Hello Gerhard,<br><br>I agree that we should use text of the userīs manual, after all the best way to keep it standard os using the official documentation, but shouldnīt we adapt it somewhat to the level of the course?<br>
I'm saying this because i'm thinking of actually making two courses, the basic and a more advanced one in the future, but you probably are thinking the same way...<br><br>I think i understand your question, but i donīt know another way than the hard way, that is, when the user manual is updated, "putting" the new info manually and adapt it in the course material.
<br>I suppose you're referring to this, no?<br><br><br><br><div><span class="gmail_quote">On 4/9/06, <b class="gmail_sendername">Gerhard Just Olsen</b> <<a href="mailto:email@example.com">firstname.lastname@example.org
</a>> wrote:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">Cooperating with the blender user manual.<br><br>How can we best cooperate the effort of creating the standard course material
<br>with the blender user manual?<br><br>I'm currently working on the introduction to the course and I was thinking<br>that we can reuse a lot if not all of the text from the blender user manual<br>introduction.<br>What is the best way of doing this without creating duplicate information that
<br>is hard to maintain?<br><br>_______________________________________________<br>Bf-education mailing list<br><a href="mailto:Bfemail@example.com">Bffirstname.lastname@example.org</a><br><a href="http://projects.blender.org/mailman/listinfo/bf-education">