[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [2748] branches/geodesic_domes/ geodesic_domes/third_domes_panel.py: some renaming & tooltip placeholders for superformula

Brendon Murphy meta.androcto1 at gmail.com
Wed Dec 7 01:22:07 CET 2011


Revision: 2748
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-extensions&revision=2748
Author:   meta-androcto
Date:     2011-12-07 00:22:02 +0000 (Wed, 07 Dec 2011)
Log Message:
-----------
some renaming & tooltip placeholders for superformula
tidy up hubs menu

Modified Paths:
--------------
    branches/geodesic_domes/geodesic_domes/third_domes_panel.py

Modified: branches/geodesic_domes/geodesic_domes/third_domes_panel.py
===================================================================
--- branches/geodesic_domes/geodesic_domes/third_domes_panel.py	2011-12-06 22:51:31 UTC (rev 2747)
+++ branches/geodesic_domes/geodesic_domes/third_domes_panel.py	2011-12-07 00:22:02 UTC (rev 2748)
@@ -100,9 +100,10 @@
           ],
     default='0')
 
-    facetoggle = BoolProperty(name="facetoggle", description = "with or without faces", default = False )
-    faceimporttoggle = BoolProperty(name="faceimporttoggle", default = False )
-    face_use_imported_object = BoolProperty(name="Use: imported ", default = False)
+    facetoggle = BoolProperty(name="Activate: Face Object", description = "Activate Faces for Geodesic object", default = False )
+#    faceimporttoggle = BoolProperty(name="faceimporttoggle", default = False )
+    face_use_imported_object = BoolProperty(name="Use: Imported Object",\
+                description = "Activate faces on your Imported object",	default = False)
     facewidth = FloatProperty(name="facewidth", min = -1, soft_min = 0.001,  max = 4, default = .50)
     fwtog = BoolProperty(name="fwtog", default = False )
     faceheight = FloatProperty(name="faceheight", min = 0.001, max = 4, default = 1 )
@@ -296,25 +297,41 @@
     rotz = FloatProperty(name="Rotate z",  min= -4, max = 4,\
                  description = "rotate superelipse action in z", default = 0 )
 #for choice of superformula
-    uact = BoolProperty(name = 'superformula u', description = "activate superformula u parameters", default = False)
-    vact = BoolProperty(name = 'superformula v ', description = "activate superformula v parameters", default = False)
-    um = FloatProperty(name = 'um', min = 0, soft_min=0.1, soft_max=5,max = 10, default =  3)
-    un1 = FloatProperty(name = 'un1', min = 0, soft_min=0.1, soft_max=5,max = 20, default =  1)
-    un2 = FloatProperty(name = 'un2', min = 0, soft_min=0.1, soft_max=5,max = 10, default =  1)
-    un3 = FloatProperty(name = 'un3', min = 0,   soft_min=0.1, soft_max=5,max = 10, default =  1)
-    ua = FloatProperty(name = 'ua', min = 0, soft_min=0.1, soft_max=5,max = 10, default =  1.0)
-    ub = FloatProperty(name = 'ub', min = 0, soft_min=0.1, soft_max=5,max = 10, default =  4.0)
-    vm = FloatProperty(name = 'vm', min = 0, soft_min=0.1, soft_max=5,max = 10, default =  1)
-    vn1 = FloatProperty(name = 'vn1', min = 0, soft_min=0.1, soft_max=5,max = 10, default =  1)
-    vn2 = FloatProperty(name = 'vn2', min = 0, soft_min=0.1, soft_max=5,max = 10, default =  1)
-    vn3 = FloatProperty(name = 'vn3', min = 0, soft_min=0.1, soft_max=5,max = 10, default =  1)
-    va = FloatProperty(name = 'va', min = 0, soft_min=0.1, soft_max=5,max = 10, default =  1)
-    vb = FloatProperty(name = 'vb', min = 0, soft_min=0.1, soft_max=5,max = 10, default =  1)
+    uact = BoolProperty(name = 'superformula u (x/y)', description = "activate superformula u parameters", default = False)
+    vact = BoolProperty(name = 'superformula v (z)', description = "activate superformula v parameters", default = False)
+    um = FloatProperty(name = 'um', min = 0, soft_min=0.1, soft_max=5,max = 10,\
+                 description = "to do",	default =  3)
+    un1 = FloatProperty(name = 'un1', min = 0, soft_min=0.1, soft_max=5,max = 20,\
+                 description = "to do",	default =  1)
+    un2 = FloatProperty(name = 'un2', min = 0, soft_min=0.1, soft_max=5,max = 10,\
+                 description = "to do",	default =  1)
+    un3 = FloatProperty(name = 'un3', min = 0,   soft_min=0.1, soft_max=5,max = 10,\
+                 description = "to do",	default =  1)
+    ua = FloatProperty(name = 'ua', min = 0, soft_min=0.1, soft_max=5,max = 10,\
+                 description = "to do",	default =  1.0)
+    ub = FloatProperty(name = 'ub', min = 0, soft_min=0.1, soft_max=5,max = 10,\
+                 description = "to do",	default =  4.0)
+    vm = FloatProperty(name = 'vm', min = 0, soft_min=0.1, soft_max=5,max = 10,\
+                 description = "to do",	default =  1)
+    vn1 = FloatProperty(name = 'vn1', min = 0, soft_min=0.1, soft_max=5,max = 10,\
+                 description = "to do",	default =  1)
+    vn2 = FloatProperty(name = 'vn2', min = 0, soft_min=0.1, soft_max=5,max = 10,\
+                 description = "to do",	default =  1)
+    vn3 = FloatProperty(name = 'vn3', min = 0, soft_min=0.1, soft_max=5,max = 10,\
+                 description = "to do",	default =  1)
+    va = FloatProperty(name = 'va', min = 0, soft_min=0.1, soft_max=5,max = 10,\
+                 description = "to do",	default =  1)
+    vb = FloatProperty(name = 'vb', min = 0, soft_min=0.1, soft_max=5,max = 10,\
+                 description = "to do",	default =  1)
 
