[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [2712] contrib/py/scripts/addons/ io_scene_ms3d: changed: (0, 3, 3, "beta (2011-12-02 00:00)")

Alexander Nussbaumer alpha-beta-release at gmx.net
Sat Dec 3 01:25:14 CET 2011


Revision: 2712
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-extensions&revision=2712
Author:   beta-tester
Date:     2011-12-03 00:25:08 +0000 (Sat, 03 Dec 2011)
Log Message:
-----------
changed: (0, 3, 3, "beta (2011-12-02 00:00)")
add: importer adds additionally smoothingGroups as vertex_groups "ms3d_smoothingGroup{1...32}"
fix: export smoothingGroups start index to 1
mod: some blender like modifications ('ENUM' instead "ENUM" on enum values)
mod: some pep8 like modifications (lay-out)
mod: some pep8 like modifications (moved import in the right order)
mod: some pep8 like modifications ("foo(arg, value = 0)" to "foo(arg, value=0)")
mod: some pep8 like modifications (drop "if (sequence) and (len(sequence) > 0):..." to "if (sequence):...")
mod: bit more specific exception blocks

Modified Paths:
--------------
    contrib/py/scripts/addons/io_scene_ms3d/__README__.txt
    contrib/py/scripts/addons/io_scene_ms3d/__init__.py
    contrib/py/scripts/addons/io_scene_ms3d/ms3d_export.py
    contrib/py/scripts/addons/io_scene_ms3d/ms3d_import.py
    contrib/py/scripts/addons/io_scene_ms3d/ms3d_spec.py
    contrib/py/scripts/addons/io_scene_ms3d/ms3d_utils.py

Modified: contrib/py/scripts/addons/io_scene_ms3d/__README__.txt
===================================================================
--- contrib/py/scripts/addons/io_scene_ms3d/__README__.txt	2011-12-02 20:20:43 UTC (rev 2711)
+++ contrib/py/scripts/addons/io_scene_ms3d/__README__.txt	2011-12-03 00:25:08 UTC (rev 2712)
@@ -92,6 +92,17 @@
 
 
 changelog:
+changed: (0, 3, 3, "beta (2011-12-02 00:00)")
+add: importer adds additionally smoothingGroups as vertex_groups "ms3d_smoothingGroup{1...32}"
+fix: export smoothingGroups start index to 1
+mod: some blender like modifications ('ENUM' instead "ENUM" on enum values)
+mod: some pep8 like modifications (lay-out)
+mod: some pep8 like modifications (moved import in the right order)
+mod: some pep8 like modifications ("foo(arg, value = 0)" to "foo(arg, value=0)")
+mod: some pep8 like modifications (drop "if (sequence) and (len(sequence) > 0):..." to "if (sequence):...")
+mod: bit more specific exception blocks
+
+
 changed: (0, 3, 3, "beta (2011-12-01 00:00)")
 mod: if "name" in somedict: result = somedict["name"]  to  result = somedict.get("name") if result is not None: (comment by campbellbarton)
 mod: "tracker_url": "http://projects.blender.org/tracker/index.php?func=detail&aid=29404"

Modified: contrib/py/scripts/addons/io_scene_ms3d/__init__.py
===================================================================
--- contrib/py/scripts/addons/io_scene_ms3d/__init__.py	2011-12-02 20:20:43 UTC (rev 2711)
+++ contrib/py/scripts/addons/io_scene_ms3d/__init__.py	2011-12-03 00:25:08 UTC (rev 2712)
@@ -41,7 +41,7 @@
     #    imp.reload(ms3d_spec)
     #if "ms3d_utils" in locals():
     #    imp.reload(ms3d_utils)
-    #print("MS3D-add-on Reloaded")
+    #print("__init__.MS3D-add-on Reloaded")
     pass
 
 else:
@@ -49,7 +49,7 @@
     from . import ms3d_import
     #from . import ms3d_spec
     #from . import ms3d_utils
-    #print("MS3D-add-on Imported")
+    #print("__init__.MS3D-add-on Imported")
     pass
 
 
@@ -58,19 +58,19 @@
 import bpy_extras
 
 
-bl_info = { \
-    "name": "MilkShape3D MS3D format (.ms3d)",
-    "description":  "Import / Export MilkShape3D MS3D files (conform with v1.8.4)",
-    "author": "Alexander Nussbaumer",
-    "version": (0, 3, 3, "beta (2011-12-01 00:00)"),
-    "blender": (2, 6, 0),
-    "api": 41226,
-    "location": "File > Import-Export",
-    "warning": "imports and exports only geometry and material of ms3d file. (poor performance)",
-    "wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/MilkShape3D_MS3D",
-    "tracker_url": "http://projects.blender.org/tracker/index.php?func=detail&aid=29404",
-    "category": "Import-Export"
-    }
+bl_info = {
+        "name": "MilkShape3D MS3D format (.ms3d)",
+        "description":  "Import / Export MilkShape3D MS3D files (conform with v1.8.4)",
+        "author": "Alexander Nussbaumer",
+        "version": (0, 3, 3, "beta (2011-12-02 00:00)"),
+        "blender": (2, 6, 0),
+        "api": 41226,
+        "location": "File > Import-Export",
+        "warning": "imports and exports only geometry and material of ms3d file. (poor performance)",
+        "wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/MilkShape3D_MS3D",
+        "tracker_url": "http://projects.blender.org/tracker/index.php?func=detail&aid=29404",
+        "category": 'Import-Export',
+        }
 
