_Depth = 5.0
props.bf_Pan_Head_Dia = 20.0
props.bf_Dome_Head_Dia = 20.0
-props.bf_Philips_Bit_Dia = props.bf_Pan_Head_Dia*(1.82/5.6)
+props.bf_Philips_Bit_Dia = props.bf_Pan_Head_Dia * (1.82 / 5.6)
#props.bf_Phillips_Bit_Depth = Get_Phillips_Bit_Height(props.bf_Philips_Bit_Dia)
props.bf_Hex_Nut_Height = 8.0
props.bf_Hex_Nut_Flat_Distance = 17.0
Modified: trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M12.py
===================================================================
--- trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M12.py 2011-06-21 17:02:44 UTC (rev 2054)
+++ trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M12.py 2011-06-21 17:18:40 UTC (rev 2055)
@@ -1,5 +1,5 @@
-#props.bf_Pitch = 1.75 #Coarse
-props.bf_Pitch = 1.50 #Fine
+#props.bf_Pitch = 1.75 # Coarse
+props.bf_Pitch = 1.50 # Fine
props.bf_Crest_Percent = 10
props.bf_Root_Percent = 10
props.bf_Major_Dia = 12.0
@@ -13,7 +13,7 @@
props.bf_Allen_Bit_Depth = 6.0
props.bf_Pan_Head_Dia = 24.0
props.bf_Dome_Head_Dia = 24.0
-props.bf_Philips_Bit_Dia = props.bf_Pan_Head_Dia*(1.82/5.6)
+props.bf_Philips_Bit_Dia = props.bf_Pan_Head_Dia * (1.82 / 5.6)
#props.bf_Phillips_Bit_Depth = Get_Phillips_Bit_Height(props.bf_Philips_Bit_Dia)
props.bf_Hex_Nut_Height = 10.0
props.bf_Hex_Nut_Flat_Distance = 19.0
Modified: trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M3.py
===================================================================
--- trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M3.py 2011-06-21 17:02:44 UTC (rev 2054)
+++ trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M3.py 2011-06-21 17:18:40 UTC (rev 2055)
@@ -1,8 +1,8 @@
props.bf_Shank_Dia = 3.0
-#props.bf_Pitch = 0.5 #Coarse
-props.bf_Pitch = 0.35 #Fine
+#props.bf_Pitch = 0.5 # Coarse
+props.bf_Pitch = 0.35 # Fine
props.bf_Crest_Percent = 10
-props.bf_Root_Percent = 10
+props.bf_Root_Percent = 10
props.bf_Major_Dia = 3.0
props.bf_Minor_Dia = props.bf_Major_Dia - (1.082532 * props.bf_Pitch)
props.bf_Hex_Head_Flat_Distance = 5.5
@@ -14,7 +14,7 @@
props.bf_Allen_Bit_Depth = 1.5
props.bf_Pan_Head_Dia = 5.6
props.bf_Dome_Head_Dia = 5.6
-props.bf_Philips_Bit_Dia = props.bf_Pan_Head_Dia*(1.82/5.6)
+props.bf_Philips_Bit_Dia = props.bf_Pan_Head_Dia * (1.82 / 5.6)
#props.bf_Phillips_Bit_Depth = Get_Phillips_Bit_Height(props.bf_Philips_Bit_Dia)
props.bf_Hex_Nut_Height = 2.4
props.bf_Hex_Nut_Flat_Distance = 5.5
Modified: trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M4.py
===================================================================
--- trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M4.py 2011-06-21 17:02:44 UTC (rev 2054)
+++ trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M4.py 2011-06-21 17:18:40 UTC (rev 2055)
@@ -1,8 +1,8 @@
props.bf_Shank_Dia = 4.0
-#props.bf_Pitch = 0.7 #Coarse
-props.bf_Pitch = 0.5 #Fine
+#props.bf_Pitch = 0.7 # Coarse
+props.bf_Pitch = 0.5 # Fine
props.bf_Crest_Percent = 10
-props.bf_Root_Percent = 10
+props.bf_Root_Percent = 10
props.bf_Major_Dia = 4.0
props.bf_Minor_Dia = props.bf_Major_Dia - (1.082532 * props.bf_Pitch)
props.bf_Hex_Head_Flat_Distance = 7.0
@@ -14,7 +14,7 @@
props.bf_Allen_Bit_Depth = 2.0
props.bf_Pan_Head_Dia = 8.0
