[Bf-education] Bf-education Digest, Vol 81, Issue 1

Blasgund Brian Brian.Blasgund at polytechnic.wa.edu.au
Mon Jul 9 15:07:39 CEST 2012

Hi Bharath,
Don't know the complexity of your need but if simple use an empty to call text in from another layer and play with the timer so it has a short life set a pulse delay and you can get blinking text. hope that helps with your deadline.

Brian Blasgund
Lecturer IT/Multimedia
Midland Campus

0438 938 364
Brian.Blasgund at polytechnic.wa.edu.au

From: bf-education-bounces at blender.org [bf-education-bounces at blender.org] on behalf of Caldwell, John W. [caldwell at dadeschools.net]
Sent: Monday, July 09, 2012 8:23 PM
To: bf-education at blender.org
Subject: Re: [Bf-education] Bf-education Digest, Vol 81, Issue 1

Check Youtube dude.

-----Original Message-----
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Sent: Sat 7/7/2012 6:00 AM
To: bf-education at blender.org
Subject: Bf-education Digest, Vol 81, Issue 1

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Today's Topics:

   1. Texture animation (bharath2089 at gmail.com)


Message: 1
Date: Fri, 6 Jul 2012 11:09:12 -0500
From: bharath2089 at gmail.com
Subject: [Bf-education] Texture animation
To: "bf-education at blender.org" <bf-education at blender.org>
Message-ID: <76D32ED2-FC97-4BB4-95A6-8F2CB7100940 at gmail.com>
Content-Type: text/plain;       charset=us-ascii

Hi everyone,
I am new to blender. Can anyone please help me as to how to animate texts in blender game engine. I basically need the text to blink in the BGE with an always sensor. Please help me I have a deadline to meet. It would mean a lot.

Bharath K Venkat


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