[Bf-education] artist pipeline and asset management project

Kesten Broughton solarmobiletrailers at gmail.com
Wed Nov 30 01:30:30 CET 2011


Howdy all,

I'm working with Knapp on his MMORPG server project.  I also have a little
project of my own that is in the early stages of development (just uploaded
to Bazaar version control), and if you've got some time, i'd like your
help.  The idea is to have a training academy "game".  The game has two
streams, one for artists, one for developers with a little bit of story
line and skills verification to make learning blender a wicked-awesome good
time.

I am creating the newDevs training modules.  My main focus in blender is in
the simulation/ bullet physics arena, so I will have some training
challenges based on improved simulation and ray-casting.  Hopefully other
blender devs will contribute challenges for their own areas of expertise
down the road.

But the first modules will be about setting up the development environment,
using version control, submitting bugs and patches, using automatic
documentation generation, writing unit tests etc.  The goal is to train new
developers in best practices from the outset.

I'm looking for someone to help out with the Artists training modules.  I
think a good place to start would be with the artist pipeline and asset
management.  Besides designing modules, my priority list would be
-a 30 second trailer to get people interested
-player id and customization tool (skinning)
-skills and slots mechanism to acknowledge progression through training

Note that some of the game would be in a standard game format while other
challenges would be internet-based such as: download a new tool, modify the
provided file, upload your results to the version control repository.

It this sounds like something you have time and interest for, give me a
shout.

kesten

PS.  A nod to Remo, I'm a kiwi myself, in austin texas of all places.

On Mon, Nov 28, 2011 at 2:40 PM, <bf-education-request at blender.org> wrote:

