[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [2267] trunk/py/scripts/addons/mocap: Superficial pep8 edits

Campbell Barton ideasman42 at gmail.com
Fri Aug 26 07:33:05 CEST 2011


Revision: 2267
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-extensions&revision=2267
Author:   campbellbarton
Date:     2011-08-26 05:33:04 +0000 (Fri, 26 Aug 2011)
Log Message:
-----------
Superficial pep8 edits

Modified Paths:
--------------
    trunk/py/scripts/addons/mocap/__init__.py
    trunk/py/scripts/addons/mocap/mocap_constraints.py
    trunk/py/scripts/addons/mocap/mocap_tools.py

Modified: trunk/py/scripts/addons/mocap/__init__.py
===================================================================
--- trunk/py/scripts/addons/mocap/__init__.py	2011-08-25 18:18:30 UTC (rev 2266)
+++ trunk/py/scripts/addons/mocap/__init__.py	2011-08-26 05:33:04 UTC (rev 2267)
@@ -26,7 +26,7 @@
     "location": "Object UI -> Mocap tools",
     "description": "Various tools for working with motion capture animation",
     "warning": "",
-    "wiki_url": ("http://wiki.blender.org/index.php/User:Benjycook/GSOC/Manual"),
+    "wiki_url": "http://wiki.blender.org/index.php/User:Benjycook/GSOC/Manual",
     "tracker_url": "",
     "support": 'OFFICIAL',
     "category": "Animation"}
@@ -121,7 +121,6 @@
     real_constraint_bone = bpy.props.StringProperty()
 
 
-
 # Animation Stitch Settings, used for animation stitching of 2 retargeted animations.
 class AnimationStitchSettings(bpy.types.PropertyGroup):
     first_action = bpy.props.StringProperty(name="Action 1",
@@ -141,7 +140,6 @@
             default="")
 
 
-
 # MocapNLA Tracks. Stores which tracks/actions are associated with each retargeted animation.
 class MocapNLATracks(bpy.types.PropertyGroup):
     name = bpy.props.StringProperty()
@@ -151,8 +149,6 @@
     stride_action = bpy.props.StringProperty()
 
 
-
-
 #Update function for Advanced Retarget boolean variable.
 def advancedRetargetToggle(self, context):
     enduser_obj = context.active_object
@@ -168,7 +164,6 @@
         retarget.cleanTempConstraints(enduser_obj)
 
 
-
 def toggleIKBone(self, context):
     #Update function for IK functionality. Is called when IK prop checkboxes are toggled.
     if self.IKRetarget:
@@ -220,7 +215,6 @@
     name = bpy.props.StringProperty()
 
 
-
 def updateIKRetarget():
     # ensures that Blender constraints and IK properties are in sync
     # currently runs when module is loaded, should run when scene is loaded
@@ -237,6 +231,7 @@
 
 updateIKRetarget()
 
+
 def hasIKConstraint(pose_bone):
     #utility function / predicate, returns True if given bone has IK constraint
     ik = [constraint for constraint in pose_bone.constraints if constraint.type == "IK"]
@@ -245,6 +240,7 @@
     else:
         return False
 
+
 class MocapPanel(bpy.types.Panel):
     # Motion capture retargeting panel
     bl_label = "Mocap tools"
@@ -281,7 +277,7 @@
                     perf_pose_bones = enduser_obj.pose.bones
                     MappingRow = self.layout.row(align=True)
                     footCol = MappingRow.column(align=True)
-                    nameCol =MappingRow.column(align=True)
+                    nameCol = MappingRow.column(align=True)
                     nameCol.scale_x = 2
                     mapCol = MappingRow.column(align=True)
                     mapCol.scale_x = 2
@@ -877,8 +873,8 @@
             description="Amount of frames to skip - for previewing retargets quickly. 1 is fully sampled",
             min=1)
     bpy.utils.register_module(__name__)
-    
-    
+
+
 def unregister():
     bpy.utils.unregister_module(__name__)
 

Modified: trunk/py/scripts/addons/mocap/mocap_constraints.py
===================================================================
--- trunk/py/scripts/addons/mocap/mocap_constraints.py	2011-08-25 18:18:30 UTC (rev 2266)
+++ trunk/py/scripts/addons/mocap/mocap_constraints.py	2011-08-26 05:33:04 UTC (rev 2267)
@@ -282,7 +282,7 @@
         real_constraint.target = obj
         real_constraint.subtarget = getConsObj(bones[m_constraint.constrained_boneB]).name
         real_constraint.limit_mode = "LIMITDIST_ONSURFACE"
-        if m_constraint.targetDist<0.01:
+        if m_constraint.targetDist < 0.01:
             m_constraint.targetDist = 0.01
         real_constraint.distance = m_constraint.targetDist
 

Modified: trunk/py/scripts/addons/mocap/mocap_tools.py
===================================================================
--- trunk/py/scripts/addons/mocap/mocap_tools.py	2011-08-25 18:18:30 UTC (rev 2266)
+++ trunk/py/scripts/addons/mocap/mocap_tools.py	2011-08-26 05:33:04 UTC (rev 2267)
@@ -116,8 +116,8 @@
 def crossCorrelationMatch(curvesA, curvesB, margin):
     dataA = []
     dataB = []
-    start = int(max(curvesA[0].range()[0],curvesB[0].range()[0]))
-    end = int(min(curvesA[0].range()[1],curvesB[0].range()[1]))
+    start = int(max(curvesA[0].range()[0], curvesB[0].range()[0]))
+    end = int(min(curvesA[0].range()[1], curvesB[0].range()[1]))
 
     #transfer all fcurves data on each frame to a single NdVector.
     for i in range(1, end):
@@ -131,6 +131,7 @@
             if fcurve.data_path in [otherFcurve.data_path for otherFcurve in curvesA]:
                 vec.append(fcurve.evaluate(i))
         dataB.append(NdVector(vec))
+
     #Comparator for Cross Correlation. "Classic" implementation uses dot product, as do we.
     def comp(a, b):
         return a * b
@@ -877,7 +878,7 @@
             scene.frame_set(stitch_settings.blend_frame - 1)
             desired_pos = (enduser_obj.matrix_world * selected_bone.matrix.to_translation())
             scene.frame_set(stitch_settings.blend_frame)
-            actual_pos = (enduser_obj.matrix_world * selected_bone.matrix.to_translation() )
+            actual_pos = (enduser_obj.matrix_world * selected_bone.matrix.to_translation())
             print(desired_pos, actual_pos)
             offset = Vector(actual_pos) - Vector(desired_pos)
 
@@ -887,7 +888,7 @@
                     pt.co.y -= offset[i]
                     pt.handle_left.y -= offset[i]
                     pt.handle_right.y -= offset[i]
-            
+
             #actionBStrip.blend_in = stitch_settings.blend_amount
 
 



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