[Bf-education] Bf-education Digest, Vol 95, Issue 1

Alyssa Stevensen alyssa.stevensen at sleepyeye.mntm.org
Mon Nov 4 16:01:52 CET 2013


1.        My name is Alyssa Stevensen and I teach art at Sleepy Eye public School in Sleepy Eye Minnesota

2.       I have yet to start teaching Blender, I am attempting to get approval from the school to add this course.

3.       I teach grades K-12, but only 10th-12th grade for Media Arts

4.       I teach traditional arts as well as Graphic Design (Photoshop, inDesign and Illustrator)

5.       From my students my worst observation is that the students grow weary of long technical projects (they would rather dive in and start doing rather than delving into the reasons why).  Best observations are that the students pick up on the instructional steps rather quickly and retain the “how to” quite well.

6.       I have been formally taught on 3DS Max as well as Softimage.  I was a graphic designer as well as a computer animation artist for many years with a product design firm.  I enjoy the similarities between programs and would like to see educational material that is geared toward the teaching of this material to a younger audience.  A physical textbook with step by step guides (with images) is incredibly helpful.  I love the inclusion of the tutorials on the website and would like to see a platform for other instructors to post their best work/instructional videos.  I love to watch other people instruct.  Although I have been taught in a more technologically advanced urban area, I teach now to a very small school with a very strong visual arts program.  I want to be able to connect my students to a larger art community and show them how diverse and interesting this avenue of visual arts can be.

Alyssa Stevensen
Visual Arts Instructor
Sleepy Eye Public School
400 4th Ave. SW
Sleepy Eye, MN 56085
Alyssa.stevensen at sleepyeye.mntm.org
507-794-7904 Ext. 1207

"Art is a nation's most precious heritage.  For it is in our works of art that we reveal ourselves and to others the inner vision which guides us as a nation."   -Lyndon B. Johnson

From: bf-education-bounces at blender.org [mailto:bf-education-bounces at blender.org] On Behalf Of Piotr Arlukowicz
Sent: Thursday, October 31, 2013 6:54 PM
To: bf-education at blender.org
Subject: Re: [Bf-education] Bf-education Digest, Vol 95, Issue 1

Hello,
It was awesome conference and I am very happy that some focus was given to education. We already know that this is very important. So, hereby I propose to share some knowledge about our educational efforts in the way described below. This will allow me (or BF) to revisit education and to collect some common experience about the subject. If you don't mind, please share some info:
1. Who am I and where I work
2. How long I teach Blender
3. Who is taught by me: level, range, scope
4. What I teach: graphics3d, animation, vfx, etc.
5. What is my best and worst observation, shortly.
6. Add whatever you think will be valuable to prepare good educational standard for Blender Training.
I would like to collect as many of your responses as possible, if you will be so kind to share. This will help to formulate and prepare some of the Blender Foundation general trainings for different level of education. Likely I will ask some of you for more information about the education process.

Saying so, I would like to already thank to those who gave some hints and shared some knowledge to this list. We have so many different skills and experiences that collecting this is definitely a good first step.

Well, if you don't mind, my situation is the following:
Ad1. I was awarded with the BFCT certificate one year ago. I work for a University of Gdansk in Poland, having some background in theoretical chemistry (PhD), now working in computer science. I have brought Blender and graphics oriented trainings to the Faculty.
Ad2. I am teaching Blender for 5 years, knowing it since 2.3 version.
Ad3. I teach adults, mainly students, freelances, business graphics designers, architecture developers, etc.
Ad4. The main course are usually Blender basics, which covers creating static content; extended course includes animation, game, vfx and simulations as well
Ad5. Worst thing is to allow people to drift away with long-standing projects, when they have not enough experience and are not well motivated; best thing is to work on small projects thorough constant improvements done in steps with supervising - starting from modeling, lighting, texturing to rendering and post processing. Usually artists are thinking in different ways than architects and scientists.
Ad6. Video tutorials are the best valuable tool for me, but for deaf people they do not work; preparing narrated video tutorial along with textual transcription seems to be winning for every audience. So, I have more than 260 tutorials recorded already, for Polish community, and all of them are free to use.