 
 #
@@ -87,17 +87,17 @@
 def menu_func_import(self, context):
     #DEBUG_print("menu_func_import")
     self.layout.operator(
-        ms3d_import.ImportMS3D.bl_idname,
-        text = ms3d_utils.TEXT_OPERATOR
-        )
+            ms3d_import.ImportMS3D.bl_idname,
+            text = ms3d_utils.TEXT_OPERATOR
+            )
 
 
 def menu_func_export(self, context):
     #DEBUG_print("menu_func_export")
     self.layout.operator(
-        ms3d_export.ExportMS3D.bl_idname,
-        text = ms3d_utils.TEXT_OPERATOR
-        )
+            ms3d_export.ExportMS3D.bl_idname,
+            text = ms3d_utils.TEXT_OPERATOR
+            )
 
 
 def register():

Modified: contrib/py/scripts/addons/io_scene_ms3d/ms3d_export.py
===================================================================
--- contrib/py/scripts/addons/io_scene_ms3d/ms3d_export.py	2011-12-02 20:20:43 UTC (rev 2711)
+++ contrib/py/scripts/addons/io_scene_ms3d/ms3d_export.py	2011-12-03 00:25:08 UTC (rev 2712)
@@ -30,6 +30,15 @@
 # ##### END COPYRIGHT BLOCK #####
 
 
+#import python stuff
+import io
+import math
+import mathutils
+import os
+import sys
+import time
+
+
 # To support reload properly, try to access a package var, if it's there, reload everything
 if ("bpy" in locals()):
     import imp
@@ -41,25 +50,18 @@
         imp.reload(ms3d_spec)
     if "ms3d_utils" in locals():
         imp.reload(ms3d_utils)
-    #print("MS3D-add-on Reloaded")
+    #print("ms3d_export.MS3D-add-on Reloaded")
+    pass
 
 else:
     #from . import ms3d_export
     #from . import ms3d_import
     from . import ms3d_spec
     from . import ms3d_utils
-    #print("MS3D-add-on Imported")
+    #print("ms3d_export.MS3D-add-on Imported")
+    pass
 
 
-#import python stuff
-import io
-import sys
-import time
-import os
-import math
-import mathutils
-
-
 #import blender stuff
 import bpy
 import bpy_extras.io_utils
@@ -80,9 +82,9 @@
 
 # registered entry point export
 class ExportMS3D(
-    bpy.types.Operator,
-    bpy_extras.io_utils.ExportHelper
-    ):
+        bpy.types.Operator,
+        bpy_extras.io_utils.ExportHelper
+        ):
     """
     Save a MilkShape3D MS3D File
     """
@@ -92,80 +94,80 @@
     bl_idname = "io_scene_ms3d.ms3d_export"
     bl_label = "Export MS3D"
     bl_description = "Export to a MS3D file format (.ms3d)"
-    bl_options = {"PRESET"}
-    bl_space_type = "PROPERTIES"
-    bl_region_type = "WINDOW"
+    bl_options = {'PRESET'}
+    bl_space_type = 'PROPERTIES'
+    bl_region_type = 'WINDOW'
 
     filename_ext = ms3d_utils.FILE_EXT
     filter_glob = bpy.props.StringProperty(
-        default = ms3d_utils.FILE_FILTER,
-        options = {"HIDDEN"}
-        )
+            default = ms3d_utils.FILE_FILTER,
+            options = {'HIDDEN'}
+            )
 
-    filepath = bpy.props.StringProperty(subtype = "FILE_PATH")
+    filepath = bpy.props.StringProperty(subtype='FILE_PATH')
 
 
     prop_debug = bpy.props.BoolProperty(
-        name = ms3d_utils.PROP_NAME_DEBUG,
-        description = ms3d_utils.PROP_DESC_DEBUG,
-        default = ms3d_utils.PROP_DEFAULT_DEBUG,
-        options = ms3d_utils.PROP_OPT_DEBUG,
-        )
+            name = ms3d_utils.PROP_NAME_DEBUG,
+            description = ms3d_utils.PROP_DESC_DEBUG,
+            default = ms3d_utils.PROP_DEFAULT_DEBUG,
+            options = ms3d_utils.PROP_OPT_DEBUG,
+            )
 
