[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1076] contrib/py/scripts/addons/ game_engine_save_as_runtime.py: * Fixed a bug where the script wouldn' t find the player on Linux systems unless run from the terminal
Mitchell Stokes
mogurijin at gmail.com
Wed Sep 22 07:16:48 CEST 2010
Revision: 1076
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-extensions&revision=1076
Author: moguri
Date: 2010-09-22 07:16:48 +0200 (Wed, 22 Sep 2010)
Log Message:
-----------
* Fixed a bug where the script wouldn't find the player on Linux systems unless run from the terminal
Modified Paths:
--------------
contrib/py/scripts/addons/game_engine_save_as_runtime.py
Modified: contrib/py/scripts/addons/game_engine_save_as_runtime.py
===================================================================
--- contrib/py/scripts/addons/game_engine_save_as_runtime.py 2010-09-21 20:17:23 UTC (rev 1075)
+++ contrib/py/scripts/addons/game_engine_save_as_runtime.py 2010-09-22 05:16:48 UTC (rev 1076)
@@ -20,7 +20,7 @@
"name": "Save As Runtime",
"author": "Mitchell Stokes (Moguri)",
"version": (0,2),
- "blender": (2, 5, 3),
+ "blender": (2, 5, 4),
"api": 31667,
"location": "File > Export",
"description": "Bundle a .blend file with the Blenderplayer",
@@ -108,7 +108,10 @@
elif os.name == "mac":
ext = ".app"
- player_path = StringProperty(name="Player Path", description="The path to the player to use", default=sys.argv[0].replace("blender"+ext, "blenderplayer"+ext))
+ if not ext:
+ player_path = StringProperty(name="Player Path", description="The path to the player to use", default=sys.argv[0]+'player')
+ else:
+ player_path = StringProperty(name="Player Path", description="The path to the player to use", default=sys.argv[0].replace("blender"+ext, "blenderplayer"+ext))
filepath = StringProperty(name="Output Path", description="Where to save the runtime", default="")
def execute(self, context):
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