[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1522] trunk/py/scripts/addons/ animation_animall.py: AnimAll: Users got a bit confused on how to use Shape animation.
Daniel Salazar
zanqdo at gmail.com
Sun Jan 30 01:56:13 CET 2011
Revision: 1522
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-extensions&revision=1522
Author: zanqdo
Date: 2011-01-30 00:56:12 +0000 (Sun, 30 Jan 2011)
Log Message:
-----------
AnimAll: Users got a bit confused on how to use Shape animation. This should help
Modified Paths:
--------------
trunk/py/scripts/addons/animation_animall.py
Modified: trunk/py/scripts/addons/animation_animall.py
===================================================================
--- trunk/py/scripts/addons/animation_animall.py 2011-01-29 12:29:42 UTC (rev 1521)
+++ trunk/py/scripts/addons/animation_animall.py 2011-01-30 00:56:12 UTC (rev 1522)
@@ -88,6 +88,9 @@
# draw the gui
def draw(self, context):
+
+ Obj = context.active_object
+
layout = self.layout
col = layout.column(align=True)
@@ -106,6 +109,20 @@
row.operator('anim.delete_keyframe_animall', icon='KEY_DEHLT')
row = layout.row()
row.operator('anim.clear_animation_animall', icon='X')
+
+ if context.window_manager.key_shape:
+
+ ShapeKey = Obj.active_shape_key
+
+ split = layout.split()
+ row = split.row()
+
+ if ShapeKey:
+ row.label(ShapeKey.name, icon='SHAPEKEY_DATA')
+ row.prop(ShapeKey, "value", text="")
+ row.prop(Obj, "show_only_shape_key", text="")
+ else:
+ row.label('No active ShapeKey', icon='INFO')
class ANIM_OT_insert_keyframe_animall(bpy.types.Operator):
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