[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1562] trunk/py/scripts/addons: incorrectly switched mesh.update() --> mesh.update_tag(),

Campbell Barton ideasman42 at gmail.com
Tue Feb 8 22:36:45 CET 2011


Revision: 1562
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-extensions&revision=1562
Author:   campbellbarton
Date:     2011-02-08 21:36:44 +0000 (Tue, 08 Feb 2011)
Log Message:
-----------
incorrectly switched mesh.update() --> mesh.update_tag(),
update_tag() tags for depsgraph update only, update() executes normal recalculation and creates edge data.

Modified Paths:
--------------
    trunk/py/scripts/addons/add_mesh_3d_function_surface.py
    trunk/py/scripts/addons/add_mesh_BoltFactory/createMesh.py
    trunk/py/scripts/addons/add_mesh_BoltFactory/original_script_add_mesh_bolt.py
    trunk/py/scripts/addons/add_mesh_ant_landscape.py
    trunk/py/scripts/addons/add_mesh_extras.py
    trunk/py/scripts/addons/add_mesh_gears.py
    trunk/py/scripts/addons/add_mesh_gemstones.py
    trunk/py/scripts/addons/add_mesh_pipe_joint.py
    trunk/py/scripts/addons/add_mesh_solid.py
    trunk/py/scripts/addons/add_mesh_twisted_torus.py
    trunk/py/scripts/addons/animation_add_corrective_shape_key.py
    trunk/py/scripts/addons/io_convert_image_to_mesh_img/import_img.py
    trunk/py/scripts/addons/io_import_images_as_planes.py
    trunk/py/scripts/addons/io_import_scene_mhx.py
    trunk/py/scripts/addons/io_import_scene_unreal_psk.py
    trunk/py/scripts/addons/io_mesh_ply/import_ply.py
    trunk/py/scripts/addons/io_mesh_raw/import_raw.py
    trunk/py/scripts/addons/io_mesh_stl/blender_utils.py
    trunk/py/scripts/addons/io_scene_3ds/import_3ds.py
    trunk/py/scripts/addons/io_scene_x3d/import_x3d.py
    trunk/py/scripts/addons/io_shape_mdd/import_mdd.py
    trunk/py/scripts/addons/mesh_surface_sketch.py
    trunk/py/scripts/addons/modules/add_utils.py
    trunk/py/scripts/addons/object_cloud_gen.py
    trunk/py/scripts/addons/rigify/rigs/biped/arm/fk.py
    trunk/py/scripts/addons/rigify/rigs/biped/arm/ik.py
    trunk/py/scripts/addons/rigify/rigs/biped/leg/fk.py
    trunk/py/scripts/addons/rigify/rigs/biped/leg/ik.py
    trunk/py/scripts/addons/rigify/rigs/finger.py
    trunk/py/scripts/addons/rigify/rigs/palm.py
    trunk/py/scripts/addons/rigify/utils.py
    trunk/py/scripts/addons/space_view3d_materials_utils.py

Modified: trunk/py/scripts/addons/add_mesh_3d_function_surface.py
===================================================================
--- trunk/py/scripts/addons/add_mesh_3d_function_surface.py	2011-02-08 20:09:52 UTC (rev 1561)
+++ trunk/py/scripts/addons/add_mesh_3d_function_surface.py	2011-02-08 21:36:44 UTC (rev 1562)
@@ -138,7 +138,7 @@
     mesh.from_pydata(verts, edges, faces)
 
     # Update mesh geometry after adding stuff.
-    mesh.update_tag()
+    mesh.update()
 
     import add_object_utils
     return add_object_utils.object_data_add(context, mesh, operator=None)

Modified: trunk/py/scripts/addons/add_mesh_BoltFactory/createMesh.py
===================================================================
--- trunk/py/scripts/addons/add_mesh_BoltFactory/createMesh.py	2011-02-08 20:09:52 UTC (rev 1561)
+++ trunk/py/scripts/addons/add_mesh_BoltFactory/createMesh.py	2011-02-08 21:36:44 UTC (rev 1562)
@@ -2092,7 +2092,7 @@
     mesh.from_pydata(verts, edges, faces)
 
     # Update mesh geometry after adding stuff.
-    mesh.update_tag()
+    mesh.update()
 
     # Deselect all objects.
     bpy.ops.object.select_all(action='DESELECT')

Modified: trunk/py/scripts/addons/add_mesh_BoltFactory/original_script_add_mesh_bolt.py
===================================================================
--- trunk/py/scripts/addons/add_mesh_BoltFactory/original_script_add_mesh_bolt.py	2011-02-08 20:09:52 UTC (rev 1561)
+++ trunk/py/scripts/addons/add_mesh_BoltFactory/original_script_add_mesh_bolt.py	2011-02-08 21:36:44 UTC (rev 1562)
@@ -2499,7 +2499,7 @@
     for ob in scene.objects:
         ob.select = False
 
-    mesh.update_tag()
+    mesh.update()
     ob_new = bpy.data.objects.new(sObjName, mesh)
     scene.objects.link(ob_new)
     ob_new.select = True

