[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [2055] trunk/py/scripts/addons: pep8 compliance

Campbell Barton ideasman42 at gmail.com
Tue Jun 21 19:18:40 CEST 2011


Revision: 2055
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-extensions&revision=2055
Author:   campbellbarton
Date:     2011-06-21 17:18:40 +0000 (Tue, 21 Jun 2011)
Log Message:
-----------
pep8 compliance 

Modified Paths:
--------------
    trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M10.py
    trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M12.py
    trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M3.py
    trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M4.py
    trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M5.py
    trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M6.py
    trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M8.py
    trunk/py/scripts/addons/io_mesh_ply/import_ply.py
    trunk/py/scripts/addons/io_scene_map/__init__.py
    trunk/py/scripts/addons/io_scene_map/export_map.py
    trunk/py/scripts/addons/io_scene_x3d/export_x3d.py
    trunk/py/scripts/addons/render_povray/render.py
    trunk/py/scripts/addons/render_povray/update_files.py
    trunk/py/scripts/addons/space_view3d_copy_attributes.py

Modified: trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M10.py
===================================================================
--- trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M10.py	2011-06-21 17:02:44 UTC (rev 2054)
+++ trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M10.py	2011-06-21 17:18:40 UTC (rev 2055)
@@ -1,6 +1,6 @@
 props.bf_Shank_Dia = 10.0
-#props.bf_Pitch = 1.5 #Coarse
-props.bf_Pitch = 1.25  #Fine
+#props.bf_Pitch = 1.5 # Coarse
+props.bf_Pitch = 1.25  # Fine
 props.bf_Crest_Percent = 10
 props.bf_Root_Percent = 10
 props.bf_Major_Dia = 10.0
@@ -14,7 +14,7 @@
 props.bf_Allen_Bit_Depth = 5.0
 props.bf_Pan_Head_Dia = 20.0
 props.bf_Dome_Head_Dia = 20.0
-props.bf_Philips_Bit_Dia = props.bf_Pan_Head_Dia*(1.82/5.6)
+props.bf_Philips_Bit_Dia = props.bf_Pan_Head_Dia * (1.82 / 5.6)
 #props.bf_Phillips_Bit_Depth = Get_Phillips_Bit_Height(props.bf_Philips_Bit_Dia)
 props.bf_Hex_Nut_Height = 8.0
 props.bf_Hex_Nut_Flat_Distance = 17.0

Modified: trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M12.py
===================================================================
--- trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M12.py	2011-06-21 17:02:44 UTC (rev 2054)
+++ trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M12.py	2011-06-21 17:18:40 UTC (rev 2055)
@@ -1,5 +1,5 @@
-#props.bf_Pitch = 1.75 #Coarse
-props.bf_Pitch = 1.50  #Fine
+#props.bf_Pitch = 1.75 # Coarse
+props.bf_Pitch = 1.50  # Fine
 props.bf_Crest_Percent = 10
 props.bf_Root_Percent = 10
 props.bf_Major_Dia = 12.0
@@ -13,7 +13,7 @@
 props.bf_Allen_Bit_Depth = 6.0
 props.bf_Pan_Head_Dia = 24.0
 props.bf_Dome_Head_Dia = 24.0
-props.bf_Philips_Bit_Dia = props.bf_Pan_Head_Dia*(1.82/5.6)
+props.bf_Philips_Bit_Dia = props.bf_Pan_Head_Dia * (1.82 / 5.6)
 #props.bf_Phillips_Bit_Depth = Get_Phillips_Bit_Height(props.bf_Philips_Bit_Dia)
 props.bf_Hex_Nut_Height = 10.0
 props.bf_Hex_Nut_Flat_Distance = 19.0

Modified: trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M3.py
===================================================================
--- trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M3.py	2011-06-21 17:02:44 UTC (rev 2054)
+++ trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M3.py	2011-06-21 17:18:40 UTC (rev 2055)
@@ -1,8 +1,8 @@
 props.bf_Shank_Dia = 3.0
-#props.bf_Pitch = 0.5    #Coarse
-props.bf_Pitch = 0.35  #Fine
+#props.bf_Pitch = 0.5   # Coarse
+props.bf_Pitch = 0.35   # Fine
 props.bf_Crest_Percent = 10
-props.bf_Root_Percent = 10 
+props.bf_Root_Percent = 10
 props.bf_Major_Dia = 3.0
 props.bf_Minor_Dia = props.bf_Major_Dia - (1.082532 * props.bf_Pitch)
 props.bf_Hex_Head_Flat_Distance = 5.5
@@ -14,7 +14,7 @@
 props.bf_Allen_Bit_Depth = 1.5
 props.bf_Pan_Head_Dia = 5.6
 props.bf_Dome_Head_Dia = 5.6
-props.bf_Philips_Bit_Dia = props.bf_Pan_Head_Dia*(1.82/5.6)
+props.bf_Philips_Bit_Dia = props.bf_Pan_Head_Dia * (1.82 / 5.6)
 #props.bf_Phillips_Bit_Depth = Get_Phillips_Bit_Height(props.bf_Philips_Bit_Dia)
 props.bf_Hex_Nut_Height = 2.4
 props.bf_Hex_Nut_Flat_Distance = 5.5

