[Bf-education] Bf-education Digest, Vol 95, Issue 17

James Halliwell james_halliwell at hotmail.com
Fri Nov 15 15:07:25 CET 2013


Hello, I cant seem to make heads or tails of these last few post? What is the issue, question, or comment? Mail to this group is being received, if that is the question, and the group is still active as far as I know.


James Halliwell
Montreal QC




> From: bf-education-request at blender.org
> Subject: Bf-education Digest, Vol 95, Issue 17
> To: bf-education at blender.org
> Date: Fri, 15 Nov 2013 12:00:01 +0100
> 
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> Today's Topics:
> 
>    1. Fwd: [Yr7-10it] Digital Technologies MOOC: Implementing the
>       Australian Curriculum Learning Area (J Le Rossignol)
>    2. Blender and the Australian Curriculum (J Le Rossignol)
>    3. Digital Technologies MOOC: Implementing the Australian
>       Curriculum Learning Area (J Le Rossignol)
> 
> 
> ----------------------------------------------------------------------
> 
> Message: 1
> Date: Fri, 15 Nov 2013 11:57:15 +1100
> From: J Le Rossignol <jlerossignol at gmail.com>
> Subject: [Bf-education] Fwd: [Yr7-10it] Digital Technologies MOOC:
> 	Implementing the Australian Curriculum Learning Area
> To: Blender Educators and Trainers <bf-education at blender.org>
> Message-ID:
> 	<CAF23HxUnk4ZEKLuy=uuHeF9tfQruBd2pSvZcpRbHKut2+p+nYg at mail.gmail.com>
> Content-Type: text/plain; charset="iso-8859-1"
> 
> Hi All,
> 
> I sent this last week but it has not appears. Apologies in advance if I've
> just double posted.
> 
> -- 
> Regards,
> J. Le Rossignol
> W: impossibleemporium.com
> 
> ---------- Forwarded message ----------
> From: J Le Rossignol <jlerossignol at gmail.com>
> Date: 9 November 2013 17:12
> Subject: Fwd: [Yr7-10it] Digital Technologies MOOC: Implementing the
> Australian Curriculum Learning Area
> To: Blender Educators and Trainers <bf-education at blender.org>
> 
> 
> Hi All,
> 
> This came across the Victorian ICT Education lists and I think it would be
> a way for Australian Educators to collaborate on the new curriculum. So it
> should be worth signing up to.
> 
> Cheers,
> Jamie Le Rossignol
> 
> ---------- Forwarded message ----------
> From: Roland Gesthuizen <rgesthuizen at gmail.com>
> Date: 9 November 2013 11:14
> Subject: [Yr7-10it] Digital Technologies MOOC: Implementing the Australian
> Curriculum Learning Area
> To: eLearning mailing list <elearning at edulists.com.au>, Year 7 - 10
> Information Technology Teachers' Mailing List <yr7-10it at edulists.com.au>
> 
> 
> This is a MOOC about the new Australian Digital Technologies curriculum
> (Foundation-6) that is being run by the University of Adelaide. It is free
> to join and now open for registrations. I have been asked by some primary
> schools to explain how they can best implement the new Australian Digital
> Technologies Curriculum next year.
> 
> Please share this course with any colleagues who may be interested this
> increasingly popular form of online learning.
> 
> > https://csdigitaltech.appspot.com/preview
> >
> > Digital Technologies MOOC: Implementing the Australian Curriculum
> Learning Area
> > This course will explain the fundamentals of digital technology and
> computational thinking specifically addressing learning objectives of the
> Australian Digital Technologies curriculum (Foundation-6). Come learn about
> how digital technology can be integrated into your classroom, exploring
> example lesson plans, and helping form a community designed to share
> resources and support.
> >
> > Starts March 2014, registrations open now.
> 
> Regards Roland
> 
> Roland GESTHUIZEN
> http://about.me/rgesthuizen
> 
> 
> 
> "Never doubt that a small group of thoughtful, committed citizens can
> change the world; indeed it is the only thing that ever has." --Margaret
> Mead
> 
> _______________________________________________
> http://www.edulists.com.au - FAQ, resources, subscribe, unsubscribe
> Year 7 - 10 IT Mailing List kindly supported by
> http://www.vcaa.vic.edu.au - Victorian Curriculum and Assessment Authority
> and
> http://www.vitta.org.au  - VITTA Victorian Information Technology Teachers
> Association Inc
> http://www.swinburne.edu.au/ict/schools - Swinburne University
> 
> 
> 
> -- 
> Regards,
> J. Le Rossignol
> W: impossibleemporium.com
> <http://spiritofenquiry.org>
> 
> 
> 
> 
> <http://spiritofenquiry.org>
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> ------------------------------
> 
> Message: 2
> Date: Fri, 15 Nov 2013 12:18:24 +1100
> From: J Le Rossignol <jlerossignol at gmail.com>
> Subject: [Bf-education] Blender and the Australian Curriculum
> To: Blender Educators and Trainers <bf-education at blender.org>
> Message-ID:
> 	<CAF23HxXX3_K4A7399EMc0qxHAbwtYA3T-BzTMh6r2b4jvSokjg at mail.gmail.com>
> Content-Type: text/plain; charset="iso-8859-1"
> 
> Hi All,
> 
> Sorry I haven't replied sooner, but I've been recovering from surgery over
> the last 3 weeks. It's been a hard year personally, and I've only tested
> half my curriculum before handing it over to a teacher of science, with
> little IT background.   So, I haven't had the chance to refine it at all.
> Anyhow, on with the useful stuff.
> 
> What I've written is aimed at the Victorian Curriculum (VELS) for the High
> School student, and I was told around March that there wound not be many
> changes in the shift to the Australian curriculum, otherwise known as
> AusVELS. However, I double checked
> http://www.acara.edu.au/curriculum.htmland the Technology Learning