Modified: trunk/py/scripts/addons/add_mesh_ant_landscape.py
===================================================================
--- trunk/py/scripts/addons/add_mesh_ant_landscape.py	2011-02-08 20:09:52 UTC (rev 1561)
+++ trunk/py/scripts/addons/add_mesh_ant_landscape.py	2011-02-08 21:36:44 UTC (rev 1562)
@@ -92,7 +92,7 @@
     mesh.from_pydata(verts, edges, faces)
 
     # Update mesh geometry after adding stuff.
-    mesh.update_tag()
+    mesh.update()
 
     import add_object_utils
     return add_object_utils.object_data_add(context, mesh, operator=None)

Modified: trunk/py/scripts/addons/add_mesh_extras.py
===================================================================
--- trunk/py/scripts/addons/add_mesh_extras.py	2011-02-08 20:09:52 UTC (rev 1561)
+++ trunk/py/scripts/addons/add_mesh_extras.py	2011-02-08 21:36:44 UTC (rev 1562)
@@ -51,7 +51,7 @@
     mesh.from_pydata(verts, edges, faces)
 
     # Update mesh geometry after adding stuff.
-    mesh.update_tag()
+    mesh.update()
 
     import add_object_utils
     return add_object_utils.object_data_add(context, mesh, operator=None)

Modified: trunk/py/scripts/addons/add_mesh_gears.py
===================================================================
--- trunk/py/scripts/addons/add_mesh_gears.py	2011-02-08 20:09:52 UTC (rev 1561)
+++ trunk/py/scripts/addons/add_mesh_gears.py	2011-02-08 21:36:44 UTC (rev 1562)
@@ -84,7 +84,7 @@
     mesh.from_pydata(verts, edges, faces)
 
     # Update mesh geometry after adding stuff.
-    mesh.update_tag()
+    mesh.update()
 
     import add_object_utils
     return add_object_utils.object_data_add(context, mesh, operator=None)

Modified: trunk/py/scripts/addons/add_mesh_gemstones.py
===================================================================
--- trunk/py/scripts/addons/add_mesh_gemstones.py	2011-02-08 20:09:52 UTC (rev 1561)
+++ trunk/py/scripts/addons/add_mesh_gemstones.py	2011-02-08 21:36:44 UTC (rev 1562)
@@ -51,7 +51,7 @@
     mesh.from_pydata(verts, edges, faces)
 
     # Update mesh geometry after adding stuff.
-    mesh.update_tag()
+    mesh.update()
 
     import add_object_utils
     return add_object_utils.object_data_add(context, mesh, operator=None)

Modified: trunk/py/scripts/addons/add_mesh_pipe_joint.py
===================================================================
--- trunk/py/scripts/addons/add_mesh_pipe_joint.py	2011-02-08 20:09:52 UTC (rev 1561)
+++ trunk/py/scripts/addons/add_mesh_pipe_joint.py	2011-02-08 21:36:44 UTC (rev 1562)
@@ -146,7 +146,7 @@
     mesh.from_pydata(verts, edges, faces)
 
     # Update mesh geometry after adding stuff.
-    mesh.update_tag()
+    mesh.update()
 
     import add_object_utils
     return add_object_utils.object_data_add(context, mesh, operator=None)

Modified: trunk/py/scripts/addons/add_mesh_solid.py
===================================================================
--- trunk/py/scripts/addons/add_mesh_solid.py	2011-02-08 20:09:52 UTC (rev 1561)
+++ trunk/py/scripts/addons/add_mesh_solid.py	2011-02-08 21:36:44 UTC (rev 1562)
@@ -55,7 +55,7 @@
     mesh.from_pydata(verts, edges, faces)
 
     # Update mesh geometry after adding stuff.
-    mesh.update_tag()
+    mesh.update()
 
     import add_object_utils
     return add_object_utils.object_data_add(context, mesh, operator=None)

Modified: trunk/py/scripts/addons/add_mesh_twisted_torus.py
===================================================================
--- trunk/py/scripts/addons/add_mesh_twisted_torus.py	2011-02-08 20:09:52 UTC (rev 1561)
+++ trunk/py/scripts/addons/add_mesh_twisted_torus.py	2011-02-08 21:36:44 UTC (rev 1562)
@@ -67,7 +67,7 @@
     mesh.from_pydata(verts, edges, faces)
 
     # Update mesh geometry after adding stuff.
-    mesh.update_tag()
+    mesh.update()
 
     import add_object_utils
     return add_object_utils.object_data_add(context, mesh, operator=None)

Modified: trunk/py/scripts/addons/animation_add_corrective_shape_key.py
===================================================================
--- trunk/py/scripts/addons/animation_add_corrective_shape_key.py	2011-02-08 20:09:52 UTC (rev 1561)
+++ trunk/py/scripts/addons/animation_add_corrective_shape_key.py	2011-02-08 21:36:44 UTC (rev 1562)
@@ -121,7 +121,7 @@
         v = mesh[i]
         v.co = x[i]
     
