[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1315] contrib/py/scripts/addons/ system_icon_get.py: Moving icons from contrib to release

Bart Crouch bartius.crouch at gmail.com
Wed Dec 29 11:13:25 CET 2010


Revision: 1315
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-extensions&revision=1315
Author:   crouch
Date:     2010-12-29 11:13:25 +0100 (Wed, 29 Dec 2010)

Log Message:
-----------
Moving icons from contrib to release

Removed Paths:
-------------
    contrib/py/scripts/addons/system_icon_get.py

Deleted: contrib/py/scripts/addons/system_icon_get.py
===================================================================
--- contrib/py/scripts/addons/system_icon_get.py	2010-12-29 09:14:38 UTC (rev 1314)
+++ contrib/py/scripts/addons/system_icon_get.py	2010-12-29 10:13:25 UTC (rev 1315)
@@ -1,170 +0,0 @@
-# ##### BEGIN GPL LICENSE BLOCK #####
-#
-#  This program is free software; you can redistribute it and/or
-#  modify it under the terms of the GNU General Public License
-#  as published by the Free Software Foundation; either version 2
-#  of the License, or (at your option) any later version.
-#
-#  This program is distributed in the hope that it will be useful,
-#  but WITHOUT ANY WARRANTY; without even the implied warranty of
-#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-#  GNU General Public License for more details.
-#
-#  You should have received a copy of the GNU General Public License
-#  along with this program; if not, write to the Free Software Foundation,
-#  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-#
-# ##### END GPL LICENSE BLOCK #####
-
-# <pep8 compliant>
-
-
-bl_addon_info = {
-    'name': 'Icons',
-    'author': 'Crouch, N.tox, PKHG, Campbell Barton, Dany Lebel',
-    'version': (1, 4, 1),
-    'blender': (2, 5, 6),
-    'api': 33479,
-    'location': 'Text window > Properties panel (ctrl+F) or '\
-        'Console > Console menu',
-    'warning': '',
-    'description': 'Click an icon to display its name and copy it '\
-        'to the clipboard',
-    'wiki_url': '',
-    'tracker_url': 'http://projects.blender.org/tracker/index.php?'\
-        'func=detail&aid=22011&group_id=153&atid=468',
-    'category': 'System'}
-
-
-import bpy
-
-
-def create_icon_list():
-    list = bpy.types.UILayout.bl_rna.functions['prop'].\
-        parameters['icon'].items.keys()
-    list.remove("BLENDER")
-    return list
-
-
-class IconProps(bpy.types.IDPropertyGroup):
-    """
-    Fake module like class
-    bpy.context.scene.icon_props
-    """
-    pass
-
-
-class WM_OT_icon_info(bpy.types.Operator):
-    bl_label = "Icon Info"
-    bl_description = "Click to copy this icon name to the clipboard"
-    icon = bpy.props.StringProperty()
-    icon_scroll = bpy.props.IntProperty()
-        
-    def invoke(self, context, event):
-        bpy.data.window_managers['WinMan'].clipboard = self.icon
-        self.report({'INFO'}, "Icon ID: %s" % self.icon)
-        return {'FINISHED'}
-
-
-class OBJECT_PT_icons(bpy.types.Panel):
-    bl_space_type = "TEXT_EDITOR"
-    bl_region_type = "UI"
-    bl_label = "All icons"
-    
-    def __init__(self, x):
-        self.amount = 10
-        self.icon_list = create_icon_list()
-    
-    def draw(self, context):
-        box = self.layout.box()
-        
-        # scroll view
-        if not context.scene.icon_props.expand:
-            row = box.row()
-            row.prop(context.scene.icon_props, "expand",
-                icon="TRIA_RIGHT", icon_only=True, emboss=False)
-            row.prop(context.scene.icon_props, "scroll")
-
-            row = box.row(align=True)
-            for icon in self.icon_list[context.scene.icon_props.scroll-1:
-            context.scene.icon_props.scroll-1+self.amount]:
-                row.operator("wm.icon_info", text=" ", icon=icon,
-                    emboss=False).icon = icon
-        
-        # expanded view
-        else:
-            row = box.row()
-            row.prop(context.scene.icon_props, "expand",
-                icon="TRIA_DOWN", icon_only=True, emboss=False)
-            row = row.row()
-            row.active = False
-            row.prop(context.scene.icon_props, "scroll")
-
-            col = box.column(align=True)
-            row = col.row(align=True)
-            for i, icon in enumerate(self.icon_list):
-                if i % self.amount == 0:
-                    row = col.row(align=True)
-                row.operator("wm.icon_info", text=" ", icon=icon,
-                    emboss=False).icon = icon
-
-
-class CONSOLE_HT_icons(bpy.types.Header):
-    bl_space_type = 'CONSOLE'
-    
-    def __init__(self, x):
-        self.amount = 10
-        self.icon_list = create_icon_list()
-    
-    def draw(self, context):
-        # scroll view
-        if context.scene.icon_props.console:
-            layout = self.layout
-            layout.separator()
-            row = layout.row()
-            row.prop(context.scene.icon_props, "scroll")
-            row = layout.row(align=True)
-            
-            for icon in self.icon_list[context.scene.icon_props.scroll-1:
-            context.scene.icon_props.scroll-1+self.amount]:
-                row.operator("wm.icon_info", text="", icon=icon,
-                    emboss=False).icon = icon
-
-
-def menu_func(self, context):
-    self.layout.prop(bpy.context.scene.icon_props, 'console')
-
-
-def register():
-    icons_total = len(create_icon_list())
-    icons_per_row = 10
-    
-    bpy.types.Scene.icon_props = bpy.props.PointerProperty(type = IconProps)
-    IconProps.console = bpy.props.BoolProperty(
-        name='Show System Icons',
-        description='Display the Icons in the console header', default=False)
-    IconProps.expand = bpy.props.BoolProperty(default=False,
-        description="Expand, to display all icons at once")
-    IconProps.scroll = bpy.props.IntProperty(default=1, min=1,
-        max=icons_total - icons_per_row + 1,
-        description="Drag to scroll icons")
-    
-    bpy.types.CONSOLE_MT_console.append(menu_func)
-
-
-def unregister():
-    if bpy.context.scene.get('icon_props') != None:
-        del bpy.context.scene['icon_props']
-    try:
-        del bpy.types.Scene.icon_props
-        bpy.types.CONSOLE_MT_console.remove(menu_func)
-    except:
-        pass
-    if __name__ == "__main__":
-        # unregistering is only done automatically when run as add-on
-        bpy.types.unregister(OBJECT_PT_icons)
-        bpy.types.unregister(CONSOLE_HT_icons)
-
-
-if __name__ == "__main__":
-    register()
\ No newline at end of file




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