[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [512] contrib/py/scripts/addons/ add_mesh_sqorus.py: add_mesh_sqorus.py entered in
Brendon Murphy
meta.androcto1 at gmail.com
Wed Mar 24 03:02:09 CET 2010
Revision: 512
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-extensions&revision=512
Author: meta-androcto
Date: 2010-03-24 03:02:03 +0100 (Wed, 24 Mar 2010)
Log Message:
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add_mesh_sqorus.py entered in
contrib/py/scripts/addons/add_mesh_sqorus.py
Added Paths:
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contrib/py/scripts/addons/add_mesh_sqorus.py
Added: contrib/py/scripts/addons/add_mesh_sqorus.py
===================================================================
--- contrib/py/scripts/addons/add_mesh_sqorus.py (rev 0)
+++ contrib/py/scripts/addons/add_mesh_sqorus.py 2010-03-24 02:02:03 UTC (rev 512)
@@ -0,0 +1,176 @@
+# add_mesh_sqorus.py Copyright (C) 2008-2009, FourMadMen.com
+#
+# add sqorus to the blender 2.50 add->mesh menu
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# ***** END GPL LICENCE BLOCK *****
+
+bl_addon_info = {
+ 'name': 'Add Mesh: Sqorus',
+ 'author': 'fourmadmen',
+ 'version': '1.1',
+ 'blender': (2, 5, 3),
+ 'location': 'View3D > Add > Mesh ',
+ 'url': 'http://wiki.blender.org/index.php/Extensions:2.5/Py/Scripts/Add_Sqorus',
+ 'category': 'Add Mesh'}
+
+# blender Extensions menu registration (in user Prefs)
+"Add Sqorus (View3D > Add > Mesh > Sqorus)"
+
+"""
+Name: 'Sqorus'
+Blender: 250
+Group: 'AddMesh'
+Tip: 'Add Sqorus Object...'
+__author__ = ["Four Mad Men", "FourMadMen.com"]
+__version__ = '1.0'
+__url__ = [""]
+email__=["bwiki {at} fourmadmen {dot} com"]
+
+Usage:
+
+* Launch from Add Mesh menu
+
+* Modify parameters as desired or keep defaults
+
+"""
+
+
+import bpy
+import Mathutils
+
+
+def add_sqorus(sqorus_width, sqorus_height, sqorus_depth):
+
+ Vector = Mathutils.Vector
+ verts = []
+ faces = []
+ half_depth = sqorus_depth * .5
+
+ for i in range(4):
+ y = float(i) / 3 * sqorus_height
+
+ for j in range(4):
+ x = float(j) / 3 * sqorus_width
+
+ verts.extend(Vector(x, y, half_depth))
+ verts.extend(Vector(x, y, -half_depth))
+
+ for i in (0, 2, 4, 8, 12, 16, 18, 20):
+ faces.extend([i, i + 2, i + 10, i + 8])
+ faces.extend([i + 1, i + 9, i + 11, i + 3])
+
+ for i in (0, 8, 16):
+ faces.extend([i, i + 8, i + 9, i + 1])
+
+ for i in (6, 14, 22):
+ faces.extend([i, i + 1, i + 9, i + 8])
+
+ for i in (0, 2, 4):
+ faces.extend([i, i + 1, i + 3, i + 2])
+
+ for i in (24, 26, 28):
+ faces.extend([i, i + 2, i + 3, i + 1])
+
+ i = 10
+ faces.extend([i, i + 1, i + 9, i + 8])
+
+ i = 12
+ faces.extend([i, i + 8, i + 9, i + 1])
+
+ i = 18
+ faces.extend([i, i + 1, i + 3, i + 2])
+
+ i = 10
+ faces.extend([i, i + 2, i + 3, i + 1])
+
+ return verts, faces
+
+from bpy.props import FloatProperty
+
+
+class AddSqorus(bpy.types.Operator):
+ '''Add a sqorus mesh.'''
+ bl_idname = "mesh.sqorus_add"
+ bl_label = "Add Sqorus"
+ bl_options = {'REGISTER', 'UNDO'}
+
+ sqorus_width = FloatProperty(name="Width",
+ description="Width of Sqorus",
+ default=2.00, min=0.01, max=100.00)
+ sqorus_height = FloatProperty(name="Height",
+ description="Height of Sqorus",
+ default=2.00, min=0.01, max=100.00)
+ sqorus_depth = FloatProperty(name="Depth",
+ description="Depth of Sqorus",
+ default=2.00, min=0.01, max=100.00)
+
+ def execute(self, context):
+
+ verts_loc, faces = add_sqorus(self.properties.sqorus_width,
+ self.properties.sqorus_height,
+ self.properties.sqorus_depth)
+
+ mesh = bpy.data.meshes.new("Sqorus")
+
+ mesh.add_geometry(int(len(verts_loc) / 3), 0, int(len(faces) / 4))
+ mesh.verts.foreach_set("co", verts_loc)
+ mesh.faces.foreach_set("verts_raw", faces)
+ mesh.faces.foreach_set("smooth", [False] * len(mesh.faces))
+
+ scene = context.scene
+
+ # ugh
+ for ob in scene.objects:
+ ob.selected = False
+
+ mesh.update()
+ ob_new = bpy.data.objects.new("Sqorus", mesh)
+ ob_new.data = mesh
+ scene.objects.link(ob_new)
+ scene.objects.active = ob_new
+ ob_new.selected = True
+
+ ob_new.location = tuple(context.scene.cursor_location)
+
+ return {'FINISHED'}
+
+
+# Register the operator
+# Add to a menu, reuse an icon used elsewhere that happens to have fitting name
+# unfortunately, the icon shown is the one I expected from looking at the
+# blenderbuttons file from the release/datafiles directory
+
+menu_func = (lambda self, context: self.layout.operator(AddSqorus.bl_idname,
+ text="Add Sqorus", icon='PLUGIN'))
+
+
+def register():
+ bpy.types.register(AddSqorus)
+ bpy.types.INFO_MT_mesh_add.append(menu_func)
+
+
+def unregister():
+ bpy.types.unregister(AddSqorus)
+ bpy.types.INFO_MT_mesh_add.remove(menu_func)
+
+# Remove "Sqorus" menu from the "Add Mesh" menu.
+#space_info.INFO_MT_mesh_add.remove(menu_func)
+
+if __name__ == "__main__":
+ register()
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