[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1127] trunk/py/scripts/addons/ render_povray: first commit ever!
Maurice Raybaud
mauriceraybaud at hotmail.fr
Wed Oct 27 22:09:50 CEST 2010
Revision: 1127
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-extensions&revision=1127
Author: mauriceraybaud
Date: 2010-10-27 22:09:50 +0200 (Wed, 27 Oct 2010)
Log Message:
-----------
first commit ever!
Modified Paths:
--------------
trunk/py/scripts/addons/render_povray/__init__.py
trunk/py/scripts/addons/render_povray/render.py
trunk/py/scripts/addons/render_povray/ui.py
Modified: trunk/py/scripts/addons/render_povray/__init__.py
===================================================================
--- trunk/py/scripts/addons/render_povray/__init__.py 2010-10-27 12:56:43 UTC (rev 1126)
+++ trunk/py/scripts/addons/render_povray/__init__.py 2010-10-27 20:09:50 UTC (rev 1127)
@@ -17,32 +17,31 @@
# ##### END GPL LICENSE BLOCK #####
bl_addon_info = {
- "name": "PovRay",
- "author": "Campbell Barton",
- "version": (0,1),
+ "name": "PovRay 3.7",
+ "author": "Campbell Barton, Silvio Falcinelli, Maurice Raybaud",
+ "version": (0, 0, 3),
"blender": (2, 5, 4),
"api": 31667,
"location": "Info Header (engine dropdown)",
- "description": "Basic povray integration for blender",
- "warning": "",
+ "description": "Basic povray 3.7 integration for blender",
+ "warning": "both povray 3.7 and this script are beta",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.5/Py/"\
"Scripts/Render/PovRay",
"tracker_url": "https://projects.blender.org/tracker/index.php?"\
- "func=detail&aid=23145&group_id=153&atid=469",
+ "func=detail&atid=468&aid=22717&group_id=153",
"category": "Render"}
if "bpy" in locals():
+ reload(ui)
reload(render)
- reload(ui)
else:
import bpy
from bpy.props import *
- from render_povray import render
- from render_povray import ui
+ from render_povray_37 import ui
+ from render_povray_37 import render
-
def register():
Scene = bpy.types.Scene
@@ -106,11 +105,88 @@
name="Recursion Limit", description="how many recursion levels are used to calculate the diffuse inter-reflection",
min=1, max=20, default=3)
+ ########################################MR######################################
+ Mat = bpy.types.Material
+ Mat.pov_irid_enable = BoolProperty(
+ name="Enable Iridescence",
+ description="Newton's thin film interference (like an oil slick on a puddle of water or the rainbow hues of a soap bubble.)",
+ default=False)
+
+ Mat.pov_mirror_use_IOR = BoolProperty(
+ name="Correct Reflection",
+ description="Use same IOR as raytrace transparency to calculate mirror reflections. More physically correct",
+ default=False)
+
+ Mat.pov_mirror_metallic = BoolProperty(
+ name="Metallic Reflection",
+ description="mirror reflections get colored as diffuse (for metallic materials)",
+ default=False)
+
+ Mat.pov_conserve_energy = BoolProperty(
+ name="Conserve Energy",
+ description="Light transmitted is more correctly reduced by mirror reflections, also the sum of diffuse and translucency gets reduced below one ",
+ default=True)
+
+ Mat.pov_irid_amount = FloatProperty(
+ name="amount",
+ description="Contribution of the iridescence effect to the overall surface color. As a rule of thumb keep to around 0.25 (25% contribution) or less, but experiment. If the surface is coming out too white, try lowering the diffuse and possibly the ambient values of the surface.",
+ min=0.0, max=1.0, soft_min=0.01, soft_max=1.0, default=0.25)
+
+ Mat.pov_irid_thickness = FloatProperty(
+ name="thickness",
