[Bf-education] Bf-education Digest, Vol 125, Issue 5

Peter Kemp peterejkemp at gmail.com
Thu Nov 10 12:02:56 CET 2016


@Andrew

Have you seen: http://b3d101.org/en/introduction/

It's not focused on keyboard shortcuts though, it focuses on using the
button interface

Pete

On 10 November 2016 at 11:00, <bf-education-request at blender.org> wrote:

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> Today's Topics:
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>    1. FW: Very simple tutorials (Blender Training)
>    2. Blender 101 (Mike Pan)
>
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> ----------------------------------------------------------------------
>
> Message: 1
> Date: Thu, 10 Nov 2016 06:13:22 +1100
> From: "Blender Training" <contact at blendertraining.com>
> Subject: [Bf-education] FW: Very simple tutorials
> To: <bf-education at blender.org>
> Message-ID: <003f01d23abd$5b1a35c0$114ea140$@com>
> Content-Type: text/plain; charset="us-ascii"
>
> Hi,
>
>
>
> I have a student who needs very detailed written instructions to learn e.g.
> to move the default cube he would need to see:  "Select cube. Press G, X,
> 2,
> Enter."
>
>
>
> Has anyone come across some resources with this level of detailed
> instruction for building basic models of any kind?
>
>
>
> Thanks.
>
>
>
>                 - andrew
>
>
>
>
>
> Blender Training
>
> www.blendertraining.com
>
> em: contact at blendertraining.com
>
> sm: 4 Gatehouse Lane, Albert Park, 3206, Australia
>
> m: +61 0402 459 003
>
>
>
>
>
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> Message: 2
> Date: Thu, 10 Nov 2016 08:22:38 +0000
> From: Mike Pan <mike.c.pan at gmail.com>
> Subject: [Bf-education] Blender 101
> To: bf-education at blender.org
> Message-ID:
>         <CAEiaTtEN2ET__65MQaDCd7hA_pidvVWbNpLfGzv9mrV4Fj-fZw@
> mail.gmail.com>
> Content-Type: text/plain; charset="utf-8"
>
> Hi all,
>
> For those of you who don't know me, I am working for the Blender Foundation
> on something called Blender 101. What is Blender 101? Glad you asked!
>
>    - Blender 101 will be a release-compatible build of Blender
>    (reads/writes the same blend files)
>    - 1 build with several UIs optimized for different use cases
>    - Target audience are 3D beginners (students and casual content
> creators)
>    - UX controls will be compatible with Blender 2.8 (minimal relearning
>    when user transitions to the full version)
>    - Goal is to simplify the interface, but not restrict user experiences
>
>
> My process:
>
>    - Gather feedback from Blender community
>    - Gather feedback from local (Canadian) schools where Blender is taught
>    - Research industry leaders/competitors
>    - Understand the need of the 3D printing industry (Funder is Aleph)
>    - Create and publish proposal by end of year.
>    - Will continually publish my work on the my wiki
>    <https://wiki.blender.org/index.php/User:mpan3> as well other online
>    venues.
>
>
> The project has just started and I am in the information gathering phase,
> so *I would love to hear from you! If you can share your experience
> teaching Blender, that would help this project immensely. * So please allow
> me to to pick your brain.   Any and all feedbacks are welcomed!
>
>
> Thanks,
>
> Mike
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> End of Bf-education Digest, Vol 125, Issue 5
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