[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [495] addons/add_mesh_twisted_torus.py

Brendon Murphy meta.androcto1 at gmail.com
Tue Mar 23 12:40:37 CET 2010


Revision: 495
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-extensions&revision=495
Author:   meta-androcto
Date:     2010-03-23 12:40:37 +0100 (Tue, 23 Mar 2010)

Log Message:
-----------
addons/add_mesh_twisted_torus.py
add to trunk

Added Paths:
-----------
    contrib/2_4x/
    contrib/2_4x/py/
    contrib/2_4x/py/script_example_files/
    trunk/py/scripts/addons/add_mesh_twisted_torus.py

Added: trunk/py/scripts/addons/add_mesh_twisted_torus.py
===================================================================
--- trunk/py/scripts/addons/add_mesh_twisted_torus.py	                        (rev 0)
+++ trunk/py/scripts/addons/add_mesh_twisted_torus.py	2010-03-23 11:40:37 UTC (rev 495)
@@ -0,0 +1,219 @@
+# add_mesh_twisted_torus.py Copyright (C) 2009-2010, Paulo Gomes
+#
+# add twisted torus to the blender 2.50 add->mesh menu
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.	See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
+#
+# ***** END GPL LICENCE BLOCK *****
+
+bl_addon_info = {
+    'name': 'Add Mesh: Twisted Torus',
+    'author': 'Paulo_Gomes',
+    'version': '0.10',
+    'blender': (2, 5, 3),
+    'location': 'View3D > Add > Mesh ',
+    'url': 'http://wiki.blender.org/index.php/Extensions:2.5/Py/Scripts/Add_Twisted_Torus',
+    'category': 'Add Mesh'}
+
+
+"""
+Name: 'Twisted Torus'
+Blender: 250
+Group: 'AddMesh'
+Tip: 'Add a Twisted Torus Object...'
+__author__ = ["Paulo_Gomes"]
+__version__ = '0.10'
+__url__ = [
+    ""]
+email__=["tuga3d {at} gmail {dot} com"]
+
+Usage:
+
+* Launch from Add Mesh menu
+
+* Modify parameters as desired or keep defaults
+
+"""
+
+
+import bpy
+import Mathutils
+from math import cos, sin, pi
+
+
+def add_twisted_torus(major_rad, minor_rad, major_seg, minor_seg, twists):
+    Vector = Mathutils.Vector
+    Quaternion = Mathutils.Quaternion
+
+    PI_2 = pi * 2
+    z_axis = (0, 0, 1)
+
+    verts = []
+    faces = []
+    i1 = 0
+    tot_verts = major_seg * minor_seg
+    for major_index in range(major_seg):
+        quat = Quaternion(z_axis, (major_index / major_seg) * PI_2)
+        rot_twists = 2 * pi * major_index / major_seg * twists
+
+        for minor_index in range(minor_seg):
+            angle = (2 * pi * minor_index / minor_seg) + rot_twists
+
+            vec = Vector(major_rad + (cos(angle) * minor_rad), 0.0,
+                        (sin(angle) * minor_rad)) * quat
+
+            verts.extend([vec.x, vec.y, vec.z])
+
+            if minor_index + 1 == minor_seg:
+                i2 = (major_index) * minor_seg
+                i3 = i1 + minor_seg
+                i4 = i2 + minor_seg
+
+            else:
+                i2 = i1 + 1
+                i3 = i1 + minor_seg
+                i4 = i3 + 1
+
+            if i2 >= tot_verts:
+                i2 = i2 - tot_verts
+            if i3 >= tot_verts:
+                i3 = i3 - tot_verts
+            if i4 >= tot_verts:
+                i4 = i4 - tot_verts
+
+            # stupid eekadoodle
+            if i2:
+                faces.extend([i1, i3, i4, i2])
+            else:
+                faces.extend([i2, i1, i3, i4])
+
+            i1 += 1
+
+    return verts, faces
+
+from bpy.props import *
+
+
+class AddTwistedTorus(bpy.types.Operator):
+    '''Add a torus mesh'''
+    bl_idname = "mesh.primitive_torus_add"
+    bl_label = "Add Torus"
+    bl_options = {'REGISTER', 'UNDO'}
+