     prop_verbose = bpy.props.BoolProperty(
-        name = ms3d_utils.PROP_NAME_VERBOSE,
-        description = ms3d_utils.PROP_DESC_VERBOSE,
-        default = ms3d_utils.PROP_DEFAULT_VERBOSE,
-        options = ms3d_utils.PROP_OPT_VERBOSE,
-        )
+            name = ms3d_utils.PROP_NAME_VERBOSE,
+            description = ms3d_utils.PROP_DESC_VERBOSE,
+            default = ms3d_utils.PROP_DEFAULT_VERBOSE,
+            options = ms3d_utils.PROP_OPT_VERBOSE,
+            )
 
     prop_coordinate_system = EnumProperty(
-        name = ms3d_utils.PROP_NAME_COORDINATESYSTEM,
-        description = ms3d_utils.PROP_DESC_COORDINATESYSTEM,
-        items = ms3d_utils.PROP_ITEMS_COORDINATESYSTEM,
-        default = ms3d_utils.PROP_DEFAULT_COORDINATESYSTEM_EXP,
-        options = ms3d_utils.PROP_OPT_COORDINATESYSTEM,
-        )
+            name = ms3d_utils.PROP_NAME_COORDINATESYSTEM,
+            description = ms3d_utils.PROP_DESC_COORDINATESYSTEM,
+            items = ms3d_utils.PROP_ITEMS_COORDINATESYSTEM,
+            default = ms3d_utils.PROP_DEFAULT_COORDINATESYSTEM_EXP,
+            options = ms3d_utils.PROP_OPT_COORDINATESYSTEM,
+            )
 
     prop_scale = FloatProperty(
-        name = ms3d_utils.PROP_NAME_SCALE,
-        description = ms3d_utils.PROP_DESC_SCALE,
-        default = 1.0 / ms3d_utils.PROP_DEFAULT_SCALE,
-        min = ms3d_utils.PROP_MIN_SCALE,
-        max = ms3d_utils.PROP_MAX_SCALE,
-        soft_min = ms3d_utils.PROP_SMIN_SCALE,
-        soft_max = ms3d_utils.PROP_SMAX_SCALE,
-        options = ms3d_utils.PROP_OPT_SCALE,
-        )
+            name = ms3d_utils.PROP_NAME_SCALE,
+            description = ms3d_utils.PROP_DESC_SCALE,
+            default = 1.0 / ms3d_utils.PROP_DEFAULT_SCALE,
+            min = ms3d_utils.PROP_MIN_SCALE,
+            max = ms3d_utils.PROP_MAX_SCALE,
+            soft_min = ms3d_utils.PROP_SMIN_SCALE,
+            soft_max = ms3d_utils.PROP_SMAX_SCALE,
+            options = ms3d_utils.PROP_OPT_SCALE,
+            )
 
     prop_objects = EnumProperty(
-        name = ms3d_utils.PROP_NAME_OBJECTS_EXP,
-        description = ms3d_utils.PROP_DESC_OBJECTS_EXP,
-        items = ms3d_utils.PROP_ITEMS_OBJECTS_EXP,
-        default = ms3d_utils.PROP_DEFAULT_OBJECTS_EXP,
-        options = ms3d_utils.PROP_OPT_OBJECTS_EXP,
-        )
+            name = ms3d_utils.PROP_NAME_OBJECTS_EXP,
+            description = ms3d_utils.PROP_DESC_OBJECTS_EXP,
+            items = ms3d_utils.PROP_ITEMS_OBJECTS_EXP,
+            default = ms3d_utils.PROP_DEFAULT_OBJECTS_EXP,
+            options = ms3d_utils.PROP_OPT_OBJECTS_EXP,
+            )
 
     prop_selected = bpy.props.BoolProperty(
-        name = ms3d_utils.PROP_NAME_SELECTED,
-        description = ms3d_utils.PROP_DESC_SELECTED,
-        default = ms3d_utils.PROP_DEFAULT_SELECTED,
-        options = ms3d_utils.PROP_OPT_SELECTED,
-        )
+            name = ms3d_utils.PROP_NAME_SELECTED,
+            description = ms3d_utils.PROP_DESC_SELECTED,
+            default = ms3d_utils.PROP_DEFAULT_SELECTED,
+            options = ms3d_utils.PROP_OPT_SELECTED,
+            )
 
     prop_animation = bpy.props.BoolProperty(
-        name = ms3d_utils.PROP_NAME_ANIMATION,
-        description = ms3d_utils.PROP_DESC_ANIMATION,
-        default = ms3d_utils.PROP_DEFAULT_ANIMATION,
-        options = ms3d_utils.PROP_OPT_ANIMATION,
-        )
+            name = ms3d_utils.PROP_NAME_ANIMATION,
+            description = ms3d_utils.PROP_DESC_ANIMATION,
+            default = ms3d_utils.PROP_DEFAULT_ANIMATION,
+            options = ms3d_utils.PROP_OPT_ANIMATION,
+            )
 
     prop_animation_fp = bpy.props.BoolProperty(
-        name = ms3d_utils.PROP_NAME_ANIMATION_FP,

@@ Diff output truncated at 10240 characters. @@


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