[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [689] trunk/py/scripts/addons: delete trunk/py/scripts/addons/space_view3d_dynamic_menu.py

Brendon Murphy meta.androcto1 at gmail.com
Mon May 24 19:29:20 CEST 2010


Revision: 689
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-extensions&revision=689
Author:   meta-androcto
Date:     2010-05-24 19:29:20 +0200 (Mon, 24 May 2010)

Log Message:
-----------
delete trunk/py/scripts/addons/space_view3d_dynamic_menu.py
add snap tools & some strange recurring tooltip problems fixed in
trunk/py/scripts/addons/space_view3d_spacebar_menu.py

Modified Paths:
--------------
    trunk/py/scripts/addons/space_view3d_spacebar_menu.py

Removed Paths:
-------------
    trunk/py/scripts/addons/space_view3d_dynamic_menu.py

Deleted: trunk/py/scripts/addons/space_view3d_dynamic_menu.py
===================================================================
--- trunk/py/scripts/addons/space_view3d_dynamic_menu.py	2010-05-24 16:40:21 UTC (rev 688)
+++ trunk/py/scripts/addons/space_view3d_dynamic_menu.py	2010-05-24 17:29:20 UTC (rev 689)
@@ -1,319 +0,0 @@
-#3d_cursor_menu.py (c) 2010 Jonathan Smith (JayDez)
-#Original Script by: Mariano Hidalgo (uselessdreamer)
-#contributed to by: Crouch, sim88, sam, meta-androcto
-#
-#Tested with r27779
-#
-# ##### BEGIN GPL LICENSE BLOCK #####
-#
-#  This program is free software; you can redistribute it and/or
-#  modify it under the terms of the GNU General Public License
-#  as published by the Free Software Foundation; either version 2
-#  of the License, or (at your option) any later version.
-#
-#  This program is distributed in the hope that it will be useful,
-#  but WITHOUT ANY WARRANTY; without even the implied warranty of
-#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-#  GNU General Public License for more details.
-#
-#  You should have received a copy of the GNU General Public License
-#  along with this program; if not, write to the Free Software Foundation,
-#  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-#
-# ##### END GPL LICENSE BLOCK #####
-
-bl_addon_info = {
-    'name': '3D View: Dynamic Menu',
-    'author': 'JayDez, sim88, meta-androcto',
-    'version': '1.3',
-    'blender': (2, 5, 3),
-    'location': 'View3D > Mouse > Menu ',
-    'description': 'Dynamic Menu Object/Edit mode in the 3D View',
-    'url': 'http://wiki.blender.org/index.php/Extensions:2.5/Py/' \
-        'Scripts/3D_interaction/Dynamic_Menu',
-    'category': '3D View'}
-"Add Dynamic Menu (Right click in View3D)"
-
-"""
-Name: '3D Dynamic Menu'
-Blender: 253
-"""
-
-__author__ = ["JayDez, sim88, meta-androcto, sam"]
-__version__ = '1.3'
-__url__ = [""]
-__bpydoc__ = """
-Dynamic Menu
-This adds a the Dynamic Menu in the 3DView.
-
-Usage:
-* Right click in an empty space in the 3D View(that means nothing
-selectable is there). If your select mouse is set to left then left
-click in the 3D View.
-
-* Choose your function from the menu.
-
-Version history:
-v1.3 - (JayDez) - Changed toggle editmode to an if statement, so that
-    if you are in editmode it will show change to object mode but
-    otherwise it shows change to edit mode. Also added seperate icons
-    for change to edit mode and to object mode.
-v1.2 - (JayDez) - Editing docs, changing 3D cursor to dynamic menu,
-    reorganizing menu.
-v1.1 - (meta-androcto) - added editmode menu
-v1.0 - (meta-androcto) - initial final revision (commited to contrib)
-v0.1 through 0.9 - various tests/contributions by various people and scripts
-    Devs: JayDez, Crouch, sim88, meta-androcto, Sam
-    Scripts: 3D Cursor Menu, Original Dynamic Menu
-"""
-import bpy
-from bpy import *
-
-
-# Classes for VIEW3D_MT_curs()
-class pivot_cursor(bpy.types.Operator):
-    bl_idname = "view3d.pivot_cursor"
