[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1264] trunk/py/scripts/addons/ io_import_gimp_image_to_scene.py: GIMP Image to Scene: Assigning the images to UV faces so they are shown out of GLSL too
Daniel Salazar
zanqdo at gmail.com
Fri Dec 10 17:06:35 CET 2010
Revision: 1264
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-extensions&revision=1264
Author: zanqdo
Date: 2010-12-10 17:06:35 +0100 (Fri, 10 Dec 2010)
Log Message:
-----------
GIMP Image to Scene: Assigning the images to UV faces so they are shown out of GLSL too
Modified Paths:
--------------
trunk/py/scripts/addons/io_import_gimp_image_to_scene.py
Modified: trunk/py/scripts/addons/io_import_gimp_image_to_scene.py
===================================================================
--- trunk/py/scripts/addons/io_import_gimp_image_to_scene.py 2010-12-09 18:44:37 UTC (rev 1263)
+++ trunk/py/scripts/addons/io_import_gimp_image_to_scene.py 2010-12-10 16:06:35 UTC (rev 1264)
@@ -343,6 +343,10 @@
if PremulAlpha: Img.use_premultiply = True
Img.filepath = '%s%s%s' % (PathSaveRaw, Name, ExtSave)
+ UVFace = Active.data.uv_textures[0].data[0]
+ UVFace.image = Img
+ UVFace.use_image = True
+
Tex.image = Img
Mat.texture_slots.add()
@@ -362,6 +366,10 @@
Img.source = 'FILE'
Img.filepath = '%s%s%s' % (PathSaveRaw, Name, ExtSave)
+ UVFace = Active.data.uv_textures[0].data[0]
+ UVFace.image = Img
+ UVFace.use_image = True
+
Tex.image = Img
Mat.texture_slots.add()
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