Modified: trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M4.py
===================================================================
--- trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M4.py	2011-06-21 17:02:44 UTC (rev 2054)
+++ trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M4.py	2011-06-21 17:18:40 UTC (rev 2055)
@@ -1,8 +1,8 @@
 props.bf_Shank_Dia = 4.0
-#props.bf_Pitch = 0.7    #Coarse
-props.bf_Pitch = 0.5  #Fine
+#props.bf_Pitch = 0.7    # Coarse
+props.bf_Pitch = 0.5  # Fine
 props.bf_Crest_Percent = 10
-props.bf_Root_Percent = 10 
+props.bf_Root_Percent = 10
 props.bf_Major_Dia = 4.0
 props.bf_Minor_Dia = props.bf_Major_Dia - (1.082532 * props.bf_Pitch)
 props.bf_Hex_Head_Flat_Distance = 7.0
@@ -14,7 +14,7 @@
 props.bf_Allen_Bit_Depth = 2.0
 props.bf_Pan_Head_Dia = 8.0
 props.bf_Dome_Head_Dia = 8.0
-props.bf_Philips_Bit_Dia = props.bf_Pan_Head_Dia*(1.82/5.6)
+props.bf_Philips_Bit_Dia = props.bf_Pan_Head_Dia * (1.82 / 5.6)
 #props.bf_Phillips_Bit_Depth = Get_Phillips_Bit_Height(props.bf_Philips_Bit_Dia)
 props.bf_Hex_Nut_Height = 3.2
 props.bf_Hex_Nut_Flat_Distance = 7.0

Modified: trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M5.py
===================================================================
--- trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M5.py	2011-06-21 17:02:44 UTC (rev 2054)
+++ trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M5.py	2011-06-21 17:18:40 UTC (rev 2055)
@@ -1,8 +1,8 @@
 props.bf_Shank_Dia = 5.0
-#props.bf_Pitch = 0.8 #Coarse
-props.bf_Pitch = 0.5  #Fine
+#props.bf_Pitch = 0.8 # Coarse
+props.bf_Pitch = 0.5  # Fine
 props.bf_Crest_Percent = 10
-props.bf_Root_Percent = 10 
+props.bf_Root_Percent = 10
 props.bf_Major_Dia = 5.0
 props.bf_Minor_Dia = props.bf_Major_Dia - (1.082532 * props.bf_Pitch)
 props.bf_Hex_Head_Flat_Distance = 8.0
@@ -14,7 +14,7 @@
 props.bf_Allen_Bit_Depth = 2.5
 props.bf_Pan_Head_Dia = 9.5
 props.bf_Dome_Head_Dia = 9.5
-props.bf_Philips_Bit_Dia = props.bf_Pan_Head_Dia*(1.82/5.6)
+props.bf_Philips_Bit_Dia = props.bf_Pan_Head_Dia * (1.82 / 5.6)
 #props.bf_Phillips_Bit_Depth = Get_Phillips_Bit_Height(props.bf_Philips_Bit_Dia)
 props.bf_Hex_Nut_Height = 4.0
 props.bf_Hex_Nut_Flat_Distance = 8.0

Modified: trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M6.py
===================================================================
--- trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M6.py	2011-06-21 17:02:44 UTC (rev 2054)
+++ trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M6.py	2011-06-21 17:18:40 UTC (rev 2055)
@@ -1,6 +1,6 @@
 props.bf_Shank_Dia = 6.0
-#bf_Pitch = 1.0 #Coarse
-props.bf_Pitch = 0.75  #Fine
+#bf_Pitch = 1.0  # Coarse
+props.bf_Pitch = 0.75  # Fine
 props.bf_Crest_Percent = 10
 props.bf_Root_Percent = 10
 props.bf_Major_Dia = 6.0
@@ -14,7 +14,7 @@
 props.bf_Allen_Bit_Depth = 3.0
 props.bf_Pan_Head_Dia = 12.0
 props.bf_Dome_Head_Dia = 12.0
-props.bf_Philips_Bit_Dia = props.bf_Pan_Head_Dia*(1.82/5.6)
+props.bf_Philips_Bit_Dia = props.bf_Pan_Head_Dia * (1.82 / 5.6)
 #props.bf_Phillips_Bit_Depth = Get_Phillips_Bit_Height(props.bf_Philips_Bit_Dia)
 props.bf_Hex_Nut_Height = 5.0
 props.bf_Hex_Nut_Flat_Distance = 10.0

