[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [690] trunk/py/scripts/addons: SVN maintenance.

gsr b3d gsr.b3d at infernal-iceberg.com
Tue May 25 00:44:46 CEST 2010


Revision: 690
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-extensions&revision=690
Author:   gsrb3d
Date:     2010-05-25 00:44:46 +0200 (Tue, 25 May 2010)

Log Message:
-----------
SVN maintenance.

Modified Paths:
--------------
    trunk/py/scripts/addons/add_curve_aceous_galore.py
    trunk/py/scripts/addons/add_curve_torus_knots.py
    trunk/py/scripts/addons/add_mesh_extras.py
    trunk/py/scripts/addons/add_mesh_solid.py

Property Changed:
----------------
    trunk/py/scripts/addons/add_curve_aceous_galore.py
    trunk/py/scripts/addons/add_curve_torus_knots.py
    trunk/py/scripts/addons/add_mesh_extras.py
    trunk/py/scripts/addons/add_mesh_solid.py

Modified: trunk/py/scripts/addons/add_curve_aceous_galore.py
===================================================================
--- trunk/py/scripts/addons/add_curve_aceous_galore.py	2010-05-24 17:29:20 UTC (rev 689)
+++ trunk/py/scripts/addons/add_curve_aceous_galore.py	2010-05-24 22:44:46 UTC (rev 690)
@@ -1,1150 +1,1150 @@
-# ##### BEGIN GPL LICENSE BLOCK #####
-#
-#  This program is free software; you can redistribute it and/or
-#  modify it under the terms of the GNU General Public License
-#  as published by the Free Software Foundation; either version 2
-#  of the License, or (at your option) any later version.
-#
-#  This program is distributed in the hope that it will be useful,
-#  but WITHOUT ANY WARRANTY; without even the implied warranty of
-#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-#  GNU General Public License for more details.
-#
-#  You should have received a copy of the GNU General Public License
-#  along with this program; if not, write to the Free Software Foundation,
-#  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-#
-# ##### END GPL LICENSE BLOCK #####
-bl_addon_info = {
-    'name': 'Add Curve: Curveaceous Galore!',
-    'author': 'Jimmy Hazevoet, testscreenings',
-    'version': '0.1',
-    'blender': (2, 5, 2),
-    'location': 'Add Curve menu',
-    'url': '',
-    'description': 'adds many types of curves',
-    'url': 'http://wiki.blender.org/index.php/Extensions:2.5/Py/' \
-        'Scripts/Curve/Curves_Galore',
-    'category': 'Add Curve'}
-##------------------------------------------------------------
-#### import modules
-import bpy
-from bpy.props import *
-from mathutils import *
-from math import *
-###------------------------------------------------------------
-#### Some functions to use with others:
-###------------------------------------------------------------
-'''
-#------------------------------------------------------------
-# Generate random number:
-def randnum( low=0.0, high=1.0, seed=0 ):
-    """
-    randnum( low=0.0, high=1.0, seed=0 )
-    
-    Create random number
-    
-        Parameters:
-            low - lower range
-                (type=float)
-            high - higher range
-                (type=float)
-            seed - the random seed number, if seed is 0, the current time will be used instead
-                (type=int)
-        Returns:
-            a random number
-                (type=float)
-    """
-
-    s = Noise.setRandomSeed( seed )
-    rnum = Noise.random()
-    rnum = rnum*(high-low)
-    rnum = rnum+low
-    return rnum
-
-
-
-#------------------------------------------------------------
-# Make some noise:
-def vTurbNoise((x,y,z), iScale=0.25, Size=1.0, Depth=6, Hard=0, Basis=0, Seed=0 ):
-    """
-    vTurbNoise((x,y,z), iScale=0.25, Size=1.0, Depth=6, Hard=0, Basis=0, Seed=0 )
-    
-    Create randomised vTurbulence noise
-    
-        Parameters:
-            xyz - (x,y,z) float values.
