[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1623] trunk/py/scripts/addons: Initial commit of SVG importer for Blender 2.5

Sergey Sharybin g.ulairi at gmail.com
Sun Feb 20 22:13:13 CET 2011


Revision: 1623
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-extensions&revision=1623
Author:   nazgul
Date:     2011-02-20 21:13:12 +0000 (Sun, 20 Feb 2011)
Log Message:
-----------
Initial commit of SVG importer for Blender 2.5

Only <path> is supported at this moment, other geometries would
be added a bit later. Transform attribute, defined, groups and
uses should work pretty fine.

Work is in progress, so please repoer issues to me, not to tracker :)

Added Paths:
-----------
    trunk/py/scripts/addons/io_curve_svg/
    trunk/py/scripts/addons/io_curve_svg/__init__.py
    trunk/py/scripts/addons/io_curve_svg/import_svg.py
    trunk/py/scripts/addons/io_curve_svg/svg_colors.py

Added: trunk/py/scripts/addons/io_curve_svg/__init__.py
===================================================================
--- trunk/py/scripts/addons/io_curve_svg/__init__.py	                        (rev 0)
+++ trunk/py/scripts/addons/io_curve_svg/__init__.py	2011-02-20 21:13:12 UTC (rev 1623)
@@ -0,0 +1,83 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+#  This program is free software; you can redistribute it and/or
+#  modify it under the terms of the GNU General Public License
+#  as published by the Free Software Foundation; either version 2
+#  of the License, or (at your option) any later version.
+#
+#  This program is distributed in the hope that it will be useful,
+#  but WITHOUT ANY WARRANTY; without even the implied warranty of
+#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+#  GNU General Public License for more details.
+#
+#  You should have received a copy of the GNU General Public License
+#  along with this program; if not, write to the Free Software Foundation,
+#  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+# <pep8 compliant>
+
+bl_info = {
+    "name": "Scalable Vector Graphics (SVG) 1.1 format",
+    "author": "Sergey Sharybin",
+    "blender": (2, 5, 6),
+    "api": 34996,
+    "location": "File > Import-Export",
+    "description": "Import SVG",
+    "warning": "",
+    "wiki_url": "http://wiki.blender.org/index.php/Extensions:2.5/Py/"\
+        "Scripts/Import-Export/SVG",
+    "tracker_url": "",
+    "support": 'OFFICIAL',
+    "category": "Import-Export"}
+
+# To support reload properly, try to access a package var,
+# if it's there, reload everything
+if "bpy" in locals():
+    import imp
+    if "import_svg" in locals():
+        imp.reload(import_svg)
+
+
+import bpy
+from bpy.props import *
+from io_utils import ImportHelper, ExportHelper
+
+
+class ImportSVG(bpy.types.Operator, ImportHelper):
+    '''Load a SVG file'''
+    bl_idname = "import_curve.svg"
+    bl_label = "Import SVG"
+
+    filename_ext = ".svg"
+    filter_glob = StringProperty(default="*.svg", options={'HIDDEN'})
+
+    def execute(self, context):
+        from . import import_svg
+
+        return import_svg.load(self, context,
+            **self.as_keywords(ignore=("filter_glob",)))
+
+
+def menu_func_import(self, context):
+    self.layout.operator(ImportSVG.bl_idname,
+        text="Scalable Vector Graphics (.svg)")
+
+
+def register():
+    bpy.utils.register_module(__name__)
+
+    bpy.types.INFO_MT_file_import.append(menu_func_import)
+
+
+def unregister():
+    bpy.utils.unregister_module(__name__)
+
+    bpy.types.INFO_MT_file_import.remove(menu_func_import)
+
+# NOTES
+# - blender version is hardcoded
+
+if __name__ == "__main__":
+    register()