pz
piotr
--
Piotr Arlukowicz
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCS/ED/IT/S d++(-)>--pu s(+):(+)> a C++(+++)$@>++++$  ULAVISC*()$>+++$ P++(+++)$>++++ L++(+++)$@>++++$ !E---(---)>++ W++(+++)$@>+++ N(+)>++ o--? !K-(-)>-$ w++(+)>-- !O-(-)>- !M-(-)>-- !V-(-)>- PS(+)>++ !PE()>+  Y PGP>+ t(-) !5? !X R()>* tv- b++ DI++ D+(++)>+++ G++@ e++++>+++++ h---()>++ r+++ y+++
------END GEEK CODE BLOCK------

2013/11/1 <bf-education-request at blender.org<mailto:bf-education-request at blender.org>>
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Today's Topics:

   1. Great conference, follow-ups soon! (Ton Roosendaal)
   2. Re: Great conference, follow-ups soon! (Baptiste G)
   3. Re: Blender conference and curriculum (J Le Rossignol)
   4. Re: Blender conference and curriculum (Jim Hoffman)
   5. Re: Blender conference and curriculum (Anthony Bailey)


----------------------------------------------------------------------

Message: 1
Date: Thu, 31 Oct 2013 19:22:34 +0100
From: Ton Roosendaal <ton at blender.org<mailto:ton at blender.org>>
Subject: [Bf-education] Great conference, follow-ups soon!
To: Blender Educators and Trainers <bf-education at blender.org<mailto:bf-education at blender.org>>
Message-ID: <182D5FBD-A432-4D9B-8EE7-81FA40F24DA2 at blender.org<mailto:182D5FBD-A432-4D9B-8EE7-81FA40F24DA2 at blender.org>>
Content-Type: text/plain; charset=us-ascii

Hi all,

Just a quick note so you all know the list is alive!

The Blender Conference was awesome, and a lot of time was spent on education and training topics as well. Several people expressed the need to activate this list a bit, and/or to coordinate efforts better here and on Blender Network.

In the next days/weeks I expect the feedback to become shared here as well, ands hopefully we can get a couple of nice projects setup to help each other better.

Laters,

-Ton-

(BTW: I removed the last two spammers. Hope it doesn't get worse)

--------------------------------------------------------
Ton Roosendaal  -  ton at blender.org<mailto:ton at blender.org>   -   www.blender.org<http://www.blender.org>
Chairman Blender Foundation - Producer Blender Institute
Entrepotdok 57A  -  1018AD Amsterdam  -  The Netherlands





------------------------------

Message: 2
Date: Thu, 31 Oct 2013 21:44:06 +0100
From: Baptiste G <bapsite at gmail.com<mailto:bapsite at gmail.com>>
Subject: Re: [Bf-education] Great conference, follow-ups soon!
To: Blender Educators and Trainers <bf-education at blender.org<mailto:bf-education at blender.org>>
Message-ID:
        <CAFGc-SebN7pFkg2UEepgVV270iuTUFC37Tk-y8uQYpDXPYODuw at mail.gmail.com<mailto:CAFGc-SebN7pFkg2UEepgVV270iuTUFC37Tk-y8uQYpDXPYODuw at mail.gmail.com>>
Content-Type: text/plain; charset="iso-8859-1"

This would be a great idea :-). Count me in...


