[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [2227] contrib/py/scripts/addons/ mesh_normal_smooth.py: fix for matrix multiplication changes

Brendon Murphy meta.androcto1 at gmail.com
Sun Aug 7 13:18:43 CEST 2011


Revision: 2227
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-extensions&revision=2227
Author:   meta-androcto
Date:     2011-08-07 11:18:43 +0000 (Sun, 07 Aug 2011)
Log Message:
-----------
fix for matrix multiplication changes

Modified Paths:
--------------
    contrib/py/scripts/addons/mesh_normal_smooth.py

Modified: contrib/py/scripts/addons/mesh_normal_smooth.py
===================================================================
--- contrib/py/scripts/addons/mesh_normal_smooth.py	2011-08-07 11:07:26 UTC (rev 2226)
+++ contrib/py/scripts/addons/mesh_normal_smooth.py	2011-08-07 11:18:43 UTC (rev 2227)
@@ -26,7 +26,7 @@
     "author": "Dolf Veenvliet",
     "version": (7,),
     "blender": (2, 5, 7),
-    "api": 36147,
+    "api": 39104,
     "location": "View3D > Specials > Normal Smooth ",
     "description": "Smooth the vertex position based on the normals",
     "warning": "",
@@ -52,7 +52,7 @@
 def RotVtoV(vec1, vec2, rad):
     cross = vec1.cross(vec2)
     mat = mathutils.Matrix.Rotation(rad, 3, cross)
-    return (vec1 * mat)
+    return (mat * vec1)
 
 
 # Find the new coordinate for this verticle



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