[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1016] trunk/py/scripts/addons: Missed these changes in last patch commit, had to manually merge due to changes in Extensions SVN 1010-1012.
Thomas Dinges
dingto at gmx.de
Sat Sep 11 01:58:23 CEST 2010
Revision: 1016
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-extensions&revision=1016
Author: dingto
Date: 2010-09-11 01:58:23 +0200 (Sat, 11 Sep 2010)
Log Message:
-----------
Missed these changes in last patch commit, had to manually merge due to changes in Extensions SVN 1010-1012.
Modified Paths:
--------------
trunk/py/scripts/addons/io_export_unreal_psk_psa.py
trunk/py/scripts/addons/object_cloud_gen.py
trunk/py/scripts/addons/object_fracture/fracture_ops.py
Modified: trunk/py/scripts/addons/io_export_unreal_psk_psa.py
===================================================================
--- trunk/py/scripts/addons/io_export_unreal_psk_psa.py 2010-09-10 23:40:32 UTC (rev 1015)
+++ trunk/py/scripts/addons/io_export_unreal_psk_psa.py 2010-09-10 23:58:23 UTC (rev 1016)
@@ -20,7 +20,7 @@
"author": "Darknet/Optimus_P-Fat/Active_Trash/Sinsoft",
"version": (2,0),
"blender": (2, 5, 3),
- "api": 31667,
+ "api": 31847,
"location": "File > Export > Skeletal Mesh/Animation Data (.psk/.psa)",
"description": "Export Unreal Engine (.psk)",
"warning": "",
@@ -1484,17 +1484,17 @@
def execute(self, context):
#check if skeleton mesh is needed to be exported
- if (self.properties.pskexportbool):
+ if (self.pskexportbool):
bpy.context.scene.unrealexportpsk = True
else:
bpy.context.scene.unrealexportpsk = False
#check if animation data is needed to be exported
- if (self.properties.psaexportbool):
+ if (self.psaexportbool):
bpy.context.scene.unrealexportpsa = True
else:
bpy.context.scene.unrealexportpsa = False
- write_data(self.properties.filepath, context, self.properties.use_setting)
+ write_data(self.filepath, context, self.use_setting)
self.report({'WARNING', 'INFO'}, exportmessage)
return {'FINISHED'}
Modified: trunk/py/scripts/addons/object_cloud_gen.py
===================================================================
--- trunk/py/scripts/addons/object_cloud_gen.py 2010-09-10 23:40:32 UTC (rev 1015)
+++ trunk/py/scripts/addons/object_cloud_gen.py 2010-09-10 23:58:23 UTC (rev 1016)
@@ -21,7 +21,7 @@
"author": "Nick Keeline(nrk)",
"version": (0,7),
"blender": (2, 5, 3),
- "api": 31667,
+ "api": 31847,
"location": "Tool Shelf ",
"description": "Creates Volumetric Clouds",
"warning": "",
Modified: trunk/py/scripts/addons/object_fracture/fracture_ops.py
===================================================================
--- trunk/py/scripts/addons/object_fracture/fracture_ops.py 2010-09-10 23:40:32 UTC (rev 1015)
+++ trunk/py/scripts/addons/object_fracture/fracture_ops.py 2010-09-10 23:58:23 UTC (rev 1016)
@@ -421,8 +421,8 @@
def execute(self, context):
#getIslands(context.object)
- if self.properties.exe:
- fracture_group(context, self.properties.group)
+ if self.exe:
+ fracture_group(context, self.group)
return {'FINISHED'}
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