On Thu, Oct 31, 2013 at 7:22 PM, Ton Roosendaal <ton at blender.org<mailto:ton at blender.org>> wrote:

> Hi all,
>
> Just a quick note so you all know the list is alive!
>
> The Blender Conference was awesome, and a lot of time was spent on
> education and training topics as well. Several people expressed the need to
> activate this list a bit, and/or to coordinate efforts better here and on
> Blender Network.
>
> In the next days/weeks I expect the feedback to become shared here as
> well, ands hopefully we can get a couple of nice projects setup to help
> each other better.
>
> Laters,
>
> -Ton-
>
> (BTW: I removed the last two spammers. Hope it doesn't get worse)
>
> --------------------------------------------------------
> Ton Roosendaal  -  ton at blender.org<mailto:ton at blender.org>   -   www.blender.org<http://www.blender.org>
> Chairman Blender Foundation - Producer Blender Institute
> Entrepotdok 57A  -  1018AD Amsterdam  -  The Netherlands
>
>
>
> _______________________________________________
> Bf-education mailing list
> Bf-education at blender.org<mailto:Bf-education at blender.org>
> http://lists.blender.org/mailman/listinfo/bf-education
>



--
Met vriendelijke groeten, best regards,

Ghesquiere Baptiste
0497847251 ( na 18u )
Bapsite at gmail.com<mailto:Bapsite at gmail.com>
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Message: 3
Date: Fri, 1 Nov 2013 09:21:25 +1100
From: J Le Rossignol <jlerossignol at gmail.com<mailto:jlerossignol at gmail.com>>
Subject: Re: [Bf-education] Blender conference and curriculum
To: Blender Educators and Trainers <bf-education at blender.org<mailto:bf-education at blender.org>>
Message-ID:
        <CAF23HxWx_270hHWgrEnjjoGLEUYgf3nXABGrYQ-Nh-MNgfhG3A at mail.gmail.com<mailto:CAF23HxWx_270hHWgrEnjjoGLEUYgf3nXABGrYQ-Nh-MNgfhG3A at mail.gmail.com>>
Content-Type: text/plain; charset="iso-8859-1"

Hi Doug,

I have an entire Blender course written for the Australian Curriculum, and
I'm happy to share. Even though I'm teaching in secondary school the first
half could easily be used with primary students.

Cheers,
Jamie Le Rossignol


On 31 October 2013 23:18, John Nyquist <john.nyquist at gmail.com<mailto:john.nyquist at gmail.com>> wrote:

> Doug,
>
> Have you seen James Chronister's work?
> http://www.cdschools.org/Page/455
>
> Regards,
> John
>
> --
> John R. Nyquist
> Nyquist Art + Logic
> 864-NYQ-UIST
> http://nyquist.net/
> http://AstraItinera.com/ <http://astraitinera.com/>
>
>
> On Thu, Oct 31, 2013 at 3:36 AM, Douglas Sutherland <
> dsutherland10 at bigpond.com<mailto:dsutherland10 at bigpond.com>> wrote:
>
>> ** **
>>
>> Hi Everyone, ****
>>
>> I have enjoyed watching all of the conference presentations this weekend.
>> I was really looking forward to the education talk and I am looking for
>> where the guys in the audience are having their discussion. I am a primary
>> school teacher in Australia, I have had growing success with Blender and
>> have a few ideas on where the best place to start with very young Blender
>> users. I think that although Blender has many different facets there are
>> some core skills and knowledge that effect nearly all aspects of the
>> program. I have also found that there are some definite no nos when
>> starting kids off with Blender many I have committed and in doing so killed
>> a lot of the kids motivation through frustration. This is entirely the
>> fault of the teacher (me) not the program but I began to think after the
>> conference talk that if I had a curriculum to work to as I do for math,
>> science etc. I could have avoid these pitfalls. I applaud all the speakers
>> for their work in blender education, I now extra ideas for projects and I
>> am humbled by the guys who run the free not for profit course. I was
>> perhaps most fascinated by the audience contributions and would like to
>> participate in a discussion like this. So if anyone could point me in the
>> right direction I would be very grateful.****
>>
>> ** **
>>
>> Kind Regards, ****
>>
>> Doug Sutherland ****
>>
>> ** **
>>
>>
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Message: 4
Date: Thu, 31 Oct 2013 16:55:45 -0600
From: Jim Hoffman <jhoffman at sasktel.net<mailto:jhoffman at sasktel.net>>
Subject: Re: [Bf-education] Blender conference and curriculum
To: Blender Educators and Trainers <bf-education at blender.org<mailto:bf-education at blender.org>>
Message-ID: <E77ECB40-3E60-4802-A59C-DF21BBF21E3C at sasktel.net<mailto:E77ECB40-3E60-4802-A59C-DF21BBF21E3C at sasktel.net>>
Content-Type: text/plain; charset="us-ascii"