-                (type=3-float tuple)
-            iScale - noise intensity scale
-                (type=float)
-            Size - noise size
-                (type=float)
-            Depth - number of noise values added.
-                (type=int)
-            Hard - noise hardness: 0 - soft noise; 1 - hard noise
-                (type=int)
-            basis - type of noise used for turbulence
-                (type=int)
-            Seed - the random seed number, if seed is 0, the current time will be used instead
-                (type=int)
-        Returns:
-            the generated turbulence vector.
-                (type=3-float list)
-    """
-
-    rand = randnum(-100,100,Seed)
-    if Basis ==9: Basis = 14
-    vTurb = Noise.vTurbulence(( x/Size+rand, y/Size+rand, z/Size+rand ), Depth, Hard, Basis )
-    tx = vTurb[0]*iScale
-    ty = vTurb[1]*iScale
-    tz = vTurb[2]*iScale
-    return tx,ty,tz
-
-
-
-#------------------------------------------------------------
-# Axis: ( used in 3DCurve Turbulence )
-def AxisFlip((x,y,z), x_axis=1, y_axis=1, z_axis=1, flip=0 ):
-    if flip != 0:
-        flip *= -1
-    else: flip = 1
-    x *= x_axis*flip
-    y *= y_axis*flip
-    z *= z_axis*flip
-    return x,y,z
-'''
-
-###-------------------------------------------------------------------
-#### 2D Curve shape functions:
-###-------------------------------------------------------------------
-
-##------------------------------------------------------------
-# 2DCurve: Profile:  L, H, T, U, Z
-def ProfileCurve(type=0, a=0.25, b=0.25):
-    """
-    ProfileCurve( type=0, a=0.25, b=0.25 )
-    
-    Create profile curve 
-        
-        Parameters:
-            type - select profile type, L, H, T, U, Z
-                (type=int)
-            a - a scaling parameter
-                (type=float)
-            b - b scaling parameter
-                (type=float)
-        Returns:
-            a list with lists of x,y,z coordinates for curve points, [[x,y,z],[x,y,z],...n]
-            (type=list)
-    """
-
-    newpoints = []
-    if type ==1:
-        ## H:
-        a*=0.5
-        b*=0.5
-        newpoints = [ [ -1.0, 1.0, 0.0 ], [ -1.0+a, 1.0, 0.0 ],
-        [ -1.0+a, b, 0.0 ], [ 1.0-a, b, 0.0 ], [ 1.0-a, 1.0, 0.0 ],
-        [ 1.0, 1.0, 0.0 ],  [ 1.0, -1.0, 0.0 ], [ 1.0-a, -1.0, 0.0 ],
-        [ 1.0-a, -b, 0.0 ], [ -1.0+a, -b, 0.0 ], [ -1.0+a, -1.0, 0.0 ],
-        [ -1.0, -1.0, 0.0 ] ]
-    elif type ==2:
-        ## T:
-        a*=0.5
-        newpoints = [ [ -1.0, 1.0, 0.0 ], [ 1.0, 1.0, 0.0 ],
-        [ 1.0, 1.0-b, 0.0 ], [ a, 1.0-b, 0.0 ], [ a, -1.0, 0.0 ],
-        [ -a, -1.0, 0.0 ], [ -a, 1.0-b, 0.0 ], [ -1.0, 1.0-b, 0.0 ] ]
-    elif type ==3:
-        ## U:
-        a*=0.5
-        newpoints = [ [ -1.0, 1.0, 0.0 ], [ -1.0+a, 1.0, 0.0 ],
-        [ -1.0+a, -1.0+b, 0.0 ], [ 1.0-a, -1.0+b, 0.0 ], [ 1.0-a, 1.0, 0.0 ],
-        [ 1.0, 1.0, 0.0 ], [ 1.0, -1.0, 0.0 ], [ -1.0, -1.0, 0.0 ] ]
-    elif type ==4:
-        ## Z:
-        a*=0.5
-        newpoints = [ [ -0.5, 1.0, 0.0 ], [ a, 1.0, 0.0 ],
-        [ a, -1.0+b, 0.0 ], [ 1.0, -1.0+b, 0.0 ], [ 1.0, -1.0, 0.0 ],
-        [ -a, -1.0, 0.0 ], [ -a, 1.0-b, 0.0 ], [ -1.0, 1.0-b, 0.0 ],
-        [ -1.0, 1.0, 0.0 ] ]
-    else:
-        ## L:
-        newpoints = [ [ -1.0, 1.0, 0.0 ], [ -1.0+a, 1.0, 0.0 ],
-        [ -1.0+a, -1.0+b, 0.0 ], [ 1.0, -1.0+b, 0.0 ],
-        [ 1.0, -1.0, 0.0 ], [ -1.0, -1.0, 0.0 ] ]
-    return newpoints
-
-##------------------------------------------------------------
-# 2DCurve: Miscellaneous.: Diamond, Arrow1, Arrow2, Square, ....
-def MiscCurve(type=1, a=1.0, b=0.5, c=90.0):
-    """
-    MiscCurve( type=1, a=1.0, b=0.5, c=90.0 )
-    
-    Create miscellaneous curves
-    
-        Parameters:
-            type - select type, Diamond, Arrow1, Arrow2, Square
-                (type=int)
