jlbrian7 at gmail.com
Sat Sep 24 04:44:56 CEST 2011
OK, I like the way that the "Missing Manual" books are written and I was
thinking about one for blender, it seems appropriate . That said... Can the
book keep up with the open source world? and to make things better I am
learning Blender... from scratch. Are there enough available resources for
Blender, where are they, how can you help, and what is the best direction
for the book? I want to include excellent coverage of python and at least
one hardy chapter on the gaming environment.
Thank you in advance,
P.S. Results intended, but not promised.
"Regard it as just as desirable to build a chicken house as to build a
-Frank Lloyd Wright
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