-    ob.data.update_tag()
+    ob.data.update()
     
     return x
 
@@ -141,7 +141,7 @@
     except:
         basis = ob_1.shape_key_add()
         basis.name = "Basis"
-        ob_1.data.update_tag()
+        ob_1.data.update()
         
     
     key_index = ob_1.active_shape_key_index
@@ -212,7 +212,7 @@
     # set the new shape key value to 1.0, so we see the result instantly
     ob_1.active_shape_key.value = 1.0
     
-    #mesh_1.update_tag()
+    #mesh_1.update()
     ob_1.show_only_shape_key = False
     
 
@@ -387,7 +387,7 @@
     except:
         basis = target.shape_key_add()
         basis.name = "Basis"
-        target.data.update_tag()
+        target.data.update()
     
     key_index = target.active_shape_key_index
 
@@ -440,7 +440,7 @@
         pass
     
     target.show_only_shape_key = False
-    target.data.update_tag()
+    target.data.update()
     
 
 

Modified: trunk/py/scripts/addons/io_convert_image_to_mesh_img/import_img.py
===================================================================
--- trunk/py/scripts/addons/io_convert_image_to_mesh_img/import_img.py	2011-02-08 20:09:52 UTC (rev 1561)
+++ trunk/py/scripts/addons/io_convert_image_to_mesh_img/import_img.py	2011-02-08 21:36:44 UTC (rev 1562)
@@ -648,7 +648,7 @@
       me.faces.foreach_set("vertices_raw", faces)
 
       self.dbg('running update...')
-      me.update_tag()
+      me.update()
 
       bin_desc = self.bin_mode()
       if bin_desc == 'NONE':

Modified: trunk/py/scripts/addons/io_import_images_as_planes.py
===================================================================
--- trunk/py/scripts/addons/io_import_images_as_planes.py	2011-02-08 20:09:52 UTC (rev 1561)
+++ trunk/py/scripts/addons/io_import_images_as_planes.py	2011-02-08 21:36:44 UTC (rev 1562)
@@ -138,7 +138,7 @@
 
     mesh_data = bpy.data.meshes.new(img.name)
     mesh_data.from_pydata(verts, [], faces)
-    mesh_data.update_tag()
+    mesh_data.update()
     add_object_data(context, mesh_data, operator=self)
     plane = context.scene.objects.active
     plane.data.uv_textures.new()

Modified: trunk/py/scripts/addons/io_import_scene_mhx.py
===================================================================
--- trunk/py/scripts/addons/io_import_scene_mhx.py	2011-02-08 20:09:52 UTC (rev 1561)
+++ trunk/py/scripts/addons/io_import_scene_mhx.py	2011-02-08 21:36:44 UTC (rev 1562)
@@ -1217,7 +1217,7 @@
         me.from_pydata(verts, [], faces)
     else:
         me.from_pydata(verts, edges, [])
-    me.update_tag()
+    me.update()
     linkObject(ob, me)
         
     mats = []

Modified: trunk/py/scripts/addons/io_import_scene_unreal_psk.py
===================================================================
--- trunk/py/scripts/addons/io_import_scene_unreal_psk.py	2011-02-08 20:09:52 UTC (rev 1561)
+++ trunk/py/scripts/addons/io_import_scene_unreal_psk.py	2011-02-08 21:36:44 UTC (rev 1562)
@@ -396,8 +396,8 @@
                     newbone.parent = parentbone
                     rotmatrix = bone.bindmat.to_matrix().to_4x4().to_3x3()  # XXX, redundant matrix conversion?
 					
-                    #parent_head = parentbone.head * parentbone.matrix.to_quaternion().inverse()
-                    #parent_tail = parentbone.tail * parentbone.matrix.to_quaternion().inverse()
+                    #parent_head = parentbone.head * parentbone.matrix.to_quaternion().inverted()
+                    #parent_tail = parentbone.tail * parentbone.matrix.to_quaternion().inverted()
                     #location=Vector(pos_x,pos_y,pos_z)
                     #set_position = (parent_tail - parent_head) + location
                     #print("tmp head:",set_position)
@@ -467,7 +467,7 @@
     #RWghts fields = PntIdx|BoneIdx|Weight
     RWghts.sort()
     printlog( "len(RWghts)=" + str(len(RWghts)) + "\n")
-    #Tmsh.update_tag()
+    #Tmsh.update()
     
     #set the Vertex Colors of the faces
     #face.v[n] = RWghts[0]
@@ -503,7 +503,7 @@
     
     me_ob.faces.foreach_set("vertices_raw", faces)
     me_ob.faces.foreach_set("use_smooth", [False] * len(me_ob.faces))
-    me_ob.update_tag()
+    me_ob.update()
     
     #===================================================================================================
     #UV Setup

Modified: trunk/py/scripts/addons/io_mesh_ply/import_ply.py
===================================================================

@@ Diff output truncated at 10240 characters. @@


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