[Bf-education] Reducing Polygons

Jag Lavek jaglavek at gmail.com
Mon Oct 26 14:50:44 CET 2009

Hello Everyone.  I've been tasked with taking a complex model and making it
viewable within Flash via PaperVision.  I'm going to try and accomplish this
by taking a DXF and converting it to a DAE. I've read that it's best to keep
PaperVision Models to about 1500-2000 polygons.  I'm completely new to
Blender, and I was hoping someone could help explain how I can reduce the
polygons used within the model?

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