[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1341] trunk/py/scripts/addons/ space_view3d_spacebar_menu.py: Spacebar Menu: PEP 8 Cleanup

Jonathan Smith j.jaydez at gmail.com
Mon Jan 3 15:35:09 CET 2011


Revision: 1341
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-extensions&revision=1341
Author:   jaydez
Date:     2011-01-03 15:35:09 +0100 (Mon, 03 Jan 2011)

Log Message:
-----------
Spacebar Menu: PEP 8 Cleanup

Modified Paths:
--------------
    trunk/py/scripts/addons/space_view3d_spacebar_menu.py

Modified: trunk/py/scripts/addons/space_view3d_spacebar_menu.py
===================================================================
--- trunk/py/scripts/addons/space_view3d_spacebar_menu.py	2011-01-03 14:07:40 UTC (rev 1340)
+++ trunk/py/scripts/addons/space_view3d_spacebar_menu.py	2011-01-03 14:35:09 UTC (rev 1341)
@@ -44,7 +44,8 @@
 Usage:
 *  This script gives a basic menu with common simple tools for easy access.
 * Very similar to the Spacebar menu in 2.49
-* Context sensitive for Object. Edit, Sculpt, Pose, Weight/Texture/Vertex Paint.
+* Context sensitive for Object. Edit, Sculpt, Pose, Weight/Texture/Vertex
+     Paint.
 * Object sensitive based on object selected in edit mode.
 
 Version history:
@@ -108,7 +109,8 @@
             layout.separator()
 
             # Modifier block
-            layout.operator_menu_enum("object.modifier_add", "type" , icon='MODIFIER')
+            layout.operator_menu_enum("object.modifier_add", "type",
+                icon='MODIFIER')
             layout.separator()
 
             # Align block
@@ -174,7 +176,8 @@
             layout.menu("VIEW3D_MT_uv_map", icon='MOD_UVPROJECT')
 
             # Select block
-            layout.menu("VIEW3D_MT_SelectEditMenu", icon='RESTRICT_SELECT_OFF')
+            layout.menu("VIEW3D_MT_SelectEditMenu",
+                icon='RESTRICT_SELECT_OFF')
 
             # Toolshelf block
             layout.operator("view3d.toolshelf", icon='MENU_PANEL')
@@ -185,8 +188,8 @@
             layout.separator()
 
             # Toggle Object Mode
-            layout.operator("object.editmode_toggle", text="Enter Object Mode",
-                icon='OBJECT_DATAMODE')
+            layout.operator("object.editmode_toggle", 
+                text="Enter Object Mode", icon='OBJECT_DATAMODE')
 
             # Delete Block
             layout.operator("mesh.delete", icon='CANCEL')
@@ -208,8 +211,10 @@
             layout.separator()
 
             # Proportional block
-            layout.prop_menu_enum(settings, "proportional_edit", icon= "PROP_CON")
-            layout.prop_menu_enum(settings, "proportional_edit_falloff", icon= "SMOOTHCURVE")
+            layout.prop_menu_enum(settings, "proportional_edit",
+                icon= "PROP_CON")
+            layout.prop_menu_enum(settings, "proportional_edit_falloff",
+                icon= "SMOOTHCURVE")
             layout.separator()
 
             # Edit Control Points
@@ -223,7 +228,8 @@
             layout.separator()
 
 			# Select Curve Block
-            layout.menu("VIEW3D_MT_SelectCurveMenu", icon='RESTRICT_SELECT_OFF')
+            layout.menu("VIEW3D_MT_SelectCurveMenu",
+                icon='RESTRICT_SELECT_OFF')
 
             # Toolshelf block
             layout.operator("view3d.toolshelf", icon='MENU_PANEL')
@@ -258,8 +264,10 @@
             layout.separator()
 
             # Proportional block
-            layout.prop_menu_enum(settings, "proportional_edit", icon= "PROP_CON")
-            layout.prop_menu_enum(settings, "proportional_edit_falloff", icon= "SMOOTHCURVE")
+            layout.prop_menu_enum(settings, "proportional_edit",
+                icon= "PROP_CON")
+            layout.prop_menu_enum(settings, "proportional_edit_falloff",
+                icon= "SMOOTHCURVE")
             layout.separator()
 
             # Edit Curve Specials
@@ -303,8 +311,10 @@
             layout.separator()
 
             # Proportional block
-            layout.prop_menu_enum(settings, "proportional_edit", icon= "PROP_CON")
-            layout.prop_menu_enum(settings, "proportional_edit_falloff", icon= "SMOOTHCURVE")
+            layout.prop_menu_enum(settings, "proportional_edit",
+                icon= "PROP_CON")
+            layout.prop_menu_enum(settings, "proportional_edit_falloff",
+                icon= "SMOOTHCURVE")
             layout.separator()
 
             #Select Metaball
@@ -343,15 +353,18 @@
             layout.separator()
 
             # Proportional block
-            layout.prop_menu_enum(settings, "proportional_edit", icon= "PROP_CON")
-            layout.prop_menu_enum(settings, "proportional_edit_falloff", icon= "SMOOTHCURVE")
+            layout.prop_menu_enum(settings, "proportional_edit",
+                icon= "PROP_CON")
+            layout.prop_menu_enum(settings, "proportional_edit_falloff",
+                icon= "SMOOTHCURVE")
             layout.separator()
 
             layout.operator("lattice.make_regular")
             layout.separator()
 
             #Select Lattice
-            layout.menu("VIEW3D_MT_select_edit_lattice", icon='RESTRICT_SELECT_OFF')
+            layout.menu("VIEW3D_MT_select_edit_lattice",
+                icon='RESTRICT_SELECT_OFF')
 