> Area, which includes IT, is not due to be
> published until late this year. (See
> http://www.acara.edu.au/curriculum_1/learning_areas/technologies.html). So,
> I'm guessing that what I've done will need to be reworded to fit with what
> ever is released.
> 
> I tried at the end of last year to map out the conceptual knowledge needed
> for blender, which is similar to the Khan Academy's Maths Knowledge map,
> but more primitive. It covers;
> Basic skills (File management, the current UI, Import/Export/Appending,
> Asset Management),
> Modelling (Basics, Vehicles & Other hard surfaces, Precision Modelling, For
> 3D Printing, Organic Modelling),
> Materials& Textures (Material, Textures, UV/Bump/Normal/Displacement
> Mapping),
> Animation (Simple stuff, Dope Sheets, Machines, Bones & Posing),
> Environments (World Settings, Lighting, Cameras, Backdrops, Particle
> Systems, Architecture),
> Renders (Basic Images, The Sequences, Compositing, Scenes, Camera Tracking).
> Short Film/Animation Project (Planning, Production)
> 
> For each of the above subject I wanted a directly applicable task to
> complete, and I wanted all the tasks to mesh together to walk the students
> through the whole Short Film/Animation Project. So that by the time they
> had got to the final project, they already had the skills to succeed. To
> enable this the core idea is to move through a simplified production cycle,
> and add detail to each step. Tested so far are the following tasks: A shape
> stacker, a brick wall, Pong, A Star Wars style credit roll, A Cartoon Car,
> The Solar System, An Aircraft Fly over, a Walking Man, and two
> mini-projects. However, this is aimed at year 10 students, but it can be
> easily adapted to a younger year level, but dumping half the tasks and
> focusing on the fun.
> 
> So this map I've created was wired into a basic curriculum plan for 5 x 45
> minute lessons each week and running for 16 weeks. I'm accounting for
> regular disruptions, and the need for instant gratification.. But I'd take
> a different tack for the primary school, by linking to other curriculum
> areas. Which I'll some ideas as to how to use Blender for each curriculum
> context.
> 
> Blender naturally sits in the areas of Mathematics, Numeracy and
> Information & Communication Technology (ICT) capability. So things like
> geometry of the shapes that can be used(look at the Add Mesh: Extra Objects
> for some cool gems stones), Cartesian plane (in 3D), basic number skill (by
> using the moving 3 units along the x direction... etc), basic file
> management, what different file types are used for.
> For the area of Science, just look at the physics of the particle system.
> To include Critical and creative thinking use brainstorming and sketching,
> for Personal and social capability use team work for the projects and that
> will fix you laptop problem, for Ethical understanding have discussions
> about copyrights & creative commons. Other areas like English, History,
> Geography, etc are harder to do, but you could enhance regular projects
> with a bit of cool animations.
> 
> I hope this helps & cheers,
> Jamie Le Rossignol
> W: impossibleemporium.com
> <http://spiritofenquiry.org>
> -------------- next part --------------
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> ------------------------------
> 
> Message: 3
> Date: Fri, 15 Nov 2013 12:21:43 +1100
> From: J Le Rossignol <jlerossignol at gmail.com>
> Subject: [Bf-education] Digital Technologies MOOC: Implementing the
> 	Australian Curriculum Learning Area
> To: Blender Educators and Trainers <bf-education at blender.org>
> Message-ID:
> 	<CAF23HxVyfTWMUuWStXpNzqSNysapd6_Mijxzv_i=EtDYjGmDWA at mail.gmail.com>
> Content-Type: text/plain; charset="iso-8859-1"
> 
> Hi All,
> 
> I sent this last week but it has not appears. Apologies in advance if I've
> just double posted. But this came across the Victorian ICT Education lists
> and I think it would be a way for Australian Educators to collaborate on
> the new curriculum. So it should be worth signing up to.
> 
> Written by Roland GESTHUIZEN http://about.me/rgesthuizen;
> 
> This is a MOOC about the new Australian Digital Technologies curriculum
> (Foundation-6) that is being run by the University of Adelaide. It is free
> to join and now open for registrations. I have been asked by some primary
> schools to explain how they can best implement the new Australian Digital
> Technologies Curriculum next year.
> 
> Please share this course with any colleagues who may be interested this
> increasingly popular form of online learning.
> 
> > https://csdigitaltech.appspot.com/preview
> >
> > Digital Technologies MOOC: Implementing the Australian Curriculum
> Learning Area
> > This course will explain the fundamentals of digital technology and
> computational thinking specifically addressing learning objectives of the
> Australian Digital Technologies curriculum (Foundation-6). Come learn about
> how digital technology can be integrated into your classroom, exploring
> example lesson plans, and helping form a community designed to share
> resources and support.
> >
> > Starts March 2014, registrations open now.
> 
> -- 
> Regards,
> J. Le Rossignol
> W: impossibleemporium.com
> <http://spiritofenquiry.org>
> -------------- next part --------------
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> 
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> 
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> 
> End of Bf-education Digest, Vol 95, Issue 17
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