[Bf-education] Sans shortcut keys

Kernon Dillon kernond at gmail.com
Sat Jan 15 03:17:42 CET 2011

Hey, that's an interesting experiment. Keep us posted.


On Fri, Jan 14, 2011 at 7:53 PM, Edwin Pilobello <e_pilobello at yahoo.com>wrote:

> I just started a class for under-priveledged kids.  Their school does not
> have
> the latest computers.  So I brought a mobile lab of 6 Dell XPS laptops.
> Wide
> and heavy models, which I thought came with full keyboards...but not.  So I
> changed my approach.
> I decided to leave the shortcuts out and just use the menus.  Our first use
> of
> the menus was in changing views: top, front, right, etc.  The kids were to
> duplicate the block 5 times and build a pyramid by grabbing the widgets and
> positioning the blocks.  They were to make sure that the blocks aligned by
> switching between the views and use MMB for spinning/zooming.  The
> objective
> being to recognize how 3D space is organized.
> It worked!  This early in the game, eliminating the tactile numpad shortcut
> procedures removed that much of a cognitive load.
> I'm sure we'll be using S, R and G next week.  So we'll see how they tap
> with
> the left hand and mouse with the right hand.
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Kernon Dillon
Blender Foundation Certified Trainer
(a learning resource for Blender3D)
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