I am very interested as I have been using blender as my intro for students and the world of 3d

Jim Hoffman
Math and Graphic Arts Educator
Email: jhoffman at sasktel.net<mailto:jhoffman at sasktel.net>
Web Site: http://www.jimahoffman.com


> On Oct 31, 2013, at 4:21 PM, J Le Rossignol <jlerossignol at gmail.com<mailto:jlerossignol at gmail.com>> wrote:
>
> Hi Doug,
>
> I have an entire Blender course written for the Australian Curriculum, and I'm happy to share. Even though I'm teaching in secondary school the first half could easily be used with primary students.
>
> Cheers,
> Jamie Le Rossignol
>
>
>> On 31 October 2013 23:18, John Nyquist <john.nyquist at gmail.com<mailto:john.nyquist at gmail.com>> wrote:
>> Doug,
>>
>> Have you seen James Chronister's work?
>> http://www.cdschools.org/Page/455
>>
>> Regards,
>> John
>>
>> --
>> John R. Nyquist
>> Nyquist Art + Logic
>> 864-NYQ-UIST
>> http://nyquist.net/
>> http://AstraItinera.com/
>>
>>
>>> On Thu, Oct 31, 2013 at 3:36 AM, Douglas Sutherland <dsutherland10 at bigpond.com<mailto:dsutherland10 at bigpond.com>> wrote:
>>>
>>>
>>> Hi Everyone,
>>>
>>> I have enjoyed watching all of the conference presentations this weekend. I was really looking forward to the education talk and I am looking for where the guys in the audience are having their discussion. I am a primary school teacher in Australia, I have had growing success with Blender and have a few ideas on where the best place to start with very young Blender users. I think that although Blender has many different facets there are some core skills and knowledge that effect nearly all aspects of the program. I have also found that there are some definite no nos when starting kids off with Blender many I have committed and in doing so killed a lot of the kids motivation through frustration. This is entirely the fault of the teacher (me) not the program but I began to think after the conference talk that if I had a curriculum to work to as I do for math, science etc. I could have avoid these pitfalls. I applaud all the speakers for their work in blender education, I no
 w extra ideas for projects and I am humbled by the guys who run the free not for profit course. I was perhaps most fascinated by the audience contributions and would like to participate in a discussion like this. So if anyone could point me in the right direction I would be very grateful.
>>>
>>>
>>>
>>> Kind Regards,
>>>
>>> Doug Sutherland
>>>
> _______________________________________________
> Bf-education mailing list
> Bf-education at blender.org<mailto:Bf-education at blender.org>
> http://lists.blender.org/mailman/listinfo/bf-education
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Message: 5
Date: Thu, 31 Oct 2013 23:07:00 +0000
From: Anthony Bailey <ABailey at lbc.school.nz<mailto:ABailey at lbc.school.nz>>
Subject: Re: [Bf-education] Blender conference and curriculum
To: 'Blender Educators and Trainers' <bf-education at blender.org<mailto:bf-education at blender.org>>
Message-ID:
        <BE1BE2BDE56D3240A7586FF826B4C4540111467661 at SV1.internal.lbc.school.nz<mailto:BE1BE2BDE56D3240A7586FF826B4C4540111467661 at SV1.internal.lbc.school.nz>>

Content-Type: text/plain; charset="utf-8"

Hi Guys

I teach L1A & L1B (Year 10 & 11) students Blender. They love it, and have come up with some great designs within a short time.

The newest version is so much easier to teach as well.


