[Bf-education] Bf-education Digest, Vol 96, Issue 30

Lula Borges Hot lulaborges at hotmail.com.br
Sun Dec 22 23:58:20 CET 2013

do you tell us that any university can make this course (bachelor's) or a 
new university that cha be this.
how to get certified?
i have an archivement to made an techinical course of animation in 2 times 1 
to basic (modeling) the second to move characters with bones, but i think 
that be have more factors (inlumination, pinciples to animate, composition, 
etc etc etc).
i think that planing an course like this is possible and easy.
how to begin this?


Message: 1
Date: Sat, 21 Dec 2013 03:02:30 -0800 (PST)
From: joshex <joshex1 at yahoo.com>
Subject: [Bf-education] Blender College
To: "bf-education at blender.org" <bf-education at blender.org>
<1387623750.47195.YahooMailNeo at web161605.mail.bf1.yahoo.com>
Content-Type: text/plain; charset="us-ascii"

Hi, I came up with a rather neat Idea, I'm sure the blender foundation could 
manage it after a bit of research, An open source blender college, preset 
criteria will detail whats necessary to get a bachelors in animation (using 
blender) or a bachelor's in game design (using blender) those criteria will 
be "tasks" with defined requirements based on regulated Degree requirements 
set forth by an accredidation organization (you can find them quite easily 
and they do state what the reqirements for a bachelor's degree in the areas 
of computer science are and what the requirements for a BA art are.)

because the requirements are out in the open for all to see we wont need 
teachers or anything just grading criteria and rubriks.

So I wrote a bit more on blender artists, I'd encourage the devs to take a 
look and see if they can set it up.


I'd personally love it if I could get a degree in game design this way.

the final plan is to have it be an entirely free way for blender users to 
get a degree whilst in return building a huge blender repository filled with 
fancy animations, games, models and scripts under the GPL which in turn will 
attract businesses to utilize blender and have a demand for blender artists, 
which I'm certain will generate donations to the Blender Foundation.
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