             # Toolshelf block
             layout.operator("view3d.toolshelf", icon='MENU_PANEL')
@@ -388,8 +401,10 @@
             layout.separator()
 
             # Proportional block
-            layout.prop_menu_enum(settings, "proportional_edit", icon= "PROP_CON")
-            layout.prop_menu_enum(settings, "proportional_edit_falloff", icon= "SMOOTHCURVE")
+            layout.prop_menu_enum(settings, "proportional_edit",
+                icon= "PROP_CON")
+            layout.prop_menu_enum(settings, "proportional_edit_falloff",
+                icon= "SMOOTHCURVE")
             layout.separator()
 
             # Particle block
@@ -397,7 +412,8 @@
             layout.separator()
 
             #Select Particle
-            layout.menu("VIEW3D_MT_select_particle", icon='RESTRICT_SELECT_OFF')
+            layout.menu("VIEW3D_MT_select_particle",
+                icon='RESTRICT_SELECT_OFF')
 
             # History/Cursor Block
             layout.menu("VIEW3D_MT_undoS", icon='ARROW_LEFTRIGHT')
@@ -588,7 +604,8 @@
             layout.menu("VIEW3D_MT_ParentMenu", icon='ROTACTIVE')
 
             layout.separator()
-            layout.operator_menu_enum("armature.flags_set", "mode", text="Bone Settings")
+            layout.operator_menu_enum("armature.flags_set", "mode",
+                text="Bone Settings")
 
             # Edit Armature Select
             layout.menu("VIEW3D_MT_SelectArmatureMenu",
@@ -777,14 +794,17 @@
         props = layout.operator("transform.mirror", text="X Global")
         props.constraint_axis = (True, False, False)
         props.constraint_orientation = 'GLOBAL'
+
         props = layout.operator("transform.mirror", text="Y Global")
         props.constraint_axis = (False, True, False)
         props.constraint_orientation = 'GLOBAL'
+
         props = layout.operator("transform.mirror", text="Z Global")
         props.constraint_axis = (False, False, True)
         props.constraint_orientation = 'GLOBAL'
 
         if context.edit_object:
+
             layout.separator()
 
             props = layout.operator("transform.mirror", text="X Local")
@@ -816,7 +836,6 @@
 
         layout.operator("group.create")
         layout.operator("group.objects_remove")
-
         layout.separator()
 
         layout.operator("group.objects_add_active")
@@ -829,11 +848,12 @@
         layout = self.layout
 
         layout.menu("VIEW3D_MT_view_align_selected")
-
         layout.separator()
 
-        layout.operator("view3d.view_all", text="Center Cursor and View All").center = True
-        layout.operator("view3d.camera_to_view", text="Align Active Camera to View")
+        layout.operator("view3d.view_all",
+            text="Center Cursor and View All").center = True
+        layout.operator("view3d.camera_to_view",
+            text="Align Active Camera to View")
         layout.operator("view3d.view_selected")
         layout.operator("view3d.view_center_cursor")
 
@@ -847,16 +867,21 @@
         layout.operator("view3d.select_border")
         layout.operator("view3d.select_circle")
         layout.separator()
+
         layout.operator("object.select_all", text="Select/Deselect All")
         layout.operator("object.select_inverse", text="Inverse")
         layout.operator("object.select_random", text="Random")
         layout.operator("object.select_mirror", text="Mirror")
         layout.operator("object.select_by_layer", text="Select All by Layer")
-        layout.operator_menu_enum("object.select_by_type", "type", text="Select All by Type...")
+        layout.operator_menu_enum("object.select_by_type", "type",
+            text="Select All by Type...")
         layout.operator("object.select_camera", text="Select Camera")
         layout.separator()
-        layout.operator_menu_enum("object.select_grouped", "type", text="Grouped")
-        layout.operator_menu_enum("object.select_linked", "type", text="Linked")
+
+        layout.operator_menu_enum("object.select_grouped", "type",
+            text="Grouped")
+        layout.operator_menu_enum("object.select_linked", "type",
+            text="Linked")
         layout.operator("object.select_pattern", text="Select Pattern...")
 
 class VIEW3D_MT_SelectEditMenu(bpy.types.Menu):
@@ -867,35 +892,35 @@
 
         layout.operator("view3d.select_border")
         layout.operator("view3d.select_circle")
-
         layout.separator()
 
         layout.operator("mesh.select_all", text="Select/Deselect All")
         layout.operator("mesh.select_inverse", text="Inverse")
-
         layout.separator()
 
         layout.operator("mesh.select_random", text="Random")
         layout.operator("mesh.select_nth", text="Every N Number of Verts")
         layout.operator("mesh.edges_select_sharp", text="Sharp Edges")
-        layout.operator("mesh.faces_select_linked_flat", text="Linked Flat Faces")
+        layout.operator("mesh.faces_select_linked_flat",
+            text="Linked Flat Faces")
         layout.operator("mesh.faces_select_interior", text="Interior Faces")
         layout.operator("mesh.select_axis", text="Side of Active")
-
         layout.separator()
 
-        layout.operator("mesh.select_by_number_vertices", text="Triangles").type = 'TRIANGLES'
-        layout.operator("mesh.select_by_number_vertices", text="Quads").type = 'QUADS'
+        layout.operator("mesh.select_by_number_vertices",
+            text="Triangles").type = 'TRIANGLES'
+        layout.operator("mesh.select_by_number_vertices",
+            text="Quads").type = 'QUADS'
         if context.scene.tool_settings.mesh_select_mode[2] == False:
-                layout.operator("mesh.select_non_manifold", text="Non Manifold")
-        layout.operator("mesh.select_by_number_vertices", text="Loose Verts/Edges").type = 'OTHER'

@@ Diff output truncated at 10240 characters. @@



More information about the Bf-extensions-cvs mailing list