[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [949] contrib/py/scripts/addons/ Save As Runtime.py: moved to contrib/py/scripts/addons/Save As Runtime.py
Brendon Murphy
meta.androcto1 at gmail.com
Thu Aug 26 21:36:36 CEST 2010
Revision: 949
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-extensions&revision=949
Author: meta-androcto
Date: 2010-08-26 21:36:35 +0200 (Thu, 26 Aug 2010)
Log Message:
-----------
moved to contrib/py/scripts/addons/Save As Runtime.py
script by moguri
needs wiki page & tracker page
Added Paths:
-----------
contrib/py/scripts/addons/Save As Runtime.py
Added: contrib/py/scripts/addons/Save As Runtime.py
===================================================================
--- contrib/py/scripts/addons/Save As Runtime.py (rev 0)
+++ contrib/py/scripts/addons/Save As Runtime.py 2010-08-26 19:36:35 UTC (rev 949)
@@ -0,0 +1,138 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+bl_addon_info = {
+ "name": "Save As Runtime",
+ "author": "Mitchell Stokes (Moguri)",
+ "version": "0.2",
+ "blender": (2, 5, 3),
+ "location": "File > Export",
+ "description": "Bundle a .blend file with the Blenderplayer",
+ "warning": "",
+ "wiki_url": "",
+ "tracker_url": "",
+ "category": "Import/Export"}
+
+import bpy
+import struct
+import os
+import sys
+
+def WriteAppleRuntime(player_path, output_path):
+ # Use the system's cp command to preserve some meta-data
+ os.system('cp -R "%s" "%s"' % (player_path, output_path))
+
+ bpy.ops.save_as_mainfile(filepath=output_path+"/Contents/Resources/game.blend", copy=True)
+
+def WriteRuntime(player_path, output_path):
+
+ # Check the paths
+ if not os.path.isfile(player_path):
+ print("The player could not be found! Runtime not saved.")
+ return
+
+ # Check if we're bundling a .app
+ if player_path.endswith('.app'):
+ WriteAppleRuntime(player_path, output_path)
+ return
+
+ # Get the player's binary and the offset for the blend
+ file = open(player_path, 'rb')
+ player_d = file.read()
+ offset = file.tell()
+ file.close()
+
+ # Create a tmp blend file
+ blend_path = output_path+'__'
+ bpy.ops.wm.save_as_mainfile(filepath=blend_path, check_existing=False, copy=True)
+ blend_path += '.blend'
+
+
+ # Get the blend data
+ file = open(blend_path, 'rb')
+ blend_d = file.read()
+ file.close()
+
+ # Get rid of the tmp blend, we're done with it
+ os.remove(blend_path)
+
+ # Create a new file for the bundled runtime
+ output = open(output_path, 'wb')
+
+ # Write the player and blend data to the new runtime
+ output.write(player_d)
+ output.write(blend_d)
+
+ # Store the offset (an int is 4 bytes, so we split it up into 4 bytes and save it)
+ output.write(struct.pack('B', (offset>>24)&0xFF))
+ output.write(struct.pack('B', (offset>>16)&0xFF))
+ output.write(struct.pack('B', (offset>>8)&0xFF))
+ output.write(struct.pack('B', (offset>>0)&0xFF))
+
+ # Stuff for the runtime
+ output.write("BRUNTIME".encode())
+ output.close()
+
+ # Make the runtime executable on Linux
+ if os.name == 'posix':
+ os.chmod(output_path, 0o755)
+
+from bpy.props import *
+class SaveAsRuntime(bpy.types.Operator):
+ bl_idname = "wm.save_as_runtime"
+ bl_label = "Save As Runtime"
+ bl_options = {'REGISTER'}
+
+ ext = ""
+
+ if os.name == "nt":
+ ext = ".exe"
+ elif os.name == "mac":
+ ext = ".app"
+
+ player_path = StringProperty(name="Player Path", description="The path to the player to use", default=sys.argv[0].replace("blender"+ext, "blenderplayer"+ext))
+ filepath = StringProperty(name="Output Path", description="Where to save the runtime", default="")
+
+ def execute(self, context):
+ WriteRuntime(self.properties.player_path,
+ self.properties.filepath)
+ return {'FINISHED'}
+
+ def invoke(self, context, event):
+ wm = context.manager
+ wm.add_fileselect(self)
+ return {'RUNNING_MODAL'}
+
+def menu_func(self, context):
+ ext = ""
+
+ if os.name == "nt":
+ ext = ".exe"
+
+ default_path = bpy.data.filepath.replace(".blend", ext)
+ self.layout.operator(SaveAsRuntime.bl_idname, text=SaveAsRuntime.bl_label).filepath = default_path
+
+
+def register():
+ bpy.types.INFO_MT_file_export.append(menu_func)
+
+def unregister():
+ bpy.types.INFO_MT_file_export.remove(menu_func)
+
+if __name__ == "__main__":
+ register()
\ No newline at end of file
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