-    uturn = FloatProperty(name = 'uturn', min = 0, soft_min=0.1, soft_max=5,max = 10, default =  0)
-    vturn = FloatProperty(name = 'vturn', min = 0, soft_min=0.1, soft_max=5,max = 10, default =  0)
-    utwist = FloatProperty(name = 'utwist', min = 0, soft_min=0.1, soft_max=5,max = 10, default =  0)
-    vtwist = FloatProperty(name = 'vtwist', min = 0, soft_min=0.1, soft_max=5,max = 10, default =  0)
+    uturn = FloatProperty(name = 'uturn', min = 0, soft_min=0.1, soft_max=5,max = 10,\
+                 description = "to do",	default =  0)
+    vturn = FloatProperty(name = 'vturn', min = 0, soft_min=0.1, soft_max=5,max = 10,\
+                 description = "to do",	default =  0)
+    utwist = FloatProperty(name = 'utwist', min = 0, soft_min=0.1, soft_max=5,max = 10,\
+                 description = "to do",	default =  0)
+    vtwist = FloatProperty(name = 'vtwist', min = 0, soft_min=0.1, soft_max=5,max = 10,\
+                 description = "to do",	default =  0)
 
 #Strut
     struttype= IntProperty(name="struttype", default= 0)
@@ -421,10 +438,10 @@
 #                row = layout.row()
 #                row.prop(self, "vsuper")
 #                row = layout.row()
-                row.prop(self, "utwist")
-                row = layout.row()
-                row.prop(self, "vtwist")
-                row = layout.row()
+#                row.prop(self, "utwist")
+#                row = layout.row()
+#                row.prop(self, "vtwist")
+#                row = layout.row()
             elif tmp == 'Sphere':
                 col.label("Sphere Parameters")
 #???                row = layout.row()
@@ -502,28 +519,36 @@
                 if self.uact:
                     row = layout.row()
                     row.prop(self,"um")
+                    row = layout.row()
                     row.prop(self,"un1")
                     row = layout.row()
                     row.prop(self,"un2")
+                    row = layout.row()
                     row.prop(self,"un3")
                     row = layout.row()
                     row.prop(self,"ua")
+                    row = layout.row()
                     row.prop(self,"ub")
                     row = layout.row()
                     row.prop(self,"uturn")
+                    row = layout.row()
                     row.prop(self,"utwist")
                 if self.vact:
                     row = layout.row()
                     row.prop(self,"vm")
+                    row = layout.row()
                     row.prop(self,"vn1")
                     row = layout.row()
                     row.prop(self,"vn2")
+                    row = layout.row()
                     row.prop(self,"vn3")
                     row = layout.row()
                     row.prop(self,"va")
+                    row = layout.row()
                     row.prop(self,"vb")
                     row = layout.row()
                     row.prop(self,"vturn")
+                    row = layout.row()
                     row.prop(self,"vtwist")                
 ########einde superfo
 
@@ -537,12 +562,13 @@
             if self.hubimpmesh == "None":
                 row = layout.row()
                 row.label("name of a hub to use")
+                row = layout.row()
             row.prop(self, "hubimpmesh")
             row = layout.row()
             if self.hmeshname == "None":
                 row = layout.row()
                 row.label("name of mesh to be filled in!")
-
+                row = layout.row()
             row.prop(self,"hmeshname")
             row = layout.row()
             row.prop(self, "hwtog")



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