props.bf_Dome_Head_Dia = 8.0
-props.bf_Philips_Bit_Dia = props.bf_Pan_Head_Dia*(1.82/5.6)
+props.bf_Philips_Bit_Dia = props.bf_Pan_Head_Dia * (1.82 / 5.6)
#props.bf_Phillips_Bit_Depth = Get_Phillips_Bit_Height(props.bf_Philips_Bit_Dia)
props.bf_Hex_Nut_Height = 3.2
props.bf_Hex_Nut_Flat_Distance = 7.0
Modified: trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M5.py
===================================================================
--- trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M5.py 2011-06-21 17:02:44 UTC (rev 2054)
+++ trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M5.py 2011-06-21 17:18:40 UTC (rev 2055)
@@ -1,8 +1,8 @@
props.bf_Shank_Dia = 5.0
-#props.bf_Pitch = 0.8 #Coarse
-props.bf_Pitch = 0.5 #Fine
+#props.bf_Pitch = 0.8 # Coarse
+props.bf_Pitch = 0.5 # Fine
props.bf_Crest_Percent = 10
-props.bf_Root_Percent = 10
+props.bf_Root_Percent = 10
props.bf_Major_Dia = 5.0
props.bf_Minor_Dia = props.bf_Major_Dia - (1.082532 * props.bf_Pitch)
props.bf_Hex_Head_Flat_Distance = 8.0
@@ -14,7 +14,7 @@
props.bf_Allen_Bit_Depth = 2.5
props.bf_Pan_Head_Dia = 9.5
props.bf_Dome_Head_Dia = 9.5
-props.bf_Philips_Bit_Dia = props.bf_Pan_Head_Dia*(1.82/5.6)
+props.bf_Philips_Bit_Dia = props.bf_Pan_Head_Dia * (1.82 / 5.6)
#props.bf_Phillips_Bit_Depth = Get_Phillips_Bit_Height(props.bf_Philips_Bit_Dia)
props.bf_Hex_Nut_Height = 4.0
props.bf_Hex_Nut_Flat_Distance = 8.0
Modified: trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M6.py
===================================================================
--- trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M6.py 2011-06-21 17:02:44 UTC (rev 2054)
+++ trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M6.py 2011-06-21 17:18:40 UTC (rev 2055)
@@ -1,6 +1,6 @@
props.bf_Shank_Dia = 6.0
-#bf_Pitch = 1.0 #Coarse
-props.bf_Pitch = 0.75 #Fine
+#bf_Pitch = 1.0 # Coarse
+props.bf_Pitch = 0.75 # Fine
props.bf_Crest_Percent = 10
props.bf_Root_Percent = 10
props.bf_Major_Dia = 6.0
@@ -14,7 +14,7 @@
props.bf_Allen_Bit_Depth = 3.0
props.bf_Pan_Head_Dia = 12.0
props.bf_Dome_Head_Dia = 12.0
-props.bf_Philips_Bit_Dia = props.bf_Pan_Head_Dia*(1.82/5.6)
+props.bf_Philips_Bit_Dia = props.bf_Pan_Head_Dia * (1.82 / 5.6)
#props.bf_Phillips_Bit_Depth = Get_Phillips_Bit_Height(props.bf_Philips_Bit_Dia)
props.bf_Hex_Nut_Height = 5.0
props.bf_Hex_Nut_Flat_Distance = 10.0
Modified: trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M8.py
===================================================================
--- trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M8.py 2011-06-21 17:02:44 UTC (rev 2054)
+++ trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M8.py 2011-06-21 17:18:40 UTC (rev 2055)
@@ -1,6 +1,6 @@
props.bf_Shank_Dia = 8.0
-#props.bf_Pitch = 1.25 #Coarse
-props.bf_Pitch = 1.00 #Fine
+#props.bf_Pitch = 1.25 # Coarse
+props.bf_Pitch = 1.00 # Fine
props.bf_Crest_Percent = 10
props.bf_Root_Percent = 10
props.bf_Major_Dia = 8.0
@@ -14,7 +14,7 @@
props.bf_Allen_Bit_Depth = 4.0
props.bf_Pan_Head_Dia = 16.0
props.bf_Dome_Head_Dia = 16.0
-props.bf_Philips_Bit_Dia = props.bf_Pan_Head_Dia*(1.82/5.6)
+props.bf_Philips_Bit_Dia = props.bf_Pan_Head_Dia * (1.82 / 5.6)
