[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [752] trunk/py/scripts/addons: remove filename and directory from ops that dont need them

Campbell Barton ideasman42 at gmail.com
Sun Jun 27 00:33:13 CEST 2010


Revision: 752
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-extensions&revision=752
Author:   campbellbarton
Date:     2010-06-27 00:33:13 +0200 (Sun, 27 Jun 2010)

Log Message:
-----------
remove filename and directory from ops that dont need them

Modified Paths:
--------------
    trunk/py/scripts/addons/export_unreal_psk_psa.py
    trunk/py/scripts/addons/io_anim_camera.py
    trunk/py/scripts/addons/io_mesh_raw/export_raw.py
    trunk/py/scripts/addons/io_mesh_raw/import_raw.py
    trunk/py/scripts/addons/io_mesh_stl/__init__.py

Modified: trunk/py/scripts/addons/export_unreal_psk_psa.py
===================================================================
--- trunk/py/scripts/addons/export_unreal_psk_psa.py	2010-06-23 12:37:52 UTC (rev 751)
+++ trunk/py/scripts/addons/export_unreal_psk_psa.py	2010-06-26 22:33:13 UTC (rev 752)
@@ -1468,8 +1468,6 @@
 
 	filepath = StringProperty(name="File Path", description="Filepath used for exporting the PSA file", maxlen= 1024, default= "")
 	use_setting = BoolProperty(name="No Options Yet", description="No Options Yet", default= True)
-	filename = StringProperty(name="filename", description="", maxlen= 1024, default= "")
-	directory = StringProperty(name="directory", description="", maxlen= 1024, default= "")
 	pskexportbool = BoolProperty(name="Export PSK", description="Export Skeletal Mesh", default= True)
 	psaexportbool = BoolProperty(name="Export PSA", description="Export Action Set (Animation Data)", default= True)
 	actionexportall = BoolProperty(name="All Actions", description="This will export all the actions that matches the current armature.", default=False)

Modified: trunk/py/scripts/addons/io_anim_camera.py
===================================================================
--- trunk/py/scripts/addons/io_anim_camera.py	2010-06-23 12:37:52 UTC (rev 751)
+++ trunk/py/scripts/addons/io_anim_camera.py	2010-06-26 22:33:13 UTC (rev 752)
@@ -119,8 +119,6 @@
     bl_label = "Export Camera & Markers"
 
     filepath = StringProperty(name="File Path", description="File path used for importing the RAW file", maxlen=1024, default="")
-    filename = StringProperty(name="File Name", description="Name of the file.")
-    directory = StringProperty(name="Directory", description="Directory of the file.")
 
     frame_start = IntProperty(name="Start Frame",
             description="Start frame for export",

Modified: trunk/py/scripts/addons/io_mesh_raw/export_raw.py
===================================================================
--- trunk/py/scripts/addons/io_mesh_raw/export_raw.py	2010-06-23 12:37:52 UTC (rev 751)
+++ trunk/py/scripts/addons/io_mesh_raw/export_raw.py	2010-06-26 22:33:13 UTC (rev 752)
@@ -95,8 +95,6 @@
     bl_label = "Export RAW"
 
     filepath = StringProperty(name="File Path", description="Filepath used for exporting the RAW file", maxlen= 1024, default= "")
-    filename = StringProperty(name="File Name", description="Name of the file.")
-    directory = StringProperty(name="Directory", description="Directory of the file.")
     check_existing = BoolProperty(name="Check Existing", description="Check and warn on overwriting existing files", default=True, options={'HIDDEN'})
 
     apply_modifiers = BoolProperty(name="Apply Modifiers", description="Use transformed mesh data from each object", default=True)

Modified: trunk/py/scripts/addons/io_mesh_raw/import_raw.py
===================================================================
--- trunk/py/scripts/addons/io_mesh_raw/import_raw.py	2010-06-23 12:37:52 UTC (rev 751)
+++ trunk/py/scripts/addons/io_mesh_raw/import_raw.py	2010-06-26 22:33:13 UTC (rev 752)
@@ -120,8 +120,6 @@
     bl_label = "Import RAW"
 
     filepath = StringProperty(name="File Path", description="Filepath used for importing the RAW file", maxlen=1024, default="")
-    filename = StringProperty(name="File Name", description="Name of the file.")
-    directory = StringProperty(name="Directory", description="Directory of the file.")
 
     def execute(self, context):
 

Modified: trunk/py/scripts/addons/io_mesh_stl/__init__.py
===================================================================
--- trunk/py/scripts/addons/io_mesh_stl/__init__.py	2010-06-23 12:37:52 UTC (rev 751)
+++ trunk/py/scripts/addons/io_mesh_stl/__init__.py	2010-06-26 22:33:13 UTC (rev 752)
@@ -62,13 +62,9 @@
                                       "the STL file",
                           maxlen=1024,
                           default="")
-    filename = StringProperty(name="File Name",
-                              description="Name of the file.")
-    directory = StringProperty(name="Directory",
-                               description="Directory of the file.")
 
     def execute(self, context):
-        objName = bpy.utils.display_name(self.properties.filename)
+        objName = bpy.utils.display_name(self.properties.filepath.split("\\")[-1].split("/")[-1])
         tris, pts = stl_utils.read_stl(self.properties.filepath)
 
         blender_utils.create_and_link_mesh(objName, tris, pts)
@@ -94,10 +90,6 @@
                                       "the active object to STL file",
                           maxlen=1024,
                           default="")
-    filename = StringProperty(name="File Name",
-                              description="Name of the file.")
-    directory = StringProperty(name="Directory",
-                               description="Directory of the file.")
     check_existing = BoolProperty(name="Check Existing",
                                   description="Check and warn on "
                                               "overwriting existing files",




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