-    bl_label = "Cursor as Pivot Point"
-
-    def poll(self, context):
-        return bpy.context.space_data.pivot_point != 'CURSOR'
-
-    def execute(self, context):
-        bpy.context.space_data.pivot_point = 'CURSOR'
-        return {'FINISHED'}
-
-
-class revert_pivot(bpy.types.Operator):
-    bl_idname = "view3d.revert_pivot"
-    bl_label = "Reverts Pivot Point to median"
-
-    def poll(self, context):
-        return bpy.context.space_data.pivot_point != 'MEDIAN_POINT'
-
-    def execute(self, context):
-        bpy.context.space_data.pivot_point = 'MEDIAN_POINT'
-        # @todo Change this to 'BOUDNING_BOX_CENTER' if needed...
-        return{'FINISHED'}
-
-
-# Dynamic Menu
-class VIEW3D_MT_Dynamic_Menu(bpy.types.Menu):
-    bl_label = "Dynamic Menu"
-
-    def draw(self, context):
-        layout = self.layout
-        layout.operator_context = 'INVOKE_REGION_WIN'
-
-        obj_act = context.active_object
-
-        sel_objs = 0
-        if context.selected_objects:
-            sel_objs = len(context.selected_objects)
-
-        # Search Block
-        layout.operator("wm.search_menu", text="Search", icon='VIEWZOOM')
-
-        layout.separator()
-
-        if context.mode == 'OBJECT':
-            # Add block
-            layout.menu("INFO_MT_mesh_add", text="Add Mesh",
-                icon='OUTLINER_OB_MESH')
-            layout.operator_menu_enum("object.lamp_add", "type",
-                icon="OUTLINER_OB_LAMP")
-            layout.operator_menu_enum("object.curve_add", "type",
-                icon='OUTLINER_OB_CURVE')
-            layout.menu("INFO_MT_armature_add", text="Add Armature",
-                icon='OUTLINER_OB_ARMATURE')
-            layout.operator("object.add", text="Add Empty",
-                icon='OUTLINER_OB_EMPTY')
-
-            if sel_objs:
-                layout.separator()
-
-                # Transform block
-                layout.menu('VIEW3D_MT_transform', icon='MAN_TRANS')
-
-            layout.separator()
-
-            # Other things
-            layout.menu("VIEW3D_MT_object_group", icon='GROUP')
-            layout.operator("object.modifier_add", icon='MODIFIER')
-
-            # Display only when objects are actually selected.
-            if sel_objs:
-                layout.separator()
-
-                # Parent block (add delete parent)
-                layout.operator("object.parent_set", icon='ROTACTIVE')
-
-                layout.separator()
-
-                if sel_objs == 1:
-                    # Delete block
-                    layout.operator("object.delete", text="Delete Object",
-                        icon='CANCEL')
-                elif sel_objs > 1:
-                    # Delete block
-                    layout.operator("object.delete", text="Delete Objects",
-                        icon='CANCEL')
-
-        elif context.mode == 'EDIT_MESH':
-            # Add block
-            bl_label = "Create"
-
-            layout.menu("INFO_MT_mesh_add", text="Add Mesh",
-                icon='OUTLINER_OB_MESH')
-
-            layout.separator()
-
-            # Transform block
-            layout.menu('VIEW3D_MT_transform', icon='MAN_TRANS')
-
-            layout.separator()
-
-            # Select block
-            layout.menu("VIEW3D_MT_edit_mesh_selection_mode", icon='EDIT')
-            layout.menu("VIEW3D_MT_selectS", icon='OBJECT_DATAMODE')
-
-            # Edit block
-            layout.menu("VIEW3D_MT_edit_mesh_vertices", icon='VERTEXSEL')
-            layout.menu("VIEW3D_MT_edit_mesh_edges", icon='EDGESEL')
-            layout.menu("VIEW3D_MT_edit_mesh_faces", icon='FACESEL')
-
-            layout.separator()
-
-            # Tools block
-            layout.operator("mesh.loopcut_slide", text="Loopcut",
-                icon='EDIT_VEC')