> Send Bf-education mailing list submissions to
>        bf-education at blender.org
>
> To subscribe or unsubscribe via the World Wide Web, visit
>        http://lists.blender.org/mailman/listinfo/bf-education
> or, via email, send a message with subject or body 'help' to
>        bf-education-request at blender.org
>
> You can reach the person managing the list at
>        bf-education-owner at blender.org
>
> When replying, please edit your Subject line so it is more specific
> than "Re: Contents of Bf-education digest..."
>
>
> Today's Topics:
>
>   1. Re: Ice Breaker (r3m0 Williams)
>   2. Re: Ice Breaker (jentzen mooney)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Tue, 29 Nov 2011 09:27:13 +1300
> From: r3m0 Williams <r3m0 at noflesh.com>
> Subject: Re: [Bf-education] Ice Breaker
> To: Blender Educators and Trainers <bf-education at blender.org>
> Message-ID:
>        <CAH4Kj6Lf+LYVWiqd+BXBVDHWm5e9O68gWb1Yvo62QCdHHjT8BQ at mail.gmail.com
> >
> Content-Type: text/plain; charset="iso-8859-1"
>
> Kia ora Tony and Blender Education list,
>
> My name is Remo and I am also in New Zealand (Gisborne, first city to see
> the sun :-)), and had the pleasure of teaching Blender as an integral part
> of 3D Modeling, Animation, and Game Design & Development last year at the
> local Polytechnic (Tairawhiti Polytechnic, before becoming EIT Tairawhiti
> this year).
>
> I am particularly interested in Blender's simulation capabilities (such as
> those in the Tony Mullen's "Bounce, Tumble, and Splash" book), as well as
> alternative ways of controlling Blender (ala pseudo-realtime CGI puppetry
> via MIDI controllers).  Now that I am getting into iPad development (and
> development for tablets in general), I would be especially keen to help
> develop some tablet-based interfaces for a mobile Blender platform. :-)
>
> Cheers,
> Remo Williams
> CodeShack Ltd
> www.codeshack.co.nz
>
> On Tue, Nov 29, 2011 at 9:12 AM, Anthony Bailey <ABailey at lbc.school.nz
> >wrote:
>
> > Hi All
> >
> > I'm Tony teaching secondary education in New Zealand and my Year 9
> > students are working on Blender right at this moment.
> >
> > I hope to introduce Blender throughout all the years. Its great
> > introduction to the students into the world of 3D design and then
> > animation. Best of all is using Blender to design games.
> >
> > The best thing is the students get shown something like to designing a
> > catapult throwing at a wall. Then they take it on and make a cricket
> > bowling arm, aiming at wickets or 10 pin bowling alley etc. etc.
> >
> >
> > Cheers
> > Tony
> > Tony Bailey
> > DIT Teacher
> >
> > This email and any files transmitted with it are confidential and
> intended
> > solely for the use of the individual or entity to whom they are
> addressed.
> > If you have received this email in error please notify the system
> manager.
> > Please note that any views or opinions presented in this email are solely
> > those of the author and do not necessarily represent those of Long Bay
> > College. Long Bay College does not accept any liability for changes made
> to
> > this email or attachments after sending. All emails have been scanned for
> > viruses by Symantec.
> >
> >
> > -----Original Message-----
> > From: Knapp [mailto:magick.crow at gmail.com]
> > Sent: Tuesday, 29 November 2011 12:13 a.m.
> > To: Blender Educators and Trainers
> > Subject: [Bf-education] Ice Breaker
> >
> > Hello all!
> > I see this list as being mostly dead because we have no goals other than
> > to help people learn blender. I think the big question is how can this
> list
> > help us to do that?
> >
> > So like all good parties it would be good to know who is here and what
> > they would like to get out of this list.
> >
> > Who are you?
> >
> > What do you want to see here?
> >
> > What do you do with Blender?
> >
> > Douglas  E Knapp age 45. Massage and TCM doctor. I do blender as my hobby
> > and I like to help new people lean how to use the program. I used to be a
> > programmer and worked with young kids writing educational games. Started
> > back on the C64. I now write in C, C++ but more and more only in Python.
> I
> > also really like to use Panda3d as my game engine but have been thinking
> > about switching the BGE. I post most of my stuff on Youtube under
> XOMAGICK.
> >
> > http://www.youtube.com/user/xomagick?feature=mhee
> >
> > I am currently working on a MMORPG in Panda3d and Blender. It works and
> by
> > massive I am thinking 100 players. They are not as hard to make as other
> > wold have you think. It is really just a lot of blender work that gets
> you!
> > They make great class projects.
> >
> >
> > Current dream project. Do a midsummer nights dream in Blender!!!
> > (anyone want to help??) :-)
> >
> > I think this would also be a great place to come to ask questions about
> > using blender. Sort of an advance teachers place to ask about how things
> > work. Not how do I move an object but questions like I have right now. I
> > want to a video tutorial about the new camera tracking feature. Problem
> is
> > that I can't get that bugger to work!! It is driving me nuts. I pick a
> > point in my film and it looses track of it
> > 10 frames later. Stuff like that.
> >
> > In a way I see this as part of the documentation project. We teach people
> > and write tutorials and answer questions on IRC. This list is a place
> where
> > we can come together and teach each other that hard bits!
> >
> > --
> > Douglas E Knapp
> >
> > Creative Commons Film Group, Helping people make open source movies with
> > open source software!
> > http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php
> >
> > Massage in Gelsenkirchen-Buer:
> > http://douglas.bespin.org/tcm/ztab1.htm
> > Please link to me and trade links with me!
> >
> > Open Source Sci-Fi mmoRPG Game project.
> > http://sf-journey-creations.wikispot.org/Front_Page
> > http://code.google.com/p/perspectiveproject/
> > _______________________________________________
> > Bf-education mailing list