Added: trunk/py/scripts/addons/io_curve_svg/import_svg.py
===================================================================
--- trunk/py/scripts/addons/io_curve_svg/import_svg.py	                        (rev 0)
+++ trunk/py/scripts/addons/io_curve_svg/import_svg.py	2011-02-20 21:13:12 UTC (rev 1623)
@@ -0,0 +1,1156 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+#  This program is free software; you can redistribute it and/or
+#  modify it under the terms of the GNU General Public License
+#  as published by the Free Software Foundation; either version 2
+#  of the License, or (at your option) any later version.
+#
+#  This program is distributed in the hope that it will be useful,
+#  but WITHOUT ANY WARRANTY; without even the implied warranty of
+#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+#  GNU General Public License for more details.
+#
+#  You should have received a copy of the GNU General Public License
+#  along with this program; if not, write to the Free Software Foundation,
+#  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+# <pep8 compliant>
+
+import re
+import xml.dom.minidom
+from math import cos, sin, tan, atan2, pi, ceil
+
+import bpy
+from mathutils import Vector, Matrix
+
+from . import svg_colors
+
+#### Common utilities ####
+
+# TODO: 'em' and 'ex' aren't actually supported
+SVGUnits = {'': 1.0,
+            'px': 1.0,
+            'in': 90,
+            'mm': 90 * 0.254,
+            'cm': 90 * 2.54,
+            'pt': 1.25,
+            'pc': 15.0,
+            'em': 1.0,
+            'ex': 1.0}
+
+
+def SVGCreateCurve():
+    """
+    Create new curve object to hold splines in
+    """
+
+    cu = bpy.data.curves.new("Curve", 'CURVE')
+    obj = bpy.data.objects.new("Curve", cu)
+    bpy.context.scene.objects.link(obj)
+
+    return obj
+
+
+def SVGFinishCurve():
+    """
+    Finish curve creation
+    """
+
+    pass
+
+
+def SVGFlipHandle(x, y, x1, y1):
+    """
+    Flip handle around base point
+    """
+
+    x = x + (x - x1)
+    y = y + (y - y1)
+
+    return x, y
+
+
+def SVGParseCoord(coord, size):
+    """
+    Parse coordinate component to common basis
+
+    Needed to handle coordinates set in cm, mm, iches..
+    """
+
+    r = re.compile('([0-9\\-\\+\\.])([A-z%]*)')
+    val = float(r.sub('\\1', coord))
+    unit = r.sub('\\2', coord).lower()
+
+    if unit == '%':
+        return float(size) / 100.0 * val
+    else:
+        global SVGUnits
+
+        return val * SVGUnits[unit]
+
+    return val
+
+
+def SVGRectFromNode(node, context):
+    """
+    Get display rectangle from node
+    """
+
+    w = context['rect'][0]
+    h = context['rect'][1]
+
+    if node.getAttribute('viewBox'):
+        viewBox = node.getAttribute('viewBox').split()
+        w = SVGParseCoord(viewBox[2], w)
+        h = SVGParseCoord(viewBox[3], h)
+    else:
+        if node.getAttribute('width'):
+            w = SVGParseCoord(node.getAttribute('width'), w)
+
+        if node.getAttribute('height'):
+            h = SVGParseCoord(node.getAttribute('height'), h)
+    
+
+    return (w, h)
+
+
+def SVGMatrixFromNode(node, context):
+    """
+    Get transformation matrix from given node
+    """
+
+    rect = context['rect']
+
+    m = Matrix()
+    x = SVGParseCoord(node.getAttribute('x') or '0', rect[0])
+    y = SVGParseCoord(node.getAttribute('y') or '0', rect[1])
+    w = SVGParseCoord(node.getAttribute('width') or str(rect[0]), rect[0])
+    h = SVGParseCoord(node.getAttribute('height') or str(rect[1]), rect[1])
+
+    m = m.Translation(Vector((x, y, 0.0)))
+    if len(context['rects']) > 1:
+        m = m * m.Scale(w / rect[0], 4, Vector((1.0, 0.0, 0.0)))
+        m = m * m.Scale(h / rect[1], 4, Vector((0.0, 1.0, 0.0)))
+
+    if node.getAttribute('viewBox'):
+        viewBox = node.getAttribute('viewBox').split()
+        vx = SVGParseCoord(viewBox[0], w)
+        vy = SVGParseCoord(viewBox[1], h)