-            layout.menu("VIEW3D_MT_edit_mesh_specials", icon='MODIFIER')
-            layout.menu("VIEW3D_MT_uv_map", icon='MOD_UVPROJECT')
-            layout.separator()
-            layout.operator("mesh.delete", icon='CANCEL')
-
-        # History/Cursor Block
-        layout.menu("VIEW3D_MT_undoS", icon='ARROW_LEFTRIGHT')
-        layout.operator("transform.snap_type", text="Snap Tools",
-            icon='SNAP_ON')
-        layout.menu("VIEW3D_MT_curs", icon='CURSOR')
-
-        # Display editmode/objectmode toggle if active obj. is a mesh.
-        if obj_act.type == 'MESH':
-            layout.separator()
-
-            # Toggle Editmode
-            if context.mode != 'EDIT_MESH':
-                layout.operator("object.editmode_toggle",
-                    text="Enter Edit Mode",
-                    icon='EDITMODE_HLT')
-            if context.mode != 'OBJECT':
-                layout.operator("object.editmode_toggle",
-                    text="Enter Object Mode",
-                    icon='OBJECT_DATAMODE')
-
-
-class VIEW3D_MT_selectS(bpy.types.Menu):
-    bl_label = "Selections"
-
-    def draw(self, context):
-        layout = self.layout
-        layout.operator_context = 'INVOKE_REGION_WIN'
-        layout.operator("mesh.select_all")
-        layout.operator("mesh.select_inverse")
-        layout.operator("mesh.select_more")
-        layout.operator("mesh.select_less")
-        layout.operator("view3d.select_circle")
-        layout.operator("view3d.select_border")
-
-
-class VIEW3D_MT_undoS(bpy.types.Menu):
-    bl_label = "Undo/Redo"
-
-    def draw(self, context):
-        layout = self.layout
-        layout.operator_context = 'INVOKE_REGION_WIN'
-        layout.operator("ed.undo", icon='TRIA_LEFT')
-        layout.operator("ed.redo", icon='TRIA_RIGHT')
-
-
-class VIEW3D_MT_curs(bpy.types.Menu):
-    bl_label = "Cursor Menu"
-
-    def draw(self, context):
-        layout = self.layout
-        layout.operator_context = 'INVOKE_REGION_WIN'
-        layout.operator("view3d.snap_cursor_to_center",
-            text="Snap Cursor to Center")
-        layout.operator("view3d.snap_cursor_to_grid",
-            text="Snap Cursor to Grid")
-        layout.operator("view3d.snap_cursor_to_selected",
-            text="Snap Cursor to Selected")
-        layout.operator("view3d.snap_selected_to_cursor",
-            text="Snap Selected to Cursor")
-        layout.separator()
-        layout.operator("view3d.pivot_cursor",
-            text="Set Cursor as Pivot Point")
-        layout.operator("view3d.revert_pivot",
-            text="Revert Pivot Point")
-
-
-class VIEW3D_MT_editM_Edge(bpy.types.Menu):
-    bl_label = "Edges"
-
-    def draw(self, context):
-        layout = self.layout
-        layout.operator_context = 'INVOKE_REGION_WIN'
-        layout.separator()
-        layout.operator("mesh.mark_seam")
-        layout.operator("mesh.mark_seam", text="Clear Seam").clear = True
-        layout.separator()
-        layout.operator("mesh.mark_sharp")
-        layout.operator("mesh.mark_sharp", text="Clear Sharp").clear = True
-        layout.operator("mesh.extrude_move_along_normals", text="Extrude")
-        layout.separator()
-        layout.operator("mesh.edge_rotate",
-            text="Rotate Edge CW").direction = 'CW'
-        layout.operator("mesh.edge_rotate",
-            text="Rotate Edge CCW").direction = 'CCW'
-        layout.separator()
-        layout.operator("TFM_OT_edge_slide", text="Edge Slide")
-        layout.operator("mesh.loop_multi_select",
-            text="Edge Loop")
-        layout.operator("mesh.loop_multi_select",
-            text="Edge Ring").ring = True

@@ Diff output truncated at 10240 characters. @@



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