#props.bf_Phillips_Bit_Depth = Get_Phillips_Bit_Height(props.bf_Philips_Bit_Dia)
props.bf_Hex_Nut_Height = 6.5
props.bf_Hex_Nut_Flat_Distance = 13.0
Modified: trunk/py/scripts/addons/io_mesh_ply/import_ply.py
===================================================================
--- trunk/py/scripts/addons/io_mesh_ply/import_ply.py 2011-06-21 17:02:44 UTC (rev 2054)
+++ trunk/py/scripts/addons/io_mesh_ply/import_ply.py 2011-06-21 17:18:40 UTC (rev 2055)
@@ -234,7 +234,7 @@
colindices = el.index(b'red'), el.index(b'green'), el.index(b'blue')
if -1 in colindices:
colindices = None
- else: # if not a float assume uchar
+ else: # if not a float assume uchar
colmultiply = [1.0 if el.properties[i].numeric_type in ('f', 'd') else (1.0 / 256.0) for i in colindices]
elif el.name == b'face':
Modified: trunk/py/scripts/addons/io_scene_map/__init__.py
===================================================================
--- trunk/py/scripts/addons/io_scene_map/__init__.py 2011-06-21 17:02:44 UTC (rev 2054)
+++ trunk/py/scripts/addons/io_scene_map/__init__.py 2011-06-21 17:18:40 UTC (rev 2055)
@@ -67,12 +67,11 @@
keywords = self.as_keywords(ignore=("axis_forward", "axis_up", "global_scale", "check_existing", "filter_glob"))
keywords["global_matrix"] = global_matrix
'''
-
+
keywords = self.as_keywords(ignore=("check_existing", "filter_glob"))
from . import export_map
return export_map.save(self, context, **keywords)
-
def menu_func(self, context):
Modified: trunk/py/scripts/addons/io_scene_map/export_map.py
===================================================================
--- trunk/py/scripts/addons/io_scene_map/export_map.py 2011-06-21 17:02:44 UTC (rev 2054)
+++ trunk/py/scripts/addons/io_scene_map/export_map.py 2011-06-21 17:18:40 UTC (rev 2055)
@@ -63,7 +63,7 @@
for f in faces:
# from 4 verts this gets them in reversed order and only 3 of them
# 0,1,2,3 -> 2,1,0
- me = f.id_data #XXX25
+ me = f.id_data # XXX25
for v in f.vertices[:][2::-1]:
file.write(format_vec % me.vertices[v].co[:])
@@ -115,9 +115,9 @@
image_text = os.path.splitext(os.path.basename(image.filename))[0]
# reuse face vertices
- _v = face.id_data.vertices #XXX25
+ _v = face.id_data.vertices # XXX25
f_vertices = [_v[vi] for vi in face.vertices]
- del _v #XXX25
+ del _v # XXX25
# original verts as tuples for writing
orig_vco = [v.co[:] for v in f_vertices]
@@ -467,5 +467,5 @@
):
export_map(context, filepath)
-
+
return {'FINISHED'}
Modified: trunk/py/scripts/addons/io_scene_x3d/export_x3d.py
===================================================================
--- trunk/py/scripts/addons/io_scene_x3d/export_x3d.py 2011-06-21 17:02:44 UTC (rev 2054)
+++ trunk/py/scripts/addons/io_scene_x3d/export_x3d.py 2011-06-21 17:18:40 UTC (rev 2055)
@@ -82,7 +82,7 @@
def build_hierarchy(objects):
- """ returns parent child relationships, skipping
+ """ returns parent child relationships, skipping
"""
objects_set = set(objects)
par_lookup = {}
@@ -101,6 +101,7 @@
return par_lookup[None]
+
# -----------------------------------------------------------------------------
# H3D Functions
@@ Diff output truncated at 10240 characters. @@
More information about the Bf-extensions-cvs
mailing list