+        vw = SVGParseCoord(viewBox[2], w)
+        vh = SVGParseCoord(viewBox[3], h)
+
+        m = m * m.Translation(Vector((-vx, -vy, 0.0)))
+        m = m * m.Scale(w / vw, 4, Vector((1.0, 0.0, 0.0)))
+        m = m * m.Scale(h / vh, 4, Vector((0.0, 1.0, 0.0)))
+
+    return m
+
+
+def SVGParseTransform(transform):
+    """
+    Parse transform string and return transformation matrix
+    """
+
+    m = Matrix()
+    r = re.compile('\s*([A-z]+)\s*\((.*?)\)')
+
+    for match in r.finditer(transform):
+        func = match.group(1)
+        params = match.group(2)
+        params = params.replace(',', ' ').split()
+
+        proc = SVGTransforms.get(func)
+        if proc is None:
+            raise Exception('Unknown trasnform function: ' + func)
+
+        m = m * proc(params)
+
+    return m
+
+
+def SVGGetMaterial(color, context):
+    """
+    Get material for specified color
+    """
+
+    materials = context['materials']
+
+    if color in materials:
+        return materials[color]
+
+    diff = None
+    if color.startswith('#'):
+        color = color[1:]
+
+        if len(color) == 3:
+            color = color[0] * 2 + color[1] * 2 + color[2] * 2
+
+        diff = (int(color[0:2], 16), int(color[2:4], 16), int(color[4:6], 16))
+    elif color in svg_colors.SVGColors:
+        diff = svg_colors.SVGColors[color]
+    else:
+        return None
+
+    mat = bpy.data.materials.new(name='SVGMat')
+    mat.diffuse_color = diff
+
+    materials[color] = mat
+
+    return mat
+
+
+def SVGTransformTranslate(params):
+    """
+    translate SVG transform command
+    """
+
+    tx = float(params[0])
+    ty = float(params[1])
+    return Matrix.Translation(Vector((tx, ty, 0.0)))
+
+
+def SVGTransformMatrix(params):
+    """
+    matrix SVG transform command
+    """
+
+    a = float(params[0])
+    b = float(params[1])
+    c = float(params[2])
+    d = float(params[3])
+    e = float(params[4])
+    f = float(params[5])
+
+    return Matrix(((a, c, 0.0, 0.0),
+                   (b, d, 0.0, 0.0),
+                   (0, 0, 1.0, 0.0),
+                   (e, f, 0.0, 1.0)))
+
+
+def SVGTransformScale(params):
+    """
+    scale SVG transform command
+    """
+
+    sx = sy = float(params[0])
+    if len(params) > 1:
+        sy = float(params[1])
+
+    m = Matrix()
+
+    m = m * m.Scale(sx, 4, Vector((1.0, 0.0, 0.0)))
+    m = m * m.Scale(sy, 4, Vector((0.0, 1.0, 0.0)))
+
+    return m
+
+
+def SVGTransformSkewX(params):
+    """
+    skewX SVG transform command
+    """
+
+    ang = float(params[0]) * pi / 180.0
+
+    return Matrix(((1.0, 0.0, 0.0),
+                  (tan(ang), 1.0, 0.0),
+                  (0.0, 0.0, 1.0))).to_4x4()
+
+
+def SVGTransformSkewY(params):
+    """
+    skewX SVG transform command
+    """
+
+    ang = float(params[0]) * pi / 180.0
+
+    return Matrix(((1.0, tan(ang), 0.0),
+                  (0.0, 1.0, 0.0),
+                  (0.0, 0.0, 1.0))).to_4x4()
+
+
+def SVGTransformRotate(params):
+    """
+    skewX SVG transform command
+    """
+
+    ang = float(params[0]) * pi / 180.0
+    cx = cy = 0.0
+    if len(params) >= 3:
+        cx = float(params[1])
+        cy = float(params[2])
+
+    tm = Matrix.Translation(Vector((cx, cy, 0.0)))
+    rm = Matrix.Rotation(ang, 4, Vector((0.0, 0.0, 1.0)))
+
+    return tm * rm * tm.inverted()
+
+SVGTransforms = {'translate': SVGTransformTranslate,
+                 'scale': SVGTransformScale,
+                 'skewX': SVGTransformSkewX,
+                 'skewY': SVGTransformSkewY,
+                 'matrix': SVGTransformMatrix,
+                 'rotate': SVGTransformRotate}
+
+#### SVG path helpers ####
+
+
+class SVGPathData:
+    """
+    SVG Path data token supplier
+    """
+
+    __slots__ = ('_data',  # List of tokens
+                 '_index',  # Index of current token in tokens list

@@ Diff output truncated at 10240 characters. @@


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