Modified: trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M8.py
===================================================================
--- trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M8.py	2011-06-21 17:02:44 UTC (rev 2054)
+++ trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M8.py	2011-06-21 17:18:40 UTC (rev 2055)
@@ -1,6 +1,6 @@
 props.bf_Shank_Dia = 8.0
-#props.bf_Pitch = 1.25 #Coarse
-props.bf_Pitch = 1.00  #Fine
+#props.bf_Pitch = 1.25  # Coarse
+props.bf_Pitch = 1.00   # Fine
 props.bf_Crest_Percent = 10
 props.bf_Root_Percent = 10
 props.bf_Major_Dia = 8.0
@@ -14,7 +14,7 @@
 props.bf_Allen_Bit_Depth = 4.0
 props.bf_Pan_Head_Dia = 16.0
 props.bf_Dome_Head_Dia = 16.0
-props.bf_Philips_Bit_Dia = props.bf_Pan_Head_Dia*(1.82/5.6)
+props.bf_Philips_Bit_Dia = props.bf_Pan_Head_Dia * (1.82 / 5.6)
 #props.bf_Phillips_Bit_Depth = Get_Phillips_Bit_Height(props.bf_Philips_Bit_Dia)
 props.bf_Hex_Nut_Height = 6.5
 props.bf_Hex_Nut_Flat_Distance = 13.0

Modified: trunk/py/scripts/addons/io_mesh_ply/import_ply.py
===================================================================
--- trunk/py/scripts/addons/io_mesh_ply/import_ply.py	2011-06-21 17:02:44 UTC (rev 2054)
+++ trunk/py/scripts/addons/io_mesh_ply/import_ply.py	2011-06-21 17:18:40 UTC (rev 2055)
@@ -234,7 +234,7 @@
             colindices = el.index(b'red'), el.index(b'green'), el.index(b'blue')
             if -1 in colindices:
                 colindices = None
-            else: # if not a float assume uchar
+            else:  # if not a float assume uchar
                 colmultiply = [1.0 if el.properties[i].numeric_type in ('f', 'd') else (1.0 / 256.0) for i in colindices]
 
         elif el.name == b'face':

Modified: trunk/py/scripts/addons/io_scene_map/__init__.py
===================================================================
--- trunk/py/scripts/addons/io_scene_map/__init__.py	2011-06-21 17:02:44 UTC (rev 2054)
+++ trunk/py/scripts/addons/io_scene_map/__init__.py	2011-06-21 17:18:40 UTC (rev 2055)
@@ -67,12 +67,11 @@
         keywords = self.as_keywords(ignore=("axis_forward", "axis_up", "global_scale", "check_existing", "filter_glob"))
         keywords["global_matrix"] = global_matrix
         '''
-        
+
         keywords = self.as_keywords(ignore=("check_existing", "filter_glob"))
 
         from . import export_map
         return export_map.save(self, context, **keywords)
-        
 
 
 def menu_func(self, context):

Modified: trunk/py/scripts/addons/io_scene_map/export_map.py
===================================================================
--- trunk/py/scripts/addons/io_scene_map/export_map.py	2011-06-21 17:02:44 UTC (rev 2054)
+++ trunk/py/scripts/addons/io_scene_map/export_map.py	2011-06-21 17:18:40 UTC (rev 2055)
@@ -63,7 +63,7 @@
     for f in faces:
         # from 4 verts this gets them in reversed order and only 3 of them
         # 0,1,2,3 -> 2,1,0
-        me = f.id_data  #XXX25
+        me = f.id_data  # XXX25
         for v in f.vertices[:][2::-1]:
             file.write(format_vec % me.vertices[v].co[:])
 
@@ -115,9 +115,9 @@
             image_text = os.path.splitext(os.path.basename(image.filename))[0]
 
     # reuse face vertices
-    _v = face.id_data.vertices  #XXX25
+    _v = face.id_data.vertices  # XXX25
     f_vertices = [_v[vi] for vi in face.vertices]
-    del _v  #XXX25
+    del _v  # XXX25
 
     # original verts as tuples for writing
     orig_vco = [v.co[:] for v in f_vertices]
@@ -467,5 +467,5 @@
          ):
 
     export_map(context, filepath)
-    
+
     return {'FINISHED'}

Modified: trunk/py/scripts/addons/io_scene_x3d/export_x3d.py
===================================================================
--- trunk/py/scripts/addons/io_scene_x3d/export_x3d.py	2011-06-21 17:02:44 UTC (rev 2054)
+++ trunk/py/scripts/addons/io_scene_x3d/export_x3d.py	2011-06-21 17:18:40 UTC (rev 2055)
@@ -82,7 +82,7 @@
 
 
 def build_hierarchy(objects):
-    """ returns parent child relationships, skipping 
+    """ returns parent child relationships, skipping
     """
     objects_set = set(objects)
     par_lookup = {}
@@ -101,6 +101,7 @@
 
     return par_lookup[None]
 
+
 # -----------------------------------------------------------------------------
 # H3D Functions

@@ Diff output truncated at 10240 characters. @@


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