[Bf-education] Start Open Movie Projects
Ernesto Del Valle
cecilff at gmail.com
Wed Dec 14 13:07:05 CET 2011
Mainly the fact that we had to keep learning about stuff that we where not
able to cover on the workshops. That took a lot of time, and the trail and
error that comes from lack of experience. The learning factor was a
secondary goal in the project, but it kind of became one of the keystones
of the project and something that was not really scheduled.
As an example; we covered UV unwrapping basics on the workshops but we
didn't know how to properly set up a complete character's UV layout,
without too much stretching or unnecessary cuts.
I guess that, for a company production we should focus on working with
experienced artists, and for training, a more learning dedicated schedule
should be used. That's why we want to make a second project that can be
focused on the learning process, maybe start an institute which program
could be based on such learning-focused productions.
2011/12/13 Knapp <magick.crow at gmail.com>
> I would love to learn what these problems were that you found in
> production. Perhaps there are ways to avoid them?
> On 12/13/11, Ernesto Del Valle <cecilff at gmail.com> wrote:
> > Hello,
> > Historias Nativas, http://historiasnativas.macuare.org/ is a project
> > started trying to be an open movie project. We knew that in our country,
> > there was so few artists that were working with Blender, so we did the
> > to participate in workshops first (one generally basic and
> > another specialized in their working area with the help of latinamericans
> > BFCT) and then started production, so, everybody was at a learning level
> > their specific area. This learning condition led to a series of
> > very difficult situations on production. We did this from a production
> > company and our idea was to begin in the 3D animation field, but due to
> > funding problems we had to temporally stop production for some months.
> > We had a break in the project and started again with a new team, this
> > was also new to Blender and did receive the initial workshops, but the
> > learning curve kept making a lot of noise in the production environment.
> > we are now changing strategies and will try to include more specialized
> > artists, but really almost none have studio experience with Blender.
> > Anyhow, after the first chapters of the series are finished, we would
> > to transform the production in a specifically learning project, that
> > be organized more like a class - assignment dynamic. So a study program
> > could be applied and the deadlines are not set by production but by
> > learning processes. Also keeping the classes regular in the specific
> > Funding could be met by our state or by students, also half and half.
> > Well any feedback of what all of you think of this experience, new ideas
> > any other comment, are most welcome ;)
> > Thanks!
> > Ernesto Del Valle
> > 2011/12/13 Knapp <magick.crow at gmail.com>
> >> On Tue, Dec 13, 2011 at 4:04 AM, Shashank duhan <milkyduhan at gmail.com>
> >> wrote:
> >> > I believe that the best way to learn or teach Blender is start an Open
> >> Movie
> >> > Project with students and Blender enthusiast which allow them to
> >> filmmaking
> >> > process, pipeline, as well as Blender itself. The students will then
> >> > credits in the movie which can act as certification or proof that they
> >> can
> >> > work with Blender.
> >> >
> >> > I am going to start teaching kids blender by this process. First by
> >> giving
> >> > them a brief introduction of blender than start an Open Movie project,
> >> > in
> >> > which students will done all work and i will lead them. and it's gonna
> >> > be
> >> > free, because i believe education should not be commercialize.
> >> >
> >> > Thanks.
> >> > Shashank Duhan
> >> > facebook.com/shashankduhan
> >> I like the idea but I have run into problems with 2 things here. First
> >> is finding good scripts. At first you think that will be the smallest
> >> problem but it is not. My answer so far is to use Shakespear because
> >> his works are free and because you can translate them into almost any
> >> time or place without much problem. I would love to hear where others
> >> find good scripts.
> >> Free classes: I used to each martial arts. I started with free
> >> classes. My students would often not to their homework and only came
> >> to class sometimes. Then I thought that this was stupid and why should
> >> I work myself to death for a bunch of people that did not care and for
> >> free? So I started changing on the high end of a normal price for such
> >> a class. Results? Students came to EVERY class, they did their
> >> homework and they progressed much faster. I also do TCM (acupunture)
> >> against smoking. The best predictor of success for smokers with
> >> acupuncture? How much they payed for it! (without payment treatment
> >> research has shown the acu almost doubles the chances of success).
> >> Don't do it for free. Charge them enough that they have respect for
> >> the class and the teacher. Perhaps what I say here is only true in the
> >> USA.
> >> Good luck!
> >> --
> >> Douglas E Knapp
> >> Creative Commons Film Group, Helping people make open source movies
> >> with open source software!
> >> http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php
> >> Massage in Gelsenkirchen-Buer:
> >> http://douglas.bespin.org/tcm/ztab1.htm
> >> Please link to me and trade links with me!
> >> Open Source Sci-Fi mmoRPG Game project.
> >> http://sf-journey-creations.wikispot.org/Front_Page
> >> http://code.google.com/p/perspectiveproject/
> >> _______________________________________________
> >> Bf-education mailing list
> >> Bf-education at blender.org
> >> http://lists.blender.org/mailman/listinfo/bf-education
> > --
> > Director de Historias Nativas - http://historiasnativas.macuare.org
> > Linux User #412877 - http://counter.li.org/
> > Macuare Producciones - http://www.macuare.org
> Douglas E Knapp
> Creative Commons Film Group, Helping people make open source movies
> with open source software!
> Massage in Gelsenkirchen-Buer:
> Please link to me and trade links with me!
> Open Source Sci-Fi mmoRPG Game project.
> Bf-education mailing list
> Bf-education at blender.org
Linux User #412877 - http://counter.li.org/
Macuare Producciones - http://www.macuare.org
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