[Bf-education] Teaching Blender

John R. Nyquist john at nyquist.net
Fri Sep 21 18:29:06 CEST 2012

I started my boy at 7 (who I did the Bits of
Blender<http://bitsofblender.com/>series with), I remember him
modeling Garfield based on one of the strips
as his first project. It's amazing what kids can figure out even just using
the basic shapes, materials, and textures. I showed him G/R/S, spacebar,
and the keypad right away so he used that, but relied on menus for much of
the rest, that was with 2.4x. One of my motives was similar to Keston's, to
show how movies and special effects are made.

John R. Nyquist
Nyquist Art + Logic
http://AstraItinera.com/ <http://astraitinera.com/>

On Fri, Sep 21, 2012 at 10:06 AM, Edwin Pilobello <e_pilobello at yahoo.com>wrote:

> I've done 4th graders, but not any younger.  One thing I've found with
> younger students is that it's better to hold off on the keyboard shortcuts.
>  Blending using the menus works for starters.  Actually, even my older
> students start out with menus only but very quickly get into keyboard
> shortcuts.  Animating the BBB butterfly would probably work.  It renders
> fairly quickly and has few moving parts.  I suppose stacking and coloring
> an ice cream cone would be fun.
> Robert wrote: =========================================
>   What ideas do you have on sparking a 1st grader's imagination or
> interest?
>   I was thinking of showing previews from BBB, a Blender3d demo reel,
> some gallery objects, BlendSwap, and some animations, then opening up
> templates, change colors in the compositor, and show them how to modify
> basic content and render out a scene. I have 50 minutes to schedule
> around. This is a nice opportunity to educate. Suggestions or ideas
> would be great!(I'm also trying to work with average attention span
> limits  ~ 6-10 minutes per video/demo)
> -Robert
> www.robertfornof.com <http://www.robertfornof.com>
> _______________________________________________
> Bf-education mailing list
> Bf-education at blender.org
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