Regards
Tony
Tony Bailey
DIT Teacher

Dept. Digital Technologies
[Description: Description: cid:image001.jpg at 01CCDAB0.EF7A7120]
Phone: + 64 9 477 9009 x307<tel:%2B%2064%209%20477%209009%20x307>
PO Box 89-007,Torbay, North Shore City 0742, New Zealand
Fax:+ 64 9 477 9105<tel:%2B%2064%209%20477%209105> ? www.longbaycollege.com<http://www.longbaycollege.com><http://www.longbaycollege.com/>
This email and any files transmitted with it are confidential and intended solely for the use of the individual or entity to whom they are addressed. If you have received this email in error please notify the system manager. Please note that any views or opinions presented in this email are solely those of the author and do not necessarily represent those of Long Bay College. Long Bay College does not accept any liability for changes made to this email or attachments after sending. All emails have been scanned for viruses by Etrust.

From: bf-education-bounces at blender.org<mailto:bf-education-bounces at blender.org> [mailto:bf-education-bounces at blender.org<mailto:bf-education-bounces at blender.org>] On Behalf Of Jim Hoffman
Sent: Friday, 1 November 2013 11:56 a.m.
To: Blender Educators and Trainers
Subject: Re: [Bf-education] Blender conference and curriculum

I am very interested as I have been using blender as my intro for students and the world of 3d

Jim Hoffman
Math and Graphic Arts Educator
Email: jhoffman at sasktel.net<mailto:jhoffman at sasktel.net><mailto:jhoffman at sasktel.net<mailto:jhoffman at sasktel.net>>
Web Site: http://www.jimahoffman.com


On Oct 31, 2013, at 4:21 PM, J Le Rossignol <jlerossignol at gmail.com<mailto:jlerossignol at gmail.com><mailto:jlerossignol at gmail.com<mailto:jlerossignol at gmail.com>>> wrote:
Hi Doug,

I have an entire Blender course written for the Australian Curriculum, and I'm happy to share. Even though I'm teaching in secondary school the first half could easily be used with primary students.
Cheers,
Jamie Le Rossignol

On 31 October 2013 23:18, John Nyquist <john.nyquist at gmail.com<mailto:john.nyquist at gmail.com><mailto:john.nyquist at gmail.com<mailto:john.nyquist at gmail.com>>> wrote:
Doug,

Have you seen James Chronister's work?
http://www.cdschools.org/Page/455

Regards,
John

--
John R. Nyquist
Nyquist Art + Logic
864-NYQ-UIST
http://nyquist.net/
http://AstraItinera.com/<http://astraitinera.com/>

On Thu, Oct 31, 2013 at 3:36 AM, Douglas Sutherland <dsutherland10 at bigpond.com<mailto:dsutherland10 at bigpond.com><mailto:dsutherland10 at bigpond.com<mailto:dsutherland10 at bigpond.com>>> wrote:

Hi Everyone,
I have enjoyed watching all of the conference presentations this weekend. I was really looking forward to the education talk and I am looking for where the guys in the audience are having their discussion. I am a primary school teacher in Australia, I have had growing success with Blender and have a few ideas on where the best place to start with very young Blender users. I think that although Blender has many different facets there are some core skills and knowledge that effect nearly all aspects of the program. I have also found that there are some definite no nos when starting kids off with Blender many I have committed and in doing so killed a lot of the kids motivation through frustration. This is entirely the fault of the teacher (me) not the program but I began to think after the conference talk that if I had a curriculum to work to as I do for math, science etc. I could have avoid these pitfalls. I applaud all the speakers for their work in blender education, I now ex
 tra ideas for projects and I am humbled by the guys who run the free not for profit course. I was perhaps most fascinated by the audience contributions and would like to participate in a discussion like this. So if anyone could point me in the right direction I would be very grateful.

Kind Regards,
Doug Sutherland


_______________________________________________
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Bf-education at blender.org<mailto:Bf-education at blender.org><mailto:Bf-education at blender.org<mailto:Bf-education at blender.org>>
http://lists.blender.org/mailman/listinfo/bf-education
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