+    major_radius = FloatProperty(name="Major Radius",
+    description="Radius from the origin to the center of the cross section",
+    default=1.0, min=0.01, max=100.0)
+
+    minor_radius = FloatProperty(name="Minor Radius",
+    description="Radius of the torus' cross section",
+    default=0.25, min=0.01, max=100.0)
+
+    major_segments = IntProperty(name="Major Segments",
+    description="Number of segments for the main ring of the torus",
+    default=48, min=3, max=256)
+
+    minor_segments = IntProperty(name="Minor Segments",
+    description="Number of segments for the minor ring of the torus",
+    default=12, min=3, max=256)
+
+    twists = IntProperty(name="Twists",
+    description="Number of twists of the torus",
+    default=0, min=0, max=5)
+
+    use_abso = BoolProperty(name="Use Int+Ext Controls",
+    description="Use the Int / Ext controls for torus dimensions",
+    default=False)
+
+    abso_major_rad = FloatProperty(name="Exterior Radius",
+    description="Total Exterior Radius of the torus",
+    default=1.0, min=0.01, max=100.0)
+
+    abso_minor_rad = FloatProperty(name="Inside Radius",
+    description="Total Interior Radius of the torus",
+    default=0.5, min=0.01, max=100.0)
+
+    def execute(self, context):
+        props = self.properties
+
+        if props.use_abso == True:
+            extra_helper = (props.abso_major_rad - props.abso_minor_rad) * 0.5
+            props.major_radius = props.abso_minor_rad + extra_helper
+            props.minor_radius = extra_helper
+
+        verts_loc, faces = add_twisted_torus(props.major_radius,
+                                            props.minor_radius,
+                                            props.major_segments,
+                                            props.minor_segments,
+                                            props.twists)
+
+        mesh = bpy.data.meshes.new("TwistedTorus")
+
+        mesh.add_geometry(int(len(verts_loc) / 3), 0, int(len(faces) / 4))
+        mesh.verts.foreach_set("co", verts_loc)
+        mesh.faces.foreach_set("verts_raw", faces)
+        mesh.faces.foreach_set("smooth", [False] * len(mesh.faces))
+
+        scene = context.scene
+
+        # ugh
+        for ob in scene.objects:
+            ob.selected = False
+
+        mesh.update()
+        ob_new = bpy.data.objects.new("TwistedTorus", mesh)
+        scene.objects.link(ob_new)
+        ob_new.selected = True
+
+        ob_new.location = scene.cursor_location
+
+        obj_act = scene.objects.active
+
+        if obj_act and obj_act.mode == 'EDIT':
+            bpy.ops.object.mode_set(mode='OBJECT')
+
+            obj_act.selected = True
+            scene.update()  # apply location
+            #scene.objects.active = ob_new
+
+            bpy.ops.object.join()  # join into the active.
+
+            bpy.ops.object.mode_set(mode='EDIT')
+        else:
+            scene.objects.active = ob_new
+            if context.user_preferences.edit.enter_edit_mode:
+                bpy.ops.object.mode_set(mode='EDIT')
+
+        return {'FINISHED'}
+
+
+# Add to the menu
+menu_func = (lambda self,
+            context: self.layout.operator(AddTwistedTorus.bl_idname,
+            text="TwistedTorus", icon='MESH_DONUT'))
+
+
+def register():
+    bpy.types.register(AddTwistedTorus)
+    bpy.types.INFO_MT_mesh_add.append(menu_func)
+
+
+def unregister():
+    bpy.types.unregister(AddTwistedTorus)
+    bpy.types.INFO_MT_mesh_add.remove(menu_func)
+
+if __name__ == "__main__":
+    register()




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