[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1329] trunk/py/scripts/addons/ io_export_anim_mesh_xna/export_xna.py: Minor changes because some people got the same animations when they exported .
John Brown
jcb at special-p.co.uk
Thu Dec 30 20:10:12 CET 2010
Revision: 1329
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-extensions&revision=1329
Author: jcbdigger
Date: 2010-12-30 20:10:11 +0100 (Thu, 30 Dec 2010)
Log Message:
-----------
Minor changes because some people got the same animations when they exported. I could not reproduce the problem but the changes still worked for my tests so they have been incorporated. See line 2499.
Modified Paths:
--------------
trunk/py/scripts/addons/io_export_anim_mesh_xna/export_xna.py
Modified: trunk/py/scripts/addons/io_export_anim_mesh_xna/export_xna.py
===================================================================
--- trunk/py/scripts/addons/io_export_anim_mesh_xna/export_xna.py 2010-12-30 16:00:39 UTC (rev 1328)
+++ trunk/py/scripts/addons/io_export_anim_mesh_xna/export_xna.py 2010-12-30 19:10:11 UTC (rev 1329)
@@ -2496,10 +2496,13 @@
# Set the action active
for my_bone in ob_arms:
- if ob.animation_data and blenAction in my_bone.blenActionList:
- ob.animation_data.action = blenAction
- # print '\t\tSetting Action!', blenAction
- # scene.update(1)
+ # From the original FBX exporter but some people have reported problems where all the
+ # animations exported are the same (JCB)
+ #if ob.animation_data and blenAction in my_bone.blenActionList:
+ # ob.animation_data.action = blenAction
+ # This change was proposed by Evan Todd (30 Dec.2010)
+ if my_bone.blenObject.animation_data and blenAction in my_bone.blenActionList:
+ my_bone.blenObject.animation_data.action = blenAction
#file.write('\n\t\tFileName: "Default_Take.tak"') # ??? - not sure why this is needed
#file.write('\n\t\tFileName: "%s.tak"' % sane_name_mapping_take[blenAction.name]) # ??? - not sure why this is needed
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