+ description="A very thin film will have a high frequency of color changes while a thick film will have large areas of color.",
+ min=0.0, max=1000.0, soft_min=0.1, soft_max=10.0, default=1)
+
+ Mat.pov_irid_turbulence = FloatProperty(
+ name="turbulence",
+ description="This parameter varies the thickness.",
+ min=0.0, max=10.0, soft_min=0.000, soft_max=1.0, default=0)
+
+ Mat.pov_caustics_enable = BoolProperty(
+ name="Caustics",
+ description="use only fake refractive caustics (default) or photon based reflective/refractive caustics",
+ default=True)
+
+ Mat.pov_fake_caustics = BoolProperty(
+ name="Fake Caustics",
+ description="use only (Fast) fake refractive caustics",
+ default=True)
+
+ Mat.pov_fake_caustics_power = FloatProperty(
+ name="Fake caustics power",
+ description="Values typically range from 0.0 to 1.0 or higher. Zero is no caustics. Low, non-zero values give broad hot-spots while higher values give tighter, smaller simulated focal points",
+ min=0.00, max=10.0, soft_min=0.00, soft_max=1.10, default=0.1)
+
+ Mat.pov_photons_refraction = BoolProperty(
+ name="Refractive Photon Caustics",
+ description="more physically correct",
+ default=False)
+
+ Mat.pov_photons_dispersion = FloatProperty(
+ name="chromatic dispersion",
+ description="Light passing through will be separated according to wavelength. This ratio of refractive indices for violet to red controls how much the colors are spread out 1 = no dispersion, good values are 1.01 to 1.1",
+ min=1.00, max=10.0, soft_min=1.00, soft_max=1.10, default=1.00)
+
+ Mat.pov_photons_reflection = BoolProperty(
+ name="Reflective Photon Caustics",
+ description="Use this to make your Sauron's ring ;-P",
+ default=False)
+
+ Mat.pov_refraction_type = EnumProperty(
+ items=[("0","None","use only reflective caustics"),
+ ("1","Fake Caustics","use fake caustics"),
+ ("2","Photons Caustics","use photons for refractive caustics"),
+ ],
+ name="Refractive",
+ description="use fake caustics (fast) or true photons for refractive Caustics",
+ default="1")#ui.py has to be loaded before render.py with this.
+ ######################################EndMR#####################################
+
def unregister():
import bpy
Scene = bpy.types.Scene
-
+ Mat = bpy.types.Material#MR
del Scene.pov_radio_enable
del Scene.pov_radio_display_advanced
del Scene.pov_radio_adc_bailout
@@ -125,7 +201,20 @@
del Scene.pov_radio_nearest_count
del Scene.pov_radio_normal
del Scene.pov_radio_recursion_limit
+ del Mat.pov_irid_enable#MR
+ del Mat.pov_mirror_use_IOR#MR
+ del Mat.pov_mirror_metallic#MR
+ del Mat.pov_conserve_energy#MR
+ del Mat.pov_irid_amount#MR
+ del Mat.pov_irid_thickness#MR
+ del Mat.pov_irid_turbulence#MR
+ del Mat.pov_caustics_enable#MR
+ del Mat.pov_fake_caustics#MR
+ del Mat.pov_fake_caustics_power#MR
+ del Mat.pov_photons_refraction#MR
+ del Mat.pov_photons_dispersion#MR
+ del Mat.pov_photons_reflection#MR
+ del Mat.pov_refraction_type#MR
-
if __name__ == "__main__":
register()
Modified: trunk/py/scripts/addons/render_povray/render.py
===================================================================
--- trunk/py/scripts/addons/render_povray/render.py 2010-10-27 12:56:43 UTC (rev 1126)
+++ trunk/py/scripts/addons/render_povray/render.py 2010-10-27 20:09:50 UTC (rev 1127)
@@ -22,6 +22,7 @@
import sys
import time
import math
+from math import atan, pi, degrees, sqrt
import platform as pltfrm
if pltfrm.architecture()[0] == '64bit':
@@ -29,7 +30,120 @@
else:
bitness = 32
+##############################SF###########################
+##############find image texture
+def splitExt(path):
+ dotidx = path.rfind('.')
+ if dotidx == -1:
+ return path, ''
+ else:
+ return (path[dotidx:]).upper().replace('.','')
+def imageFormat(imgF):
+ ext = ""
+ ext_orig = splitExt(imgF)
+ if ext_orig == 'JPG' or ext_orig == 'JPEG': ext='jpeg'
+ if ext_orig == 'GIF': ext = 'gif'
+ if ext_orig == 'TGA': ext = 'tga'
+ if ext_orig == 'IFF': ext = 'iff'
+ if ext_orig == 'PPM': ext = 'ppm'
+ if ext_orig == 'PNG': ext = 'png'
+ if ext_orig == 'SYS': ext = 'sys'
+ if ext_orig in ('TIFF', 'TIF'): ext = 'tiff'
+ if ext_orig == 'EXR': ext = 'exr'#POV3.7 Only!
+ if ext_orig == 'HDR': ext = 'hdr'#POV3.7 Only! --MR
+ print(imgF)
+ if not ext: print(' WARNING: texture image format not supported ') # % (imgF , '')) #(ext_orig)))
+ return ext
+
+def imgMap(ts):
+ image_map=''
+ if ts.mapping=='FLAT':image_map= ' map_type 0 '
+ if ts.mapping=='SPHERE':image_map= ' map_type 1 '# map_type 7 in megapov
+ if ts.mapping=='TUBE':image_map= ' map_type 2 '
+ #if ts.mapping=='?':image_map= ' map_type 3 '# map_type 3 and 4 in development (?) for Povray, currently they just seem to default back to Flat (type 0)
+ #if ts.mapping=='?':image_map= ' map_type 4 '# map_type 3 and 4 in development (?) for Povray, currently they just seem to default back to Flat (type 0)
+ if ts.texture.use_interpolation: image_map+= " interpolate 2 "
+ if ts.texture.extension == 'CLIP': image_map+=' once '
+ #image_map+='}'
+ #if ts.mapping=='CUBE':image_map+= 'warp { cubic } rotate <-90,0,180>' #no direct cube type mapping. Though this should work in POV 3.7 it doesn't give that good results(best suited to environment maps?)
+ #if image_map=='': print(' No texture image found ')
+ return image_map
+
+def imgMapBG(wts):
+ image_mapBG=''
+ if wts.texture_coords== 'VIEW':image_mapBG= ' map_type 0 ' #texture_coords refers to the mapping of world textures
+ if wts.texture_coords=='ANGMAP':image_mapBG= ' map_type 1 '
+ if wts.texture_coords=='TUBE':image_mapBG= ' map_type 2 '
+ if wts.texture.use_interpolation: image_mapBG+= " interpolate 2 "
+ if wts.texture.extension == 'CLIP': image_mapBG+=' once '
+ #image_mapBG+='}'
+ #if wts.mapping=='CUBE':image_mapBG+= 'warp { cubic } rotate <-90,0,180>' #no direct cube type mapping. Though this should work in POV 3.7 it doesn't give that good results(best suited to environment maps?)
+ #if image_mapBG=='': print(' No background texture image found ')
+ return image_mapBG
+
+def splitFile(path):
+ idx = path.rfind('/')
+ if idx == -1:
+ idx = path.rfind('\\')
+ return path[idx:].replace("/", "").replace("\\", "")
+
+def splitPath(path):
+ idx = path.rfind('/')
+ if idx == -1:
+ return path, ''
+ else:
+ return path[:idx]
+
+def findInSubDir(filename, subdirectory=''):
+ pahFile=''
+ if subdirectory:
+ path = subdirectory
+ else:
+ path = os.getcwd()
+ try:
@@ Diff output truncated at 10240 characters. @@
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