-            a - a scaling parameter
-                (type=float)
-            b - b scaling parameter
-                (type=float)
-            c - c scaling parameter
-                (type=float)
-                doesn't seem to do anything
-        Returns:
-            a list with lists of x,y,z coordinates for curve points, [[x,y,z],[x,y,z],...n]
-            (type=list)
-    """
-
-    newpoints = []
-    a*=0.5
-    b*=0.5
-    if type ==1:
-        ## diamond:
-        newpoints = [ [ 0.0, b, 0.0 ], [ a, 0.0, 0.0 ], [ 0.0, -b, 0.0 ], [ -a, 0.0, 0.0 ]  ]
-    elif type ==2:
-        ## Arrow1:
-        newpoints = [ [ -a, b, 0.0 ], [ a, 0.0, 0.0 ], [ -a, -b, 0.0 ], [ 0.0, 0.0, 0.0 ]  ]
-    elif type ==3:
-        ## Arrow2:
-        newpoints = [ [ -1.0, b, 0.0 ], [ -1.0+a, b, 0.0 ],
-        [ -1.0+a, 1.0, 0.0 ], [ 1.0, 0.0, 0.0 ],
-        [ -1.0+a, -1.0, 0.0 ], [ -1.0+a, -b, 0.0 ],
-        [ -1.0, -b, 0.0 ] ]
-    elif type ==4:
-        ## Rounded square:
-        newpoints = [ [ -a, b-b*0.2, 0.0 ], [ -a+a*0.05, b-b*0.05, 0.0 ], [ -a+a*0.2, b, 0.0 ],
-        [ a-a*0.2, b, 0.0 ], [ a-a*0.05, b-b*0.05, 0.0 ], [ a, b-b*0.2, 0.0 ],
-        [ a, -b+b*0.2, 0.0 ], [ a-a*0.05, -b+b*0.05, 0.0 ], [ a-a*0.2, -b, 0.0 ],
-        [ -a+a*0.2, -b, 0.0 ], [ -a+a*0.05, -b+b*0.05, 0.0 ], [ -a, -b+b*0.2, 0.0 ] ]
-
-    #elif type ==15:
-        ## :
-        #newpoints = [ [ x,y,z ] ]
-    else:
-        ## Square:
-        newpoints = [ [ -a, b, 0.0 ], [ a, b, 0.0 ], [ a, -b, 0.0 ], [ -a, -b, 0.0 ]  ]
-    return newpoints
-
-##------------------------------------------------------------
-# 2DCurve: Star:
-def StarCurve(starpoints=8, innerradius=0.5, outerradius=1.0, twist=0.0):
-    """
-    StarCurve( starpoints=8, innerradius=0.5, outerradius=1.0, twist=0.0 )
-    
-    Create star shaped curve
-    
-        Parameters:
-            starpoints - the number of points
-                (type=int)
-            innerradius - innerradius
-                (type=float)
-            outerradius - outerradius
-                (type=float)
-            twist - twist amount
-                (type=float)
-        Returns:
-            a list with lists of x,y,z coordinates for curve points, [[x,y,z],[x,y,z],...n]
-            (type=list)
-    """
-
-    newpoints = []
-    step = (2.0/(starpoints))
-    i = 0
-    while i < starpoints:
-        t = (i*step)
-        x1 = cos(t*pi)*outerradius
-        y1 = sin(t*pi)*outerradius
-        newpoints.append([x1,y1,0])
-        x2 = cos(t*pi+(pi/starpoints+twist))*innerradius
-        y2 = sin(t*pi+(pi/starpoints+twist))*innerradius
-        newpoints.append([x2,y2,0])
-        i+=1
-    return newpoints
-
-##------------------------------------------------------------
-# 2DCurve: Flower:
-def FlowerCurve(petals=8, innerradius=0.5, outerradius=1.0, petalwidth=2.0):
-    """
-    FlowerCurve( petals=8, innerradius=0.5, outerradius=1.0, petalwidth=2.0 )
-    
-    Create flower shaped curve
-    
-        Parameters:
-            petals - the number of petals
-                (type=int)
-            innerradius - innerradius
-                (type=float)
-            outerradius - outerradius
-                (type=float)
-            petalwidth - width of petals
-                (type=float)
-        Returns:
-            a list with lists of x,y,z coordinates for curve points, [[x,y,z],[x,y,z],...n]
-            (type=list)
-    """
-
-    newpoints = []
-    step = (2.0/(petals))
-    pet = (step/pi*2)*petalwidth
-    i = 0
-    while i < petals:
-        t = (i*step)
-        x1 = cos(t*pi-(pi/petals))*innerradius
-        y1 = sin(t*pi-(pi/petals))*innerradius
-        newpoints.append([x1,y1,0])

@@ Diff output truncated at 10240 characters. @@



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