> > Bf-education at blender.org
> > http://lists.blender.org/mailman/listinfo/bf-education
> > _______________________________________________
> > Bf-education mailing list
> > Bf-education at blender.org
> > http://lists.blender.org/mailman/listinfo/bf-education
> >
> -------------- next part --------------
> An HTML attachment was scrubbed...
> URL:
> http://lists.blender.org/pipermail/bf-education/attachments/20111129/1543af3b/attachment-0001.htm
>
> ------------------------------
>
> Message: 2
> Date: Mon, 28 Nov 2011 12:40:45 -0800 (PST)
> From: jentzen mooney <jentzenskills at yahoo.com>
> Subject: Re: [Bf-education] Ice Breaker
> To: Blender Educators and Trainers <bf-education at blender.org>
> Message-ID:
>        <1322512845.68747.YahooMailNeo at web121702.mail.ne1.yahoo.com>
> Content-Type: text/plain; charset="iso-8859-1"
>
>
>
>
> Who am I?
> My name is Jentzen Mooney. I am new to the list.
> I am very interested in teaching, documentation, tutorials and training.
>
> I spent the last 7 years in?Los Angeles?working on?CG?features, VFXs,
> Stereo and Games. A lot of my work was in Technical Art tools an scripting
> and workflows and Pipeline / Asset Management using MVC frameworks(mostly
> python and django) Some QT here and there for standalone tools.?Before this
> I was Softimage Certified instructor and trainer at Mesmer Animation Labs.
>
> I have taken a break from the industry for about 7 months now and I doing
> a lot of teaching at the local ymca in a technology lab I have built. We
> have done a few 3dmodeling classes but my students would like to move onto
> Animation, naturally Blender seemed like a good step.
>
> Here is more about me
> http://www.imdb.com/name/nm3406663/
>
> http://www.mobygames.com/developer/sheet/view/developerId,334028/
>
> http://www.linkedin.com/pub/jentzen-mooney/1/42b/554
>
>
> What do I want to see here?
> I am not really sure, I assumed that this list was support group for
> people teaching blender.
> But after I learning more about the foundations and blenders goals, I
> would like to see what I can take my?experiences?and help the foundation
> from an education perspective.
>
> What do I do with Blender?
> Currently I am learning all the sections of blender, reading the manual
> and the sdk
> In the spring 2012 and summer 2012 teach bender at the ymca in walla walla
> wa.
>
>
> ________________________________
>  From: Knapp <magick.crow at gmail.com>
> To: Blender Educators and Trainers <bf-education at blender.org>
> Sent: Monday, November 28, 2011 3:12 AM
> Subject: [Bf-education] Ice Breaker
>
> Hello all!
> I see this list as being mostly dead because we have no goals other
> than to help people learn blender. I think the big question is how can
> this list help us to do that?
>
> So like all good parties it would be good to know who is here and what
> they would like to get out of this list.
>
> Who are you?
>
> What do you want to see here?
>
> What do you do with Blender?
>
> Douglas? E Knapp age 45. Massage and TCM doctor. I do blender as my
> hobby and I like to help new people lean how to use the program. I
> used to be a programmer and worked with young kids writing educational
> games. Started back on the C64. I now write in C, C++ but more and
> more only in Python. I also really like to use Panda3d as my game
> engine but have been thinking about switching the BGE. I post most of
> my stuff on Youtube under XOMAGICK.
>
> http://www.youtube.com/user/xomagick?feature=mhee
>
> I am currently working on a MMORPG in Panda3d and Blender. It works
> and by massive I am thinking 100 players. They are not as hard to make
> as other wold have you think. It is really just a lot of blender work
> that gets you! They make great class projects.
>
> Current dream project. Do a midsummer nights dream in Blender!!!
> (anyone want to help??) :-)
>
> I think this would also be a great place to come to ask questions
> about using blender. Sort of an advance teachers place to ask about
> how things work. Not how do I move an object but questions like I have
> right now. I want to a video tutorial about the new camera tracking
> feature. Problem is that I can't get that bugger to work!! It is
> driving me nuts. I pick a point in my film and it looses track of it
> 10 frames later. Stuff like that.
>
> In a way I see this as part of the documentation project. We teach
> people and write tutorials and answer questions on IRC. This list is a
> place where we can come together and teach each other that hard bits!
>
> --
> Douglas E Knapp
>
> Creative Commons Film Group, Helping people make open source movies
> with open source software!
> http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php
>
> Massage in Gelsenkirchen-Buer:
> http://douglas.bespin.org/tcm/ztab1.htm
> Please link to me and trade links with me!
>
> Open Source Sci-Fi mmoRPG Game project.
> http://sf-journey-creations.wikispot.org/Front_Page
> http://code.google.com/p/perspectiveproject/
> _______________________________________________
> Bf-education mailing list
> Bf-education at blender.org
> http://lists.blender.org/mailman/listinfo/bf-education
> -------------- next part --------------
> An HTML attachment was scrubbed...
> URL:
> http://lists.blender.org/pipermail/bf-education/attachments/20111128/6160347a/attachment.htm
>
> ------------------------------
>
> _______________________________________________
> Bf-education mailing list
> Bf-education at blender.org
> http://lists.blender.org/mailman/listinfo/bf-education
>
>
> End of Bf-education Digest, Vol 73, Issue 13
> ********************************************
>



-- 

Kesten Broughton
President and Technology Director,
Solar Mobile Trailers
kesten at solarmobiletrailers.com
www.sunfarmkitchens.ca <http://www.sunfarmkitchens.ca>
512 701 4209
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.blender.org/pipermail/bf-education/attachments/20111129/19c8c91b/attachment.html>


More information about the Bf-education mailing list