[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [2027] trunk/py/scripts/addons/ io_coat3D: -Removed extra print() lines

Kalle-Samuli Riihikoski haikalle at gmail.com
Thu Jun 9 10:52:09 CEST 2011


Revision: 2027
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-extensions&revision=2027
Author:   haikalle
Date:     2011-06-09 08:52:08 +0000 (Thu, 09 Jun 2011)
Log Message:
-----------
-Removed extra print() lines
-Fixed Blender_export issue. Thanks to Perfection Cat providing the fix.

Modified Paths:
--------------
    trunk/py/scripts/addons/io_coat3D/coat.py
    trunk/py/scripts/addons/io_coat3D/tex.py

Modified: trunk/py/scripts/addons/io_coat3D/coat.py
===================================================================
--- trunk/py/scripts/addons/io_coat3D/coat.py	2011-06-09 08:37:57 UTC (rev 2026)
+++ trunk/py/scripts/addons/io_coat3D/coat.py	2011-06-09 08:52:08 UTC (rev 2027)
@@ -50,6 +50,7 @@
         import_no = 0
         coat = bpy.coat3D
         coat3D = bpy.context.scene.coat3D
+        Blender_export = ""
         if(bpy.context.scene.objects.active):
             coa = bpy.context.scene.objects.active.coat3D
         
@@ -282,7 +283,6 @@
         act_first = bpy.context.scene.objects.active
         for act_name in test:
             if act_name.type == 'MESH' and os.path.isfile(act_name.coat3D.objectdir):
-                print('eihan tanne voi tulla')
                 activeobj = act_name.name
                 mat_list = []
                 scene.objects[activeobj].select = True
@@ -430,7 +430,6 @@
             path3b_file.close()
             os.remove(path3b_now)
         else:
-            print("ei toimi")
             path_on = 0
 
         for palikka in bpy.context.scene.objects:
@@ -562,7 +561,7 @@
             layout.menu("VIEW3D_MT_ExportMenu")
             layout.separator()
 
-            layout.operator("import_applink.pilgway_3d_deltex",text="Delete Textures")
+            layout.menu("VIEW3D_MT_ExtraMenu")
             layout.separator()
 
             if(len(bpy.context.selected_objects) == 1):
@@ -602,6 +601,18 @@
         layout.prop(coat3D,"exportfile")
         layout.prop(coat3D,"export_pos")
 
+class VIEW3D_MT_ExtraMenu(bpy.types.Menu):
+    bl_label = "Extra"
+
+    def draw(self, context):
+        layout = self.layout
+        coat3D = bpy.context.scene.coat3D
+        settings = context.tool_settings
+        layout.operator_context = 'INVOKE_REGION_WIN'
+
+        layout.operator("import_applink.pilgway_3d_deltex",text="Delete all Textures")
+        layout.separator()
+
 def register():
     bpy.utils.register_module(__name__)
 

Modified: trunk/py/scripts/addons/io_coat3D/tex.py
===================================================================
--- trunk/py/scripts/addons/io_coat3D/tex.py	2011-06-09 08:37:57 UTC (rev 2026)
+++ trunk/py/scripts/addons/io_coat3D/tex.py	2011-06-09 08:52:08 UTC (rev 2027)
@@ -164,8 +164,8 @@
             bpy.ops.image.new(name=name_tex)
             bpy.data.images[name_tex].filepath = texcoat['color'][0]
             bpy.data.images[name_tex].source = 'FILE'
-            print('name_tex: %s'%name_tex)
             
+            
 
             bpy.data.textures.new(name_tex,type='IMAGE')
             objekti.active_material.texture_slots[index].texture = bpy.data.textures[name_tex]
@@ -179,10 +179,8 @@
             
 
         elif(useold != ''):
-            print('useold:%s'%useold)
-            
+                        
             objekti.active_material.texture_slots[index].texture = useold
-            print(objekti.active_material)
             objekti.active_material.texture_slots[index].texture.image.filepath = texcoat['color'][0]
             if(objekti.data.uv_textures.active):
                 objekti.active_material.texture_slots[index].texture_coords = 'UV'



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