[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [502] trunk/py/scripts/addons/ space_view3d_object_recall_operator.py: * Recall object operator (i.e.

Martin Bürbaum martin.buerbaum at gmx.at
Tue Mar 23 21:21:31 CET 2010


Revision: 502
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-extensions&revision=502
Author:   pontiac
Date:     2010-03-23 21:21:31 +0100 (Tue, 23 Mar 2010)

Log Message:
-----------
* Recall object operator (i.e. "edit" generated objects)
* Generic function to re-create an object that was created with a "Add Mesh" operator.
* TODO: Please read the "Known issues"

Added Paths:
-----------
    trunk/py/scripts/addons/space_view3d_object_recall_operator.py

Added: trunk/py/scripts/addons/space_view3d_object_recall_operator.py
===================================================================
--- trunk/py/scripts/addons/space_view3d_object_recall_operator.py	                        (rev 0)
+++ trunk/py/scripts/addons/space_view3d_object_recall_operator.py	2010-03-23 20:21:31 UTC (rev 502)
@@ -0,0 +1,184 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+#  This program is free software; you can redistribute it and/or
+#  modify it under the terms of the GNU General Public License
+#  as published by the Free Software Foundation; either version 2
+#  of the License, or (at your option) any later version.
+#
+#  This program is distributed in the hope that it will be useful,
+#  but WITHOUT ANY WARRANTY; without even the implied warranty of
+#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+#  GNU General Public License for more details.
+#
+#  You should have received a copy of the GNU General Public License
+#  along with this program; if not, write to the Free Software Foundation,
+#  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+import bpy
+from Mathutils import *
+from math import *
+from bpy.props import *
+
+bl_addon_info = {
+    'name': 'Recall object operator',
+    'author': 'Buerbaum Martin (Pontiac)',
+    'version': '0.1',
+    'blender': (2, 5, 3),
+    'location': 'View3D > Tool Shelf > Recall object creation operator',
+    'url': '',
+    'category': '3D View'}
+
+
+__bpydoc__ = """
+Recall object operator
+
+Generic functions to re-create an object that was created
+with a "Add Mesh" operator.
+
+The "Add Mesh" operator has to store the "recall" information
+in the object properties for this to work.
+
+Usage:
+
+Select an "recall enabled" object and click the "Edit" button
+in the "recall" apnel of the Tool Shelf.
+
+Known issues:
+
+The recall doesn't take the rotation/scaling of the
+exiting object into account.
+i.e. The new object will be created as if it's created
+manually at the location of the exiting object.
+This also means that "align to view" may affect
+rotation of the new object.
+"""
+
+
+# Find operator by bl_idname.
+# Independent from the format of bl_idname.
+# <SPACE>_OT_xxxx and <space>.xxxx are supported.
+def get_operator_by_idname(bl_idname):
+    list = bl_idname.split(".")
+
+    # Check if splitting didn't work.
+    if len(list) <= 1:
+        # String format was NOT <space>.xxxx.
+        list = bl_idname.split("_OT_")
+
+        # Check if splitting didn't work.
+        if len(list) <= 1:
+            # String format was NOT <SPACE>_OT_xxxx.
+            return None
+
+        # Splitting by _OT_ worked.
+        # Make space type lowercase
+        list[0].lower()
+
+    space_type = getattr(bpy.ops, list[0], None)
+    if not space_type:
+        return None
+
+    op = getattr(space_type, list[1], None)
+    if not op:
+        return None
+
+    return op
+
+
+class VIEW3D_OT_recall_object_operator(bpy.types.Operator):
+    '''Recall object operator'''
+    bl_idname = "view3d.recall_object_operator"
+    bl_label = "Recall/re-execute operator for the selected object."
+    bl_options = {'REGISTER'}
+
+    def execute(self, context):
+        scene = context.scene
+        ob = scene.objects.active
+
+        if (ob
+            and len(context.selected_objects) == 1
+            and ob == context.selected_objects[0]
+            and ob.items()):
+
+            if 'recall' in ob:
+                r = ob['recall'].convert_to_pyobject()
+
+                if "recall_op" in r:
+                    op_idname = r["recall_op"]
+
+                    print("Recalling operator: " + op_idname)
+
+                    # Move the 3D cursor to the object coordinates
+                    bpy.context.scene.cursor_location = ob.location
+
+                    # Remove existing object.
+                    # This assumes only the obj that is replaced is selected.
+                    bpy.ops.object.delete()
+
+                    # Find and recall operator
+                    op = get_operator_by_idname(op_idname)
+                    if op:
+                        # Prepare the stored data as arguments for the op.
+                        args = dict([(k[0], k[1]) for k in r.items()])
+
+                        # We need to remove the "recall_op" string.
+                        del args["recall_op"]
+
+                        # Execute the operator.
+                        op(**args)
+
+                    return {'FINISHED'}
+
+                else:
+                    print("No operator found in recall data!")
+                    return {'CANCELLED'}
+
+            else:
+                print("No recall information found in object!")
+                return {'CANCELLED'}
+
+
+class VIEW3D_OT_recall_panel(bpy.types.Panel):
+    bl_space_type = "VIEW_3D"
+    bl_region_type = "TOOLS"
+    bl_context = "objectmode"
+    bl_label = "Recall object creation operator"
+
+    def poll(self, context):
+        scene = context.scene
+        ob = scene.objects.active
+
+        # Only show this panel if the object has "recall" data.
+        if (ob
+            and len(context.selected_objects) == 1
+            and ob == context.selected_objects[0]
+            and 'recall' in ob):
+            return True
+
+        return False
+
+    def draw(self, context):
+        layout = self.layout
+        layout.operator("view3d.recall_object_operator",
+            text="Edit (replace)")
+        #description="Replaced the currently selected object with a" \
+        #" new one created with the same parameters."
+
+
+################################
+
+def register():
+    # Register the operators/menus.
+    bpy.types.register(VIEW3D_OT_recall_object_operator)
+    bpy.types.register(VIEW3D_OT_recall_panel)
+
+
+def unregister():
+    # Unregister the operators/menus.
+    bpy.types.unregister(VIEW3D_OT_recall_object_operator)
+    bpy.types.unregister(VIEW3D_OT_recall_panel)
+
+if __name__ == "__main__":
+    register()


Property changes on: trunk/py/scripts/addons/space_view3d_object_recall_operator.py
___________________________________________________________________
Name: svn:executable
   + *
Name: svn:mime-type
   + text/x-python
Name: svn:eol-style
   + native




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