[Bf-education] Bf-education Digest, Vol 81, Issue 1

Blasgund Brian Brian.Blasgund at polytechnic.wa.edu.au
Tue Jul 10 17:18:49 CEST 2012


Hi aaron,

sorry for that but public comment ok Just trying to help Bharath resent hopefully to correct addy now :P

Regards
Brian Blasgund
Lecturer IT/Multimedia
Midland Campus
[cid:image002.jpg at 01CA6DF0.F0DF11D0]
0438 938 364
Brian.Blasgund at polytechnic.wa.edu.au<mailto:Brian.Blasgund at polytechnic.wa.edu.au>
www.polytechnic.wa.edu.au<http://www.polytechnic.wa.edu.au>
________________________________
From: bf-education-bounces at blender.org [bf-education-bounces at blender.org] on behalf of aaron lawless [aaron.lawless at yahoo.co.uk]
Sent: Tuesday, July 10, 2012 10:49 PM
To: Blender Educators and Trainers
Subject: Re: [Bf-education] Bf-education Digest, Vol 81, Issue 1

dear Brian,

just wanted to make you aware you sent that e-mail to me, just incase it was not meant for public viewing,
or has not been sent to the correct recipient,

regards
Aaron Lawless


________________________________
From: Blasgund Brian <Brian.Blasgund at polytechnic.wa.edu.au>
To: Blender Educators and Trainers <bf-education at blender.org>
Sent: Monday, 9 July 2012, 14:07
Subject: Re: [Bf-education] Bf-education Digest, Vol 81, Issue 1

Hi Bharath,
Don't know the complexity of your need but if simple use an empty to call text in from another layer and play with the timer so it has a short life set a pulse delay and you can get blinking text. hope that helps with your deadline.

Regards
Brian Blasgund
Lecturer IT/Multimedia
Midland Campus

0438 938 364
Brian.Blasgund at polytechnic.wa.edu.au<mailto:Brian.Blasgund at polytechnic.wa.edu.au>
www.polytechnic.wa.edu.au

________________________________________
From: bf-education-bounces at blender.org<mailto:bf-education-bounces at blender.org> [bf-education-bounces at blender.org<mailto:bf-education-bounces at blender.org>] on behalf of Caldwell, John W. [caldwell at dadeschools.net<mailto:caldwell at dadeschools.net>]
Sent: Monday, July 09, 2012 8:23 PM
To: bf-education at blender.org<mailto:bf-education at blender.org>
Subject: Re: [Bf-education] Bf-education Digest, Vol 81, Issue 1

Check Youtube dude.


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Sent: Sat 7/7/2012 6:00 AM
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Subject: Bf-education Digest, Vol 81, Issue 1

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Today's Topics:

  1. Texture animation (bharath2089 at gmail.com<mailto:bharath2089 at gmail.com>)


----------------------------------------------------------------------

Message: 1
Date: Fri, 6 Jul 2012 11:09:12 -0500
From: bharath2089 at gmail.com<mailto:bharath2089 at gmail.com>
Subject: [Bf-education] Texture animation
To: "bf-education at blender.org<mailto:bf-education at blender.org>" <bf-education at blender.org<mailto:bf-education at blender.org>>
Message-ID: <76D32ED2-FC97-4BB4-95A6-8F2CB7100940 at gmail.com<mailto:76D32ED2-FC97-4BB4-95A6-8F2CB7100940 at gmail.com>>
Content-Type: text/plain;      charset=us-ascii

Hi everyone,
I am new to blender. Can anyone please help me as to how to animate texts in blender game engine. I basically need the text to blink in the BGE with an always sensor. Please help me I have a deadline to meet. It would mean